Well I guess that's a good enough title.. Anyway, would it be too hard to make anchor class stop all input from the forward, reverse, strafe and jump keys for the duration of the stickTime?(Or reduce level of input?) This would still stop the ship from moving but it would make it seem like the engines had died so the ship would coast along untill it ran out of speed, instead of the ship being instantly frozen in place.
Emp lock down fires super-magnetic rings into the craft that cause it to be 'latched' in space...also why emp when it hit s the grounds 'sucks' objects,
However, your suggestion for another lockdown craft type is interesting.