The freeeye camera view (shift+F12) is fixed and can't be moved once activated in 1.3. Is this a bug or was it intended?
Edit: Yes, freeeye can be rotated, it's just that the location can't be changed.
It was possibly intended but should maybe not have been removed. It sorely limits capacity to do certain interesting things (eg: easy movie captures)
Speaking about movies, how do you record and make movies (like the one on the home page of timedisruptor.com)?
Do search for it also
go to www.bz2cp.com and go to the walkthrough
Wow, didn't even know that was there. It sure would nice to have available.