Battlezone Universe

Battlezone Universe => Archive Vault => Public 1.3 Beta Archive => Topic started by: sabrebattletank on November 07, 2004, 12:15:54 AM

Title: Just had a game aved....
Post by: sabrebattletank on November 07, 2004, 12:15:54 AM
thought 1.3 fixed all that? guess not.
well i was pulverizing someones base. (they hadf quit justa few mins before) and suddnely my our game AVed
if anyone can gleem any piece of info from this, go ahead


DIAG|Main            |            maininit:516  |17:24:26|31     |Version Information Section
DIAG|Main            |            maininit:523  |17:24:26|31     |Session started Sat Nov 06 17:24:26 2004
DIAG|Main            |            maininit:526  |17:24:26|47     |CPU:               Intel(R) Pentium(R) 4 CPU 2.00GHz/1994MHz T:0 F:15 M:2 S:4 (SSE,MMX,TSC,FPU)
DIAG|Main            |            maininit:529  |17:24:26|47     |Executed by CAVE1\Owner on Windows NT v5.1 Service Pack 2 Build 2600
DIAG|Main            |            maininit:532  |17:24:26|47     |Compiled by Ikkoku\GSH on Win2000+SP2
DIAG|GLOBAL          |               setup:73   |17:24:26|62     |Drive type : Fixed
DIAG|GLOBAL          |               setup:143  |17:24:26|62     |Startup directory : c:\program files\battlezone II
ERR |GLOBAL          |             filesys:38   |17:24:29|3937   |File clash: @rootdir\addon\Missions\Multiplayer\{-SXDS-} DM Pack 2004\{-SXDS-} DM Pack 2004\Instructions.txt.
File loaded may not be expected file.
ERR |GLOBAL          |             filesys:38   |17:24:29|3937   |File clash: @rootdir\addon\Missions\Multiplayer\{-SXDS-} Training Pack 2004\Instructions.txt.
File loaded may not be expected file.
DIAG|GLOBAL          |                 vid:999  |17:24:30|4234   |
DIAG|GLOBAL          |                 vid:1000 |17:24:30|4234   |dd: Primary Display Driver
DIAG|GLOBAL          |                 vid:1030 |17:24:35|9609   |mem dx:
DIAG|GLOBAL          |                 vid:3261 |17:24:35|9609   |tex mem:   total 128548863, free 119069175
DIAG|GLOBAL          |                 vid:3276 |17:24:35|9609   |frame mem: total 62488576, free 62446592
DIAG|GLOBAL          |                 vid:1041 |17:24:35|9609   |mem actual:
DIAG|GLOBAL          |                 vid:1042 |17:24:35|9609   |frame mem: total 66427904, free 66427904
DIAG|GLOBAL          |                 vid:1705 |17:24:35|9828   |d3d: * Direct3D HAL
DIAG|GLOBAL          |                 vid:1452 |17:24:35|9859   |vidmode:      320x200 8  mem req 256000
DIAG|GLOBAL          |                 vid:1452 |17:24:35|9859   |vidmode:      320x240 8  mem req 307200
DIAG|GLOBAL          |                 vid:1452 |17:24:35|9859   |vidmode:      400x300 8  mem req 480000
DIAG|GLOBAL          |                 vid:1452 |17:24:35|9859   |vidmode:      480x360 8  mem req 691200
DIAG|GLOBAL          |                 vid:1452 |17:24:35|9859   |vidmode:      512x384 8  mem req 786432
DIAG|GLOBAL          |                 vid:1452 |17:24:35|9859   |vidmode:      640x400 8  mem req 1024000
DIAG|GLOBAL          |                 vid:1452 |17:24:35|9859   |vidmode:      640x480 8  mem req 1228800
DIAG|GLOBAL          |                 vid:1452 |17:24:35|9859   |vidmode:      720x480 8  mem req 1382400
DIAG|GLOBAL          |                 vid:1452 |17:24:35|9859   |vidmode:      720x576 8  mem req 1658880
DIAG|GLOBAL          |                 vid:1452 |17:24:35|9859   |vidmode:      800x600 8  mem req 1920000
DIAG|GLOBAL          |                 vid:1452 |17:24:35|9859   |vidmode:      848x480 8  mem req 1628160
DIAG|GLOBAL          |                 vid:1452 |17:24:35|9859   |vidmode:     1024x768 8  mem req 3145728
DIAG|GLOBAL          |                 vid:1452 |17:24:35|9859   |vidmode:     1152x864 8  mem req 3981312
DIAG|GLOBAL          |                 vid:1452 |17:24:35|9859   |vidmode:     1280x720 8  mem req 3686400
DIAG|GLOBAL          |                 vid:1452 |17:24:35|9859   |vidmode:     1280x768 8  mem req 3932160
DIAG|GLOBAL          |                 vid:1452 |17:24:35|9859   |vidmode:     1280x960 8  mem req 4915200
DIAG|GLOBAL          |                 vid:1452 |17:24:35|9859   |vidmode:    1280x1024 8  mem req 5242880
DIAG|GLOBAL          |                 vid:1452 |17:24:35|9859   |vidmode:     1360x768 8  mem req 4177920
DIAG|GLOBAL          |                 vid:1452 |17:24:35|9859   |vidmode:     1600x900 8  mem req 5760000
DIAG|GLOBAL          |                 vid:1452 |17:24:35|9859   |vidmode:    1600x1024 8  mem req 6553600
DIAG|GLOBAL          |                 vid:1452 |17:24:35|9859   |vidmode:    1600x1200 8  mem req 7680000
DIAG|GLOBAL          |                 vid:1452 |17:24:35|9859   |vidmode:    1920x1080 8  mem req 8294400
DIAG|GLOBAL          |                 vid:1452 |17:24:35|9859   |vidmode:    1920x1200 8  mem req 9216000
DIAG|GLOBAL          |                 vid:1452 |17:24:35|9859   |vidmode:    1920x1440 8  mem req 11059200
DIAG|GLOBAL          |                 vid:1452 |17:24:35|9859   |vidmode:    2048x1536 8  mem req 12582912
DIAG|GLOBAL          |                 vid:1452 |17:24:35|9859   |vidmode:     320x200 16  mem req 384000
DIAG|GLOBAL          |                 vid:1452 |17:24:35|9859   |vidmode:     320x240 16  mem req 460800
DIAG|GLOBAL          |                 vid:1452 |17:24:35|9859   |vidmode:     400x300 16  mem req 720000
DIAG|GLOBAL          |                 vid:1452 |17:24:35|9859   |vidmode:     480x360 16  mem req 1036800
DIAG|GLOBAL          |                 vid:1452 |17:24:35|9859   |vidmode:     512x384 16  mem req 1179648
DIAG|GLOBAL          |                 vid:1452 |17:24:35|9859   |vidmode:     640x400 16  mem req 1536000
DIAG|GLOBAL          |                 vid:1452 |17:24:35|9859   |vidmode: *   640x480 16  mem req 1843200
DIAG|GLOBAL          |                 vid:1452 |17:24:35|9859   |vidmode: *   720x480 16  mem req 2073600
DIAG|GLOBAL          |                 vid:1452 |17:24:35|9859   |vidmode: *   720x576 16  mem req 2488320
DIAG|GLOBAL          |                 vid:1452 |17:24:35|9859   |vidmode: *   800x600 16  mem req 2880000
DIAG|GLOBAL          |                 vid:1452 |17:24:35|9859   |vidmode: *   848x480 16  mem req 2442240
DIAG|GLOBAL          |                 vid:1452 |17:24:35|9859   |vidmode: *  1024x768 16  mem req 4718592
DIAG|GLOBAL          |                 vid:1452 |17:24:35|9859   |vidmode: *  1152x864 16  mem req 5971968
DIAG|GLOBAL          |                 vid:1452 |17:24:35|9859   |vidmode: *  1280x720 16  mem req 5529600
DIAG|GLOBAL          |                 vid:1452 |17:24:35|9859   |vidmode: *  1280x768 16  mem req 5898240
DIAG|GLOBAL          |                 vid:1452 |17:24:35|9859   |vidmode: *  1280x960 16  mem req 7372800
DIAG|GLOBAL          |                 vid:1452 |17:24:35|9859   |vidmode: * 1280x1024 16  mem req 7864320
DIAG|GLOBAL          |                 vid:1452 |17:24:35|9859   |vidmode: *  1360x768 16  mem req 6266880
DIAG|GLOBAL          |                 vid:1452 |17:24:35|9859   |vidmode: *  1600x900 16  mem req 8640000
DIAG|GLOBAL          |                 vid:1452 |17:24:35|9859   |vidmode: * 1600x1024 16  mem req 9830400
DIAG|GLOBAL          |                 vid:1452 |17:24:35|9859   |vidmode: * 1600x1200 16  mem req 11520000
DIAG|GLOBAL          |                 vid:1452 |17:24:35|9859   |vidmode: * 1920x1080 16  mem req 12441600
DIAG|GLOBAL          |                 vid:1452 |17:24:35|9859   |vidmode: * 1920x1200 16  mem req 13824000
DIAG|GLOBAL          |                 vid:1452 |17:24:35|9859   |vidmode: * 1920x1440 16  mem req 16588800
DIAG|GLOBAL          |                 vid:1452 |17:24:35|9859   |vidmode: * 2048x1536 16  mem req 18874368
DIAG|GLOBAL          |                 vid:1452 |17:24:35|9859   |vidmode:     320x200 32  mem req 640000
DIAG|GLOBAL          |                 vid:1452 |17:24:35|9859   |vidmode:     320x240 32  mem req 768000
DIAG|GLOBAL          |                 vid:1452 |17:24:35|9859   |vidmode:     400x300 32  mem req 1200000
DIAG|GLOBAL          |                 vid:1452 |17:24:35|9859   |vidmode:     480x360 32  mem req 1728000
DIAG|GLOBAL          |                 vid:1452 |17:24:35|9859   |vidmode:     512x384 32  mem req 1966080
DIAG|GLOBAL          |                 vid:1452 |17:24:35|9859   |vidmode:     640x400 32  mem req 2560000
DIAG|GLOBAL          |                 vid:1452 |17:24:35|9859   |vidmode: *   640x480 32  mem req 3072000
DIAG|GLOBAL          |                 vid:1452 |17:24:35|9859   |vidmode: *   720x480 32  mem req 3456000
DIAG|GLOBAL          |                 vid:1452 |17:24:35|9859   |vidmode: *   720x576 32  mem req 4147200
DIAG|GLOBAL          |                 vid:1452 |17:24:35|9859   |vidmode: *   800x600 32  mem req 4800000
DIAG|GLOBAL          |                 vid:1452 |17:24:35|9859   |vidmode: *   848x480 32  mem req 4070400
DIAG|GLOBAL          |                 vid:1452 |17:24:35|9859   |vidmode: *  1024x768 32  mem req 7864320
DIAG|GLOBAL          |                 vid:1452 |17:24:35|9859   |vidmode: *  1152x864 32  mem req 9953280
DIAG|GLOBAL          |                 vid:1452 |17:24:35|9859   |vidmode: *  1280x720 32  mem req 9216000
DIAG|GLOBAL          |                 vid:1452 |17:24:35|9859   |vidmode: *  1280x768 32  mem req 9830400
DIAG|GLOBAL          |                 vid:1452 |17:24:35|9859   |vidmode: *  1280x960 32  mem req 12288000
DIAG|GLOBAL          |                 vid:1452 |17:24:35|9859   |vidmode: * 1280x1024 32  mem req 13107200
DIAG|GLOBAL          |                 vid:1452 |17:24:35|9859   |vidmode: *  1360x768 32  mem req 10444800
DIAG|GLOBAL          |                 vid:1452 |17:24:35|9859   |vidmode: *  1600x900 32  mem req 14400000
DIAG|GLOBAL          |                 vid:1452 |17:24:35|9859   |vidmode: * 1600x1024 32  mem req 16384000
DIAG|GLOBAL          |                 vid:1452 |17:24:35|9859   |vidmode: * 1600x1200 32  mem req 19200000
DIAG|GLOBAL          |                 vid:1452 |17:24:35|9859   |vidmode: * 1920x1080 32  mem req 20736000
DIAG|GLOBAL          |                 vid:1452 |17:24:35|9859   |vidmode: * 1920x1200 32  mem req 23040000
DIAG|GLOBAL          |                 vid:1452 |17:24:35|9859   |vidmode: * 1920x1440 32  mem req 27648000
DIAG|GLOBAL          |                 vid:1452 |17:24:35|9859   |vidmode: * 2048x1536 32  mem req 31457280
DIAG|GLOBAL          |                 vid:1564 |17:24:35|9859   |vidmode: 1152x864 32
DIAG|GLOBAL          |                 vid:1565 |17:24:35|9859   |vidmode: * Windowed : 1152x864 32  mem req 7053312
DIAG|GLOBAL          |                 vid:1582 |17:24:35|9859   |Trying to use a shell screen size of 640 x 480
DIAG|GLOBAL          |                 vid:1649 |17:24:35|9859   |modes: game 640x480 32, shell 640x480 32, full 640x480 32
DIAG|GLOBAL          |                 vid:1358 |17:24:35|9875   |
DIAG|GLOBAL          |                 vid:1368 |17:24:35|9937   |dd driver: nv4_disp.dll : NVIDIA GeForce2 MX/MX 400 : 0.0.0.0
DIAG|GLOBAL          |                 vid:1376 |17:24:35|9937   |dd device: 4318.272.2285311074.178
DIAG|GLOBAL          |                 vid:2080 |17:24:37|11922  |caps:Gamma Filter
DIAG|GLOBAL          |                 vid:1819 |17:24:37|11922  |zbuffer depth: 16
DIAG|GLOBAL          |                 vid:1819 |17:24:37|11922  |zbuffer depth: 24
DIAG|GLOBAL          |                 vid:1814 |17:24:37|11922  |zbuffer depth: 24 with 8 bit stencil buffer
DIAG|GLOBAL          |                 vid:2281 |17:24:38|12562  |d3d: can render after a page flip
DIAG|GLOBAL          |                 vid:2283 |17:24:38|12562  |d3d: supports 2 texture stages
DIAG|GLOBAL          |                 vid:2298 |17:24:38|12562  |d3d: supports z biasing
DIAG|GLOBAL          |                 vid:2304 |17:24:38|12562  |d3d: supports agp texturing
DIAG|GLOBAL          |                 vid:2367 |17:24:38|12562  |d3d: max texture size 2048x2048
DIAG|GLOBAL          |                 vid:2374 |17:24:38|12562  |d3d: texture sizes must be powers of 2
DIAG|GLOBAL          |                 vid:2390 |17:24:38|12562  |d3d: supports W buffering
DIAG|GLOBAL          |                 vid:2401 |17:24:38|12562  |d3d: fog caps: vertex = 1, pixel = 1
DIAG|GLOBAL          |                 vid:1794 |17:24:38|12594  |pix format: * 5 5 5 0
DIAG|GLOBAL          |                 vid:1794 |17:24:38|12594  |pix format: * 5 5 5 1
DIAG|GLOBAL          |                 vid:1794 |17:24:38|12594  |pix format: * 4 4 4 4
DIAG|GLOBAL          |                 vid:1794 |17:24:38|12594  |pix format: * 5 6 5 0
DIAG|GLOBAL          |                 vid:1794 |17:24:38|12594  |pix format: * 8 8 8 0
DIAG|GLOBAL          |                 vid:1794 |17:24:38|12594  |pix format: * 8 8 8 8
DIAG|GLOBAL          |                 vid:731  |17:24:38|12766  |
DIAG|GLOBAL          |                 vid:732  |17:24:38|12766  |640x480 32 : Direct3D HAL : Primary Display Driver
DIAG|GLOBAL          |                 vid:735  |17:24:38|12766  |using a flipable surface pair
DIAG|GLOBAL          |                 vid:749  |17:24:38|12766  |using 32 bit Z buffer with 8 bit stencil buffer
DIAG|GLOBAL          |                 vid:762  |17:24:38|12766  |opaque pix      8 8 8
DIAG|GLOBAL          |                 vid:765  |17:24:38|12766  |translucent pix 8 8 8 8
DIAG|GLOBAL          |                 vid:768  |17:24:38|12766  |
DIAG|GLOBAL          |                 vid:3261 |17:24:38|12766  |tex mem:   total 131743743, free 119794931
DIAG|GLOBAL          |                 vid:3276 |17:24:38|12766  |frame mem: total 65683456, free 63176704
DIAG|GLOBAL          |                 vid:772  |17:24:38|12766  |
DIAG|GLOBAL          |                 vid:313  |17:24:38|12766  |ddx: does not support gamma settings
DIAG|GLOBAL          |                 vid:313  |17:24:38|12828  |ddx: does not support gamma settings
DIAG|GLOBAL          |                 vid:313  |17:24:38|12828  |ddx: does not support gamma settings
DIAG|Input           |               input:1056 |17:24:39|13156  |Double click time=500 ms, threshold=4,4
DIAG|Input           |               input:1077 |17:24:39|13156  |3 button mouse, Left=0 Right=1
DIAG|Input           |               input:143  |17:24:39|13187  |Keyboard repeat delay=[500] speed=[31]
DIAG|GLOBAL          |              dsutil:120  |17:24:41|15297  |DirectSound 8 System started. Noted capabilities:
DIAG|GLOBAL          |              dsutil:125  |17:24:41|15297  | DSCAPS_CERTIFIED
DIAG|GLOBAL          |              dsutil:125  |17:24:41|15297  | DSCAPS_CONTINUOUSRATE
DIAG|GLOBAL          |              dsutil:125  |17:24:41|15297  | DSCAPS_PRIMARY16BIT
DIAG|GLOBAL          |              dsutil:125  |17:24:41|15297  | DSCAPS_PRIMARY8BIT
DIAG|GLOBAL          |              dsutil:125  |17:24:41|15297  | DSCAPS_PRIMARYMONO
DIAG|GLOBAL          |              dsutil:125  |17:24:41|15297  | DSCAPS_PRIMARYSTEREO
DIAG|GLOBAL          |              dsutil:125  |17:24:41|15297  | DSCAPS_SECONDARY16BIT
DIAG|GLOBAL          |              dsutil:125  |17:24:41|15297  | DSCAPS_SECONDARY8BIT
DIAG|GLOBAL          |              dsutil:125  |17:24:41|15297  | DSCAPS_SECONDARYMONO
DIAG|GLOBAL          |              dsutil:125  |17:24:41|15297  | DSCAPS_SECONDARYSTEREO
DIAG|GLOBAL          |              dsutil:129  |17:24:41|15297  | dwMinSecondarySampleRate = 4000
DIAG|GLOBAL          |              dsutil:130  |17:24:41|15297  | dwMaxSecondarySampleRate = 191999
DIAG|GLOBAL          |              dsutil:131  |17:24:41|15297  | dwPrimaryBuffers = 1
DIAG|GLOBAL          |              dsutil:132  |17:24:41|15297  | dwMaxHwMixingAllBuffers = 1
DIAG|GLOBAL          |              dsutil:133  |17:24:41|15297  | dwMaxHwMixingStaticBuffers = 1
DIAG|GLOBAL          |              dsutil:134  |17:24:41|15297  | dwMaxHwMixingStreamingBuffers = 1
DIAG|GLOBAL          |              dsutil:135  |17:24:41|15297  | dwFreeHwMixingAllBuffers = 0
DIAG|GLOBAL          |              dsutil:136  |17:24:41|15297  | dwFreeHwMixingStaticBuffers = 0
DIAG|GLOBAL          |              dsutil:137  |17:24:41|15297  | dwFreeHwMixingStreamingBuffers = 0
DIAG|GLOBAL          |              dsutil:138  |17:24:41|15297  | dwMaxHw3DAllBuffers = 0
DIAG|GLOBAL          |              dsutil:139  |17:24:41|15297  | dwMaxHw3DStaticBuffers = 0
DIAG|GLOBAL          |              dsutil:140  |17:24:41|15297  | dwMaxHw3DStreamingBuffers = 0
DIAG|GLOBAL          |              dsutil:141  |17:24:41|15297  | dwFreeHw3DAllBuffers = 0
DIAG|GLOBAL          |              dsutil:142  |17:24:41|15297  | dwFreeHw3DStaticBuffers = 0
DIAG|GLOBAL          |              dsutil:143  |17:24:41|15297  | dwFreeHw3DStreamingBuffers = 0
DIAG|GLOBAL          |              dsutil:144  |17:24:41|15297  | dwTotalHwMemBytes = 0
DIAG|GLOBAL          |              dsutil:145  |17:24:41|15297  | dwFreeHwMemBytes = 0
DIAG|GLOBAL          |              dsutil:146  |17:24:41|15297  | dwMaxContigFreeHwMemBytes = 0
DIAG|GLOBAL          |              dsutil:147  |17:24:41|15297  | dwUnlockTransferRateHwBuffers = 0
DIAG|GLOBAL          |              dsutil:148  |17:24:41|15297  | dwPlayCpuOverheadSwBuffers = 0
DIAG|GLOBAL          |              dsutil:174  |17:24:41|15297  | -- SW buffers in use. Using 14 channels max
DIAG|GLOBAL          |              dsutil:187  |17:24:41|15297  | Audio buffers will be placed in: Auto
DIAG|GLOBAL          |              dsutil:198  |17:24:41|15297  |-- Prefsfile set audio mem purge at 33554432 bytes
DIAG|GLOBAL          |              dsutil:201  |17:24:41|15297  |Done with audio caps log
DIAG|GLOBAL          |            AudioSys:257  |17:24:41|15297  |Audio: about to get DirectSound ptr
DIAG|GLOBAL          |            AudioSys:277  |17:24:41|15297  |Audio: about to get Primary Buffer
DIAG|GLOBAL          |            AudioSys:292  |17:24:41|15297  |Audio: about to get 3D listener
DIAG|GLOBAL          |            AudioSys:309  |17:24:41|15297  |Audio: we think setup was complete.
DIAG|GLOBAL          |            runcodes:153  |17:24:45|19984  |[Main] Entering run code [SHELL]
DIAG|GLOBAL          |               iface:1410 |17:24:52|26641  |UnsetModal: throwing away [WarningDupfiles]
DIAG|GLOBAL          |                 vid:313  |17:24:53|27156  |ddx: does not support gamma settings
DIAG|GLOBAL          |                 vid:313  |17:24:53|27516  |ddx: does not support gamma settings
DIAG|GLOBAL          |                 vid:313  |17:24:53|27531  |ddx: does not support gamma settings
DIAG|GLOBAL          |                 vid:313  |17:24:53|27562  |ddx: does not support gamma settings
DIAG|GLOBAL          |                 vid:313  |17:24:53|27609  |ddx: does not support gamma settings
WARN|IControl        |            icontrol:3080 |17:24:57|31594  |INFO: FadeOut: Control [|EscapePanel] not found. Ignoring command
DIAG|GLOBAL          |                 vid:313  |17:28:25|239203 |ddx: does not support gamma settings
DIAG|GLOBAL          |                 vid:313  |17:28:25|239484 |ddx: does not support gamma settings
WARN|IControl        |            icontrol:3080 |17:28:28|242250 |INFO: FadeOut: Control [|EscapePanel] not found. Ignoring command
WARN|IControl        |            icontrol:3080 |17:30:40|374328 |INFO: FadeOut: Control [|EscapePanel] not found. Ignoring command
DIAG|GLOBAL          |               iface:1410 |17:36:49|743062 |UnsetModal: throwing away [JoinIPDialog]
DIAG|GLOBAL          |            runcodes:153  |17:39:43|917328 |[Main] Entering run code [INIT]
DIAG|GLOBAL          |               ifvar:39   |17:39:43|917469 |Var[script.record.name] Ctrl[NewMove] needs to be resolved
DIAG|GLOBAL          |               ifvar:39   |17:39:43|917687 |Var[scrap.supply] Ctrl[Gauge] needs to be resolved
WARN|IControl        |            icontrol:2976 |17:39:43|917687 |Unknown Justification [HCENTRE] for [Count]
DIAG|GLOBAL          |               ifvar:39   |17:39:43|917687 |Var[scrap.supply] Ctrl[Count] needs to be resolved
DIAG|GLOBAL          |            meshread:2113 |17:40:01|935234 |Missing binary mesh fvrckt00.xsi, use XSI
DIAG|GLOBAL          |        LoadSaveGame:303  |17:40:13|947953 |Loaded from file mpiseabt662.bzn

DIAG|GLOBAL          |            runcodes:153  |17:40:19|953312 |[View] Entering run code [COCKPIT]
DIAG|GLOBAL          |                 vid:2884 |17:40:19|953609 |zbuff release refcount = 0
DIAG|GLOBAL          |                 vid:2080 |17:40:36|970734 |caps:Gamma Filter
DIAG|GLOBAL          |                 vid:1819 |17:40:36|970734 |zbuffer depth: 16
DIAG|GLOBAL          |                 vid:1819 |17:40:36|970734 |zbuffer depth: 24
DIAG|GLOBAL          |                 vid:1814 |17:40:36|970734 |zbuffer depth: 24 with 8 bit stencil buffer
DIAG|GLOBAL          |                 vid:2281 |17:40:36|970844 |d3d: can render after a page flip
DIAG|GLOBAL          |                 vid:2283 |17:40:36|970844 |d3d: supports 2 texture stages
DIAG|GLOBAL          |                 vid:2298 |17:40:36|970844 |d3d: supports z biasing
DIAG|GLOBAL          |                 vid:2304 |17:40:36|970844 |d3d: supports agp texturing
DIAG|GLOBAL          |                 vid:2367 |17:40:36|970844 |d3d: max texture size 2048x2048
DIAG|GLOBAL          |                 vid:2374 |17:40:36|970844 |d3d: texture sizes must be powers of 2
DIAG|GLOBAL          |                 vid:2390 |17:40:36|970844 |d3d: supports W buffering
DIAG|GLOBAL          |                 vid:2401 |17:40:36|970844 |d3d: fog caps: vertex = 1, pixel = 1
DIAG|GLOBAL          |                 vid:1794 |17:40:36|970875 |pix format: * 5 5 5 0
DIAG|GLOBAL          |                 vid:1794 |17:40:36|970875 |pix format: * 5 5 5 1
DIAG|GLOBAL          |                 vid:1794 |17:40:36|970875 |pix format: * 4 4 4 4
DIAG|GLOBAL          |                 vid:1794 |17:40:36|970875 |pix format: * 5 6 5 0
DIAG|GLOBAL          |                 vid:1794 |17:40:36|970875 |pix format:   8 8 8 0
DIAG|GLOBAL          |                 vid:1794 |17:40:36|970875 |pix format:   8 8 8 8
DIAG|IControl        |              icroot:191  |17:40:46|980359 |Root window now 1152x864
DIAG|GLOBAL          |                 vid:313  |17:40:46|980375 |ddx: does not support gamma settings
DIAG|GLOBAL          |                 vid:731  |17:40:46|980406 |
DIAG|GLOBAL          |                 vid:732  |17:40:46|980406 |1152x864 16 : Direct3D HAL : Primary Display Driver
DIAG|GLOBAL          |                 vid:735  |17:40:46|980406 |using a flipable surface pair
DIAG|GLOBAL          |                 vid:756  |17:40:46|980406 |using 16 bit Z buffer without STENCIL buffer
DIAG|GLOBAL          |                 vid:762  |17:40:46|980406 |opaque pix      5 6 5
DIAG|GLOBAL          |                 vid:765  |17:40:46|980406 |translucent pix 4 4 4 4
DIAG|GLOBAL          |                 vid:768  |17:40:46|980406 |
DIAG|GLOBAL          |                 vid:3261 |17:40:46|980406 |tex mem:   total 130760703, free 116845811
DIAG|GLOBAL          |                 vid:3276 |17:40:46|980406 |frame mem: total 64700416, free 60227584
DIAG|GLOBAL          |                 vid:772  |17:40:46|980406 |
DIAG|GLOBAL          |        debug_memory:536  |17:40:46|980406 |Flushing Memory Cache
DIAG|GLOBAL          |            runcodes:153  |17:40:46|980531 |[Main] Entering run code [MISSION]
DIAG|GLOBAL          |            runcodes:153  |17:40:46|980531 |[Mission] Entering run code [RUN]
ERR |GLOBAL          |              dsutil:482  |17:40:55|989641 |CreateSoundBuffer failed! 8 channels in use, max = 8. Try turning max channels down by 1?
ERR |GLOBAL          |              dsutil:412  |17:40:55|989641 | GetLastError() returned 0 = 'The operation completed successfully.
'
ERR |GLOBAL          |              dsutil:416  |17:40:55|989672 | hRESULT was -2147024809 = 'The parameter is incorrect.
'
DIAG|GLOBAL          |            Planners:7362 |17:41:04|998516 |SetAIP - cfg(gaips66ii0.aip) team(6)

DIAG|GLOBAL          |            Planners:7362 |17:41:38|1032500|SetAIP - cfg(gaips66ii0.aip) team(6)

DIAG|GLOBAL          |            Planners:7362 |17:41:39|1033219|SetAIP - cfg(gaips66ii1.aip) team(6)

ERR |GLOBAL          |              dsutil:482  |17:45:55|1289687|CreateSoundBuffer failed! 8 channels in use, max = 8. Try turning max channels down by 1?
ERR |GLOBAL          |              dsutil:412  |17:45:55|1289687| GetLastError() returned 0 = 'The operation completed successfully.
'
ERR |GLOBAL          |              dsutil:416  |17:45:55|1289687| hRESULT was -2147024809 = 'The parameter is incorrect.
'
DIAG|GLOBAL          |            Planners:7362 |17:48:42|1456859|SetAIP - cfg(gaips66ii1.aip) team(6)

ERR |GLOBAL          |              dsutil:482  |17:50:57|1591219|CreateSoundBuffer failed! 7 channels in use, max = 8. Try turning max channels down by 1?
ERR |GLOBAL          |              dsutil:412  |17:50:57|1591219| GetLastError() returned 0 = 'The operation completed successfully.
'
ERR |GLOBAL          |              dsutil:416  |17:50:57|1591219| hRESULT was -2147024809 = 'The parameter is incorrect.
'
ERR |GLOBAL          |              dsutil:482  |17:55:57|1891234|CreateSoundBuffer failed! 8 channels in use, max = 8. Try turning max channels down by 1?
ERR |GLOBAL          |              dsutil:412  |17:55:57|1891234| GetLastError() returned 0 = 'The operation completed successfully.
'
ERR |GLOBAL          |              dsutil:416  |17:55:57|1891234| hRESULT was -2147024809 = 'The parameter is incorrect.
'
DIAG|GLOBAL          |            runcodes:112  |17:56:32|1926937|[Mission] Clearing runcode [RUN]
DIAG|GLOBAL          |                 vid:2884 |17:56:33|1927062|zbuff release refcount = 0
DIAG|GLOBAL          |                 vid:2080 |17:56:38|1932500|caps:Gamma Filter
DIAG|GLOBAL          |                 vid:1819 |17:56:38|1932516|zbuffer depth: 16
DIAG|GLOBAL          |                 vid:1819 |17:56:38|1932516|zbuffer depth: 24
DIAG|GLOBAL          |                 vid:1814 |17:56:38|1932516|zbuffer depth: 24 with 8 bit stencil buffer
DIAG|GLOBAL          |                 vid:2281 |17:56:38|1932656|d3d: can render after a page flip
DIAG|GLOBAL          |                 vid:2283 |17:56:38|1932656|d3d: supports 2 texture stages
DIAG|GLOBAL          |                 vid:2298 |17:56:38|1932656|d3d: supports z biasing
DIAG|GLOBAL          |                 vid:2304 |17:56:38|1932656|d3d: supports agp texturing
DIAG|GLOBAL          |                 vid:2367 |17:56:38|1932656|d3d: max texture size 2048x2048
DIAG|GLOBAL          |                 vid:2374 |17:56:38|1932656|d3d: texture sizes must be powers of 2
DIAG|GLOBAL          |                 vid:2390 |17:56:38|1932656|d3d: supports W buffering
DIAG|GLOBAL          |                 vid:2401 |17:56:38|1932656|d3d: fog caps: vertex = 1, pixel = 1
DIAG|GLOBAL          |                 vid:1794 |17:56:38|1932656|pix format: * 5 5 5 0
DIAG|GLOBAL          |                 vid:1794 |17:56:38|1932656|pix format: * 5 5 5 1
DIAG|GLOBAL          |                 vid:1794 |17:56:38|1932656|pix format: * 4 4 4 4
DIAG|GLOBAL          |                 vid:1794 |17:56:38|1932656|pix format: * 5 6 5 0
DIAG|GLOBAL          |                 vid:1794 |17:56:38|1932656|pix format: * 8 8 8 0
DIAG|GLOBAL          |                 vid:1794 |17:56:38|1932656|pix format: * 8 8 8 8
DIAG|IControl        |              icroot:191  |17:56:57|1951844|Root window now 640x480
DIAG|GLOBAL          |                 vid:313  |17:57:01|1955156|ddx: does not support gamma settings
DIAG|GLOBAL          |                 vid:731  |17:57:01|1955187|
DIAG|GLOBAL          |                 vid:732  |17:57:01|1955203|640x480 32 : Direct3D HAL : Primary Display Driver
DIAG|GLOBAL          |                 vid:735  |17:57:01|1955203|using a flipable surface pair
DIAG|GLOBAL          |                 vid:749  |17:57:01|1955203|using 32 bit Z buffer with 8 bit stencil buffer
DIAG|GLOBAL          |                 vid:762  |17:57:01|1955203|opaque pix      8 8 8
DIAG|GLOBAL          |                 vid:765  |17:57:01|1955203|translucent pix 8 8 8 8
DIAG|GLOBAL          |                 vid:768  |17:57:01|1955203|
DIAG|GLOBAL          |                 vid:3261 |17:57:01|1955203|tex mem:   total 131743743, free 119794931
DIAG|GLOBAL          |                 vid:3276 |17:57:01|1955203|frame mem: total 65683456, free 63176704
DIAG|GLOBAL          |                 vid:772  |17:57:01|1955203|
DIAG|GLOBAL          |            runcodes:153  |17:57:01|1955234|[Main] Entering run code [CLEANUP]
DIAG|GLOBAL          |            runcodes:112  |17:57:08|1962797|[View] Clearing runcode [COCKPIT]
DIAG|GLOBAL          |            runcodes:153  |17:57:34|1988562|[Main] Entering run code [SHELL]
DIAG|GLOBAL          |                 vid:313  |17:59:19|2093359|ddx: does not support gamma settings
WARN|IControl        |            icontrol:3080 |17:59:21|2095203|INFO: FadeOut: Control [|EscapePanel] not found. Ignoring command
DIAG|GLOBAL          |            runcodes:153  |17:59:46|2120187|[Main] Entering run code [INIT]
DIAG|GLOBAL          |               ifvar:39   |17:59:46|2120750|Var[script.record.name] Ctrl[NewMove] needs to be resolved
DIAG|GLOBAL          |               ifvar:39   |17:59:47|2121047|Var[scrap.supply] Ctrl[Gauge] needs to be resolved
WARN|IControl        |            icontrol:2976 |17:59:47|2121047|Unknown Justification [HCENTRE] for [Count]
DIAG|GLOBAL          |               ifvar:39   |17:59:47|2121047|Var[scrap.supply] Ctrl[Count] needs to be resolved
DIAG|GLOBAL          |            meshread:2113 |18:00:02|2136891|Missing binary mesh fvrckt00.xsi, use XSI
DIAG|GLOBAL          |        LoadSaveGame:303  |18:00:11|2145484|Loaded from file mpiseabt662.bzn

DIAG|GLOBAL          |            runcodes:153  |18:00:12|2146297|[View] Entering run code [COCKPIT]
DIAG|GLOBAL          |                 vid:2884 |18:00:16|2150672|zbuff release refcount = 0
DIAG|GLOBAL          |                 vid:2080 |18:00:27|2161266|caps:Gamma Filter
DIAG|GLOBAL          |                 vid:1819 |18:00:27|2161547|zbuffer depth: 16
DIAG|GLOBAL          |                 vid:1819 |18:00:27|2161547|zbuffer depth: 24
DIAG|GLOBAL          |                 vid:1814 |18:00:27|2161547|zbuffer depth: 24 with 8 bit stencil buffer
DIAG|GLOBAL          |                 vid:2281 |18:00:27|2161719|d3d: can render after a page flip
DIAG|GLOBAL          |                 vid:2283 |18:00:27|2161719|d3d: supports 2 texture stages
DIAG|GLOBAL          |                 vid:2298 |18:00:27|2161719|d3d: supports z biasing
DIAG|GLOBAL          |                 vid:2304 |18:00:27|2161719|d3d: supports agp texturing
DIAG|GLOBAL          |                 vid:2367 |18:00:27|2161719|d3d: max texture size 2048x2048
DIAG|GLOBAL          |                 vid:2374 |18:00:27|2161719|d3d: texture sizes must be powers of 2
DIAG|GLOBAL          |                 vid:2390 |18:00:27|2161719|d3d: supports W buffering
DIAG|GLOBAL          |                 vid:2401 |18:00:27|2161719|d3d: fog caps: vertex = 1, pixel = 1
DIAG|GLOBAL          |                 vid:1794 |18:00:27|2161750|pix format: * 5 5 5 0
DIAG|GLOBAL          |                 vid:1794 |18:00:27|2161750|pix format: * 5 5 5 1
DIAG|GLOBAL          |                 vid:1794 |18:00:27|2161750|pix format: * 4 4 4 4
DIAG|GLOBAL          |                 vid:1794 |18:00:27|2161750|pix format: * 5 6 5 0
DIAG|GLOBAL          |                 vid:1794 |18:00:27|2161750|pix format:   8 8 8 0
DIAG|GLOBAL          |                 vid:1794 |18:00:27|2161750|pix format:   8 8 8 8
DIAG|IControl        |              icroot:191  |18:00:46|2180203|Root window now 1152x864
DIAG|GLOBAL          |                 vid:313  |18:00:46|2180219|ddx: does not support gamma settings
DIAG|GLOBAL          |                 vid:731  |18:00:46|2180234|
DIAG|GLOBAL          |                 vid:732  |18:00:46|2180234|1152x864 16 : Direct3D HAL : Primary Display Driver
DIAG|GLOBAL          |                 vid:735  |18:00:46|2180234|using a flipable surface pair
DIAG|GLOBAL          |                 vid:756  |18:00:46|2180234|using 16 bit Z buffer without STENCIL buffer
DIAG|GLOBAL          |                 vid:762  |18:00:46|2180234|opaque pix      5 6 5
DIAG|GLOBAL          |                 vid:765  |18:00:46|2180234|translucent pix 4 4 4 4
DIAG|GLOBAL          |                 vid:768  |18:00:46|2180234|
DIAG|GLOBAL          |                 vid:3261 |18:00:46|2180234|tex mem:   total 130760703, free 116845811
DIAG|GLOBAL          |                 vid:3276 |18:00:46|2180234|frame mem: total 64700416, free 60227584
DIAG|GLOBAL          |                 vid:772  |18:00:46|2180234|
DIAG|GLOBAL          |        debug_memory:536  |18:00:46|2180281|Flushing Memory Cache
DIAG|GLOBAL          |            runcodes:153  |18:00:51|2185484|[Main] Entering run code [MISSION]
DIAG|GLOBAL          |            runcodes:153  |18:00:51|2185484|[Mission] Entering run code [RUN]
DIAG|GLOBAL          |            Planners:7362 |18:01:05|2199375|SetAIP - cfg(gaips66ii1.aip) team(6)

ERR |GLOBAL          |              dsutil:482  |18:01:05|2199641|CreateSoundBuffer failed! 3 channels in use, max = 8. Try turning max channels down by 1?
ERR |GLOBAL          |              dsutil:412  |18:01:05|2199641| GetLastError() returned 0 = 'The operation completed successfully.
'
ERR |GLOBAL          |              dsutil:416  |18:01:05|2199656| hRESULT was -2147024809 = 'The parameter is incorrect.
'
DIAG|GLOBAL          |            Planners:7362 |18:01:28|2222437|SetAIP - cfg(gaips66ii1.aip) team(6)

DIAG|GLOBAL          |            Planners:7362 |18:05:04|2438078|SetAIP - cfg(gaips66ii1.aip) team(6)

ERR |GLOBAL          |              dsutil:482  |18:06:05|2499687|CreateSoundBuffer failed! 8 channels in use, max = 8. Try turning max channels down by 1?
ERR |GLOBAL          |              dsutil:412  |18:06:05|2499687| GetLastError() returned 0 = 'The operation completed successfully.
'
ERR |GLOBAL          |              dsutil:416  |18:06:05|2499687| hRESULT was -2147024809 = 'The parameter is incorrect.
'
DIAG|GLOBAL          |            runcodes:112  |18:06:55|2549453|[Mission] Clearing runcode [RUN]
DIAG|GLOBAL          |                 vid:2884 |18:06:55|2549547|zbuff release refcount = 0
DIAG|GLOBAL          |                 vid:2080 |18:07:00|2554531|caps:Gamma Filter
DIAG|GLOBAL          |                 vid:1819 |18:07:00|2554531|zbuffer depth: 16
DIAG|GLOBAL          |                 vid:1819 |18:07:00|2554531|zbuffer depth: 24
DIAG|GLOBAL          |                 vid:1814 |18:07:00|2554531|zbuffer depth: 24 with 8 bit stencil buffer
DIAG|GLOBAL          |                 vid:2281 |18:07:00|2554641|d3d: can render after a page flip
DIAG|GLOBAL          |                 vid:2283 |18:07:00|2554641|d3d: supports 2 texture stages
DIAG|GLOBAL          |                 vid:2298 |18:07:00|2554641|d3d: supports z biasing
DIAG|GLOBAL          |                 vid:2304 |18:07:00|2554641|d3d: supports agp texturing
DIAG|GLOBAL          |                 vid:2367 |18:07:00|2554641|d3d: max texture size 2048x2048
DIAG|GLOBAL          |                 vid:2374 |18:07:00|2554641|d3d: texture sizes must be powers of 2
DIAG|GLOBAL          |                 vid:2390 |18:07:00|2554641|d3d: supports W buffering
DIAG|GLOBAL          |                 vid:2401 |18:07:00|2554641|d3d: fog caps: vertex = 1, pixel = 1
DIAG|GLOBAL          |                 vid:1794 |18:07:00|2554641|pix format: * 5 5 5 0
DIAG|GLOBAL          |                 vid:1794 |18:07:00|2554641|pix format: * 5 5 5 1
DIAG|GLOBAL          |                 vid:1794 |18:07:00|2554641|pix format: * 4 4 4 4
DIAG|GLOBAL          |                 vid:1794 |18:07:00|2554641|pix format: * 5 6 5 0
DIAG|GLOBAL          |                 vid:1794 |18:07:00|2554641|pix format: * 8 8 8 0
DIAG|GLOBAL          |                 vid:1794 |18:07:00|2554641|pix format: * 8 8 8 8
DIAG|IControl        |              icroot:191  |18:07:16|2570281|Root window now 640x480
DIAG|GLOBAL          |                 vid:313  |18:07:17|2571781|ddx: does not support gamma settings
DIAG|GLOBAL          |                 vid:731  |18:07:18|2572000|
DIAG|GLOBAL          |                 vid:732  |18:07:18|2572000|640x480 32 : Direct3D HAL : Primary Display Driver
DIAG|GLOBAL          |                 vid:735  |18:07:18|2572000|using a flipable surface pair
DIAG|GLOBAL          |                 vid:749  |18:07:18|2572000|using 32 bit Z buffer with 8 bit stencil buffer
DIAG|GLOBAL          |                 vid:762  |18:07:18|2572000|opaque pix      8 8 8
DIAG|GLOBAL          |                 vid:765  |18:07:18|2572000|translucent pix 8 8 8 8
DIAG|GLOBAL          |                 vid:768  |18:07:18|2572000|
DIAG|GLOBAL          |                 vid:3261 |18:07:18|2572000|tex mem:   total 131743743, free 119794931
DIAG|GLOBAL          |                 vid:3276 |18:07:18|2572000|frame mem: total 65683456, free 63176704
DIAG|GLOBAL          |                 vid:772  |18:07:18|2572000|
DIAG|GLOBAL          |            runcodes:153  |18:07:18|2572000|[Main] Entering run code [CLEANUP]
DIAG|GLOBAL          |            runcodes:112  |18:07:21|2575734|[View] Clearing runcode [COCKPIT]
DIAG|GLOBAL          |            runcodes:153  |18:07:39|2593859|[Main] Entering run code [SHELL]
DIAG|GLOBAL          |            runcodes:153  |18:10:22|2756641|[Main] Entering run code [INIT]
DIAG|GLOBAL          |               ifvar:39   |18:10:23|2757219|Var[script.record.name] Ctrl[NewMove] needs to be resolved
DIAG|GLOBAL          |               ifvar:39   |18:10:23|2757437|Var[scrap.supply] Ctrl[Gauge] needs to be resolved
WARN|IControl        |            icontrol:2976 |18:10:23|2757437|Unknown Justification [HCENTRE] for [Count]
DIAG|GLOBAL          |               ifvar:39   |18:10:23|2757437|Var[scrap.supply] Ctrl[Count] needs to be resolved
DIAG|GLOBAL          |        LoadSaveGame:303  |18:10:45|2779156|Loaded from file USMC_Palm.bzn

DIAG|GLOBAL          |            runcodes:153  |18:10:46|2780047|[View] Entering run code [COCKPIT]
DIAG|GLOBAL          |                 vid:2884 |18:10:49|2783187|zbuff release refcount = 0
DIAG|GLOBAL          |                 vid:2080 |18:11:06|2800469|caps:Gamma Filter
DIAG|GLOBAL          |                 vid:1819 |18:11:06|2800484|zbuffer depth: 16
DIAG|GLOBAL          |                 vid:1819 |18:11:06|2800484|zbuffer depth: 24
DIAG|GLOBAL          |                 vid:1814 |18:11:06|2800484|zbuffer depth: 24 with 8 bit stencil buffer
DIAG|GLOBAL          |                 vid:2281 |18:11:07|2801172|d3d: can render after a page flip
DIAG|GLOBAL          |                 vid:2283 |18:11:07|2801172|d3d: supports 2 texture stages
DIAG|GLOBAL          |                 vid:2298 |18:11:07|2801172|d3d: supports z biasing
DIAG|GLOBAL          |                 vid:2304 |18:11:07|2801172|d3d: supports agp texturing
DIAG|GLOBAL          |                 vid:2367 |18:11:07|2801172|d3d: max texture size 2048x2048
DIAG|GLOBAL          |                 vid:2374 |18:11:07|2801172|d3d: texture sizes must be powers of 2
DIAG|GLOBAL          |                 vid:2390 |18:11:07|2801172|d3d: supports W buffering
DIAG|GLOBAL          |                 vid:2401 |18:11:07|2801172|d3d: fog caps: vertex = 1, pixel = 1
DIAG|GLOBAL          |                 vid:1794 |18:11:07|2801172|pix format: * 5 5 5 0
DIAG|GLOBAL          |                 vid:1794 |18:11:07|2801172|pix format: * 5 5 5 1
DIAG|GLOBAL          |                 vid:1794 |18:11:07|2801172|pix format: * 4 4 4 4
DIAG|GLOBAL          |                 vid:1794 |18:11:07|2801172|pix format: * 5 6 5 0
DIAG|GLOBAL          |                 vid:1794 |18:11:07|2801172|pix format:   8 8 8 0
DIAG|GLOBAL          |                 vid:1794 |18:11:07|2801172|pix format:   8 8 8 8
DIAG|IControl        |              icroot:191  |18:11:33|2827531|Root window now 1152x864
DIAG|GLOBAL          |                 vid:313  |18:11:33|2827547|ddx: does not support gamma settings
DIAG|GLOBAL          |                 vid:731  |18:11:33|2827562|
DIAG|GLOBAL          |                 vid:732  |18:11:33|2827562|1152x864 16 : Direct3D HAL : Primary Display Driver
DIAG|GLOBAL          |                 vid:735  |18:11:33|2827562|using a flipable surface pair
DIAG|GLOBAL          |                 vid:756  |18:11:33|2827562|using 16 bit Z buffer without STENCIL buffer
DIAG|GLOBAL          |                 vid:762  |18:11:33|2827562|opaque pix      5 6 5
DIAG|GLOBAL          |                 vid:765  |18:11:33|2827562|translucent pix 4 4 4 4
DIAG|GLOBAL          |                 vid:768  |18:11:33|2827562|
DIAG|GLOBAL          |                 vid:3261 |18:11:33|2827562|tex mem:   total 130760703, free 116845811
DIAG|GLOBAL          |                 vid:3276 |18:11:33|2827562|frame mem: total 64700416, free 60227584
DIAG|GLOBAL          |                 vid:772  |18:11:33|2827562|
DIAG|GLOBAL          |        debug_memory:536  |18:11:33|2827562|Flushing Memory Cache
DIAG|GLOBAL          |            runcodes:153  |18:11:42|2836094|[Main] Entering run code [MISSION]
DIAG|GLOBAL          |            runcodes:153  |18:11:42|2836094|[Mission] Entering run code [RUN]
DIAG|GLOBAL          |            runcodes:153  |18:13:26|2940719|[View] Entering run code [NoPauseScreen]
DIAG|GLOBAL          |            runcodes:153  |18:13:28|2942328|[View] Entering run code [COCKPIT]
ERR |GLOBAL          |              dsutil:482  |18:14:27|3001812|CreateSoundBuffer failed! 3 channels in use, max = 8. Try turning max channels down by 1?
ERR |GLOBAL          |              dsutil:412  |18:14:27|3001812| GetLastError() returned 0 = 'The operation completed successfully.
'
ERR |GLOBAL          |              dsutil:416  |18:14:27|3001828| hRESULT was -2147024809 = 'The parameter is incorrect.
'
DIAG|GLOBAL          |            runcodes:112  |18:15:30|3064406|[Mission] Clearing runcode [RUN]
DIAG|GLOBAL          |                 vid:2884 |18:15:30|3064484|zbuff release refcount = 0
DIAG|GLOBAL          |                 vid:2080 |18:15:35|3069625|caps:Gamma Filter
DIAG|GLOBAL          |                 vid:1819 |18:15:35|3069625|zbuffer depth: 16
DIAG|GLOBAL          |                 vid:1819 |18:15:35|3069625|zbuffer depth: 24
DIAG|GLOBAL          |                 vid:1814 |18:15:35|3069625|zbuffer depth: 24 with 8 bit stencil buffer
DIAG|GLOBAL          |                 vid:2281 |18:15:35|3069687|d3d: can render after a page flip
DIAG|GLOBAL          |                 vid:2283 |18:15:35|3069687|d3d: supports 2 texture stages
DIAG|GLOBAL          |                 vid:2298 |18:15:35|3069687|d3d: supports z biasing
DIAG|GLOBAL          |                 vid:2304 |18:15:35|3069687|d3d: supports agp texturing
DIAG|GLOBAL          |                 vid:2367 |18:15:35|3069687|d3d: max texture size 2048x2048
DIAG|GLOBAL          |                 vid:2374 |18:15:35|3069687|d3d: texture sizes must be powers of 2
DIAG|GLOBAL          |                 vid:2390 |18:15:35|3069687|d3d: supports W buffering
DIAG|GLOBAL          |                 vid:2401 |18:15:35|3069687|d3d: fog caps: vertex = 1, pixel = 1
DIAG|GLOBAL          |                 vid:1794 |18:15:35|3069687|pix format: * 5 5 5 0
DIAG|GLOBAL          |                 vid:1794 |18:15:35|3069687|pix format: * 5 5 5 1
DIAG|GLOBAL          |                 vid:1794 |18:15:35|3069687|pix format: * 4 4 4 4
DIAG|GLOBAL          |                 vid:1794 |18:15:35|3069687|pix format: * 5 6 5 0
DIAG|GLOBAL          |                 vid:1794 |18:15:35|3069687|pix format: * 8 8 8 0
DIAG|GLOBAL          |                 vid:1794 |18:15:35|3069687|pix format: * 8 8 8 8
DIAG|IControl        |              icroot:191  |18:15:53|3087125|Root window now 640x480
DIAG|GLOBAL          |                 vid:313  |18:15:57|3091359|ddx: does not support gamma settings
DIAG|GLOBAL          |                 vid:731  |18:15:57|3091781|
DIAG|GLOBAL          |                 vid:732  |18:15:57|3091781|640x480 32 : Direct3D HAL : Primary Display Driver
DIAG|GLOBAL          |                 vid:735  |18:15:57|3091781|using a flipable surface pair
DIAG|GLOBAL          |                 vid:749  |18:15:57|3091781|using 32 bit Z buffer with 8 bit stencil buffer
DIAG|GLOBAL          |                 vid:762  |18:15:57|3091781|opaque pix      8 8 8
DIAG|GLOBAL          |                 vid:765  |18:15:57|3091781|translucent pix 8 8 8 8
DIAG|GLOBAL          |                 vid:768  |18:15:57|3091781|
DIAG|GLOBAL          |                 vid:3261 |18:15:57|3091781|tex mem:   total 131743743, free 119794931
DIAG|GLOBAL          |                 vid:3276 |18:15:57|3091781|frame mem: total 65683456, free 63176704
DIAG|GLOBAL          |                 vid:772  |18:15:57|3091781|
DIAG|GLOBAL          |            runcodes:153  |18:15:57|3091781|[Main] Entering run code [CLEANUP]
DIAG|GLOBAL          |            runcodes:112  |18:16:16|3110578|[View] Clearing runcode [COCKPIT]
DIAG|GLOBAL          |            runcodes:153  |18:17:15|3169359|[Main] Entering run code [SHELL]
DIAG|GLOBAL          |            runcodes:153  |18:17:53|3207937|[Main] Entering run code [INIT]
DIAG|GLOBAL          |               ifvar:39   |18:17:54|3208750|Var[script.record.name] Ctrl[NewMove] needs to be resolved
DIAG|GLOBAL          |               ifvar:39   |18:17:55|3209016|Var[scrap.supply] Ctrl[Gauge] needs to be resolved
WARN|IControl        |            icontrol:2976 |18:17:55|3209016|Unknown Justification [HCENTRE] for [Count]
DIAG|GLOBAL          |               ifvar:39   |18:17:55|3209016|Var[scrap.supply] Ctrl[Count] needs to be resolved
DIAG|GLOBAL          |        LoadSaveGame:303  |18:18:12|3226156|Loaded from file ST3x3.bzn

DIAG|GLOBAL          |            runcodes:153  |18:18:12|3226906|[View] Entering run code [COCKPIT]
DIAG|GLOBAL          |                 vid:2884 |18:18:15|3229328|zbuff release refcount = 0
DIAG|GLOBAL          |                 vid:2080 |18:18:25|3239312|caps:Gamma Filter
DIAG|GLOBAL          |                 vid:1819 |18:18:25|3239328|zbuffer depth: 16
DIAG|GLOBAL          |                 vid:1819 |18:18:25|3239328|zbuffer depth: 24
DIAG|GLOBAL          |                 vid:1814 |18:18:25|3239328|zbuffer depth: 24 with 8 bit stencil buffer
DIAG|GLOBAL          |                 vid:2281 |18:18:25|3239953|d3d: can render after a page flip
DIAG|GLOBAL          |                 vid:2283 |18:18:25|3239953|d3d: supports 2 texture stages
DIAG|GLOBAL          |                 vid:2298 |18:18:25|3239953|d3d: supports z biasing
DIAG|GLOBAL          |                 vid:2304 |18:18:25|3239953|d3d: supports agp texturing
DIAG|GLOBAL          |                 vid:2367 |18:18:25|3239953|d3d: max texture size 2048x2048
DIAG|GLOBAL          |                 vid:2374 |18:18:25|3239953|d3d: texture sizes must be powers of 2
DIAG|GLOBAL          |                 vid:2390 |18:18:25|3239953|d3d: supports W buffering
DIAG|GLOBAL          |                 vid:2401 |18:18:25|3239953|d3d: fog caps: vertex = 1, pixel = 1
DIAG|GLOBAL          |                 vid:1794 |18:18:25|3239969|pix format: * 5 5 5 0
DIAG|GLOBAL          |                 vid:1794 |18:18:25|3239969|pix format: * 5 5 5 1
DIAG|GLOBAL          |                 vid:1794 |18:18:25|3239969|pix format: * 4 4 4 4
DIAG|GLOBAL          |                 vid:1794 |18:18:25|3239969|pix format: * 5 6 5 0
DIAG|GLOBAL          |                 vid:1794 |18:18:25|3239969|pix format:   8 8 8 0
DIAG|GLOBAL          |                 vid:1794 |18:18:25|3239969|pix format:   8 8 8 8
DIAG|IControl        |              icroot:191  |18:18:54|3268359|Root window now 1152x864
DIAG|GLOBAL          |                 vid:313  |18:18:54|3268359|ddx: does not support gamma settings
DIAG|GLOBAL          |                 vid:731  |18:18:54|3268375|
DIAG|GLOBAL          |                 vid:732  |18:18:54|3268375|1152x864 16 : Direct3D HAL : Primary Display Driver
DIAG|GLOBAL          |                 vid:735  |18:18:54|3268375|using a flipable surface pair
DIAG|GLOBAL          |                 vid:756  |18:18:54|3268375|using 16 bit Z buffer without STENCIL buffer
DIAG|GLOBAL          |                 vid:762  |18:18:54|3268375|opaque pix      5 6 5
DIAG|GLOBAL          |                 vid:765  |18:18:54|3268375|translucent pix 4 4 4 4
DIAG|GLOBAL          |                 vid:768  |18:18:54|3268375|
DIAG|GLOBAL          |                 vid:3261 |18:18:54|3268375|tex mem:   total 130760703, free 116845811
DIAG|GLOBAL          |                 vid:3276 |18:18:54|3268375|frame mem: total 64700416, free 60227584
DIAG|GLOBAL          |                 vid:772  |18:18:54|3268375|
DIAG|GLOBAL          |        debug_memory:536  |18:18:54|3268375|Flushing Memory Cache
DIAG|GLOBAL          |            runcodes:153  |18:18:58|3272828|[Main] Entering run code [MISSION]
DIAG|GLOBAL          |            runcodes:153  |18:18:58|3272828|[Mission] Entering run code [RUN]
DIAG|GLOBAL          |            runcodes:153  |18:27:13|3767859|[View] Entering run code [FACTORY]
DIAG|GLOBAL          |            runcodes:153  |18:27:20|3774469|[View] Entering run code [COCKPIT]
DIAG|GLOBAL          |            runcodes:153  |18:35:13|4247812|[View] Entering run code [FACTORY]
DIAG|GLOBAL          |            runcodes:153  |18:35:23|4257328|[View] Entering run code [COCKPIT]
DIAG|GLOBAL          |            runcodes:153  |18:35:27|4261766|[View] Entering run code [FACTORY]
DIAG|GLOBAL          |            runcodes:153  |18:35:32|4266937|[View] Entering run code [COCKPIT]
ERR |GLOBAL          |              dsutil:482  |18:38:48|4462375|CreateSoundBuffer failed! 7 channels in use, max = 8. Try turning max channels down by 1?
ERR |GLOBAL          |              dsutil:412  |18:38:48|4462375| GetLastError() returned 0 = 'The operation completed successfully.
'
ERR |GLOBAL          |              dsutil:416  |18:38:48|4462391| hRESULT was -2147024809 = 'The parameter is incorrect.
'
DIAG|GLOBAL          |            runcodes:153  |18:41:02|4596812|[View] Entering run code [FACTORY]
DIAG|GLOBAL          |            runcodes:153  |18:41:28|4622297|[View] Entering run code [COCKPIT]
WARN|GLOBAL          |          GameObject:2715 |18:51:03|5197469|User team # suspect. Changed to 2
ERR |GLOBAL          |              dsutil:482  |18:51:24|5218828|CreateSoundBuffer failed! 7 channels in use, max = 8. Try turning max channels down by 1?
ERR |GLOBAL          |              dsutil:412  |18:51:24|5218828| GetLastError() returned 0 = 'The operation completed successfully.
'
ERR |GLOBAL          |              dsutil:416  |18:51:24|5218828| hRESULT was -2147024809 = 'The parameter is incorrect.
'
DIAG|GLOBAL          |            runcodes:153  |18:54:41|5415937|[View] Entering run code [FACTORY]
DIAG|GLOBAL          |            runcodes:153  |18:54:54|5428141|[View] Entering run code [COCKPIT]
DIAG|GLOBAL          |            runcodes:153  |18:55:20|5454859|[View] Entering run code [FACTORY]
DIAG|GLOBAL          |            runcodes:153  |18:55:34|5468234|[View] Entering run code [COCKPIT]
DIAG|GLOBAL          |            runcodes:153  |18:55:59|5493547|[View] Entering run code [FACTORY]
DIAG|GLOBAL          |            runcodes:153  |18:56:34|5528297|[View] Entering run code [COCKPIT]
DIAG|GLOBAL          |            runcodes:112  |18:56:35|5529187|[Mission] Clearing runcode [RUN]
DIAG|GLOBAL          |                 vid:2884 |18:56:35|5529359|zbuff release refcount = 0
DIAG|GLOBAL          |                 vid:2080 |18:56:44|5538766|caps:Gamma Filter
DIAG|GLOBAL          |                 vid:1819 |18:56:44|5538766|zbuffer depth: 16
DIAG|GLOBAL          |                 vid:1819 |18:56:44|5538766|zbuffer depth: 24
DIAG|GLOBAL          |                 vid:1814 |18:56:44|5538766|zbuffer depth: 24 with 8 bit stencil buffer
DIAG|GLOBAL          |                 vid:2281 |18:56:44|5538766|d3d: can render after a page flip
DIAG|GLOBAL          |                 vid:2283 |18:56:44|5538766|d3d: supports 2 texture stages
DIAG|GLOBAL          |                 vid:2298 |18:56:44|5538766|d3d: supports z biasing
DIAG|GLOBAL          |                 vid:2304 |18:56:44|5538766|d3d: supports agp texturing
DIAG|GLOBAL          |                 vid:2367 |18:56:44|5538766|d3d: max texture size 2048x2048
DIAG|GLOBAL          |                 vid:2374 |18:56:44|5538766|d3d: texture sizes must be powers of 2
DIAG|GLOBAL          |                 vid:2390 |18:56:44|5538766|d3d: supports W buffering
DIAG|GLOBAL          |                 vid:2401 |18:56:44|5538766|d3d: fog caps: vertex = 1, pixel = 1
DIAG|GLOBAL          |                 vid:1794 |18:56:44|5538781|pix format: * 5 5 5 0
DIAG|GLOBAL          |                 vid:1794 |18:56:44|5538781|pix format: * 5 5 5 1
DIAG|GLOBAL          |                 vid:1794 |18:56:44|5538781|pix format: * 4 4 4 4
DIAG|GLOBAL          |                 vid:1794 |18:56:44|5538781|pix format: * 5 6 5 0
DIAG|GLOBAL          |                 vid:1794 |18:56:44|5538781|pix format: * 8 8 8 0
DIAG|GLOBAL          |                 vid:1794 |18:56:44|5538781|pix format: * 8 8 8 8
DIAG|IControl        |              icroot:191  |18:57:01|5555859|Root window now 640x480
DIAG|GLOBAL          |                 vid:313  |18:57:15|5569859|ddx: does not support gamma settings
DIAG|GLOBAL          |                 vid:731  |18:57:16|5570219|
DIAG|GLOBAL          |                 vid:732  |18:57:16|5570266|640x480 32 : Direct3D HAL : Primary Display Driver
DIAG|GLOBAL          |                 vid:735  |18:57:16|5570266|using a flipable surface pair
DIAG|GLOBAL          |                 vid:749  |18:57:16|5570266|using 32 bit Z buffer with 8 bit stencil buffer
DIAG|GLOBAL          |                 vid:762  |18:57:16|5570266|opaque pix      8 8 8
DIAG|GLOBAL          |                 vid:765  |18:57:16|5570266|translucent pix 8 8 8 8
DIAG|GLOBAL          |                 vid:768  |18:57:16|5570266|
DIAG|GLOBAL          |                 vid:3261 |18:57:16|5570266|tex mem:   total 131743743, free 119794931
DIAG|GLOBAL          |                 vid:3276 |18:57:16|5570266|frame mem: total 65683456, free 63176704
DIAG|GLOBAL          |                 vid:772  |18:57:16|5570266|
DIAG|GLOBAL          |            runcodes:153  |18:57:16|5570281|[Main] Entering run code [CLEANUP]
DIAG|GLOBAL          |            runcodes:112  |18:57:33|5587734|[View] Clearing runcode [COCKPIT]
DIAG|GLOBAL          |            runcodes:153  |18:57:53|5607906|[Main] Entering run code [SHELL]
DIAG|GLOBAL          |            runcodes:153  |18:58:23|5637000|[Main] Entering run code [INIT]
DIAG|GLOBAL          |               ifvar:39   |18:58:23|5637641|Var[script.record.name] Ctrl[NewMove] needs to be resolved
DIAG|GLOBAL          |               ifvar:39   |18:58:23|5637922|Var[scrap.supply] Ctrl[Gauge] needs to be resolved
WARN|IControl        |            icontrol:2976 |18:58:23|5637922|Unknown Justification [HCENTRE] for [Count]
DIAG|GLOBAL          |               ifvar:39   |18:58:23|5637922|Var[scrap.supply] Ctrl[Count] needs to be resolved
DIAG|GLOBAL          |        LoadSaveGame:303  |18:58:41|5655828|Loaded from file ST3x3.bzn

DIAG|GLOBAL          |            runcodes:153  |18:58:42|5656453|[View] Entering run code [COCKPIT]
DIAG|GLOBAL          |                 vid:2884 |18:58:48|5662016|zbuff release refcount = 0
DIAG|GLOBAL          |                 vid:2080 |18:59:00|5674687|caps:Gamma Filter
DIAG|GLOBAL          |                 vid:1819 |18:59:01|5675078|zbuffer depth: 16
DIAG|GLOBAL          |                 vid:1819 |18:59:01|5675078|zbuffer depth: 24
DIAG|GLOBAL          |                 vid:1814 |18:59:01|5675078|zbuffer depth: 24 with 8 bit stencil buffer
DIAG|GLOBAL          |                 vid:2281 |18:59:01|5675234|d3d: can render after a page flip
DIAG|GLOBAL          |                 vid:2283 |18:59:01|5675234|d3d: supports 2 texture stages
DIAG|GLOBAL          |                 vid:2298 |18:59:01|5675234|d3d: supports z biasing
DIAG|GLOBAL          |                 vid:2304 |18:59:01|5675234|d3d: supports agp texturing
DIAG|GLOBAL          |                 vid:2367 |18:59:01|5675234|d3d: max texture size 2048x2048
DIAG|GLOBAL          |                 vid:2374 |18:59:01|5675234|d3d: texture sizes must be powers of 2
DIAG|GLOBAL          |                 vid:2390 |18:59:01|5675234|d3d: supports W buffering
DIAG|GLOBAL          |                 vid:2401 |18:59:01|5675234|d3d: fog caps: vertex = 1, pixel = 1
DIAG|GLOBAL          |                 vid:1794 |18:59:01|5675312|pix format: * 5 5 5 0
DIAG|GLOBAL          |                 vid:1794 |18:59:01|5675312|pix format: * 5 5 5 1
DIAG|GLOBAL          |                 vid:1794 |18:59:01|5675312|pix format: * 4 4 4 4
DIAG|GLOBAL          |                 vid:1794 |18:59:01|5675312|pix format: * 5 6 5 0
DIAG|GLOBAL          |                 vid:1794 |18:59:01|5675312|pix format:   8 8 8 0
DIAG|GLOBAL          |                 vid:1794 |18:59:01|5675312|pix format:   8 8 8 8
DIAG|IControl        |              icroot:191  |18:59:19|5693828|Root window now 1152x864
DIAG|GLOBAL          |                 vid:313  |18:59:19|5693937|ddx: does not support gamma settings
DIAG|GLOBAL          |                 vid:731  |18:59:19|5693953|
DIAG|GLOBAL          |                 vid:732  |18:59:19|5693953|1152x864 16 : Direct3D HAL : Primary Display Driver
DIAG|GLOBAL          |                 vid:735  |18:59:19|5693953|using a flipable surface pair
DIAG|GLOBAL          |                 vid:756  |18:59:19|5693953|using 16 bit Z buffer without STENCIL buffer
DIAG|GLOBAL          |                 vid:762  |18:59:19|5693953|opaque pix      5 6 5
DIAG|GLOBAL          |                 vid:765  |18:59:19|5693953|translucent pix 4 4 4 4
DIAG|GLOBAL          |                 vid:768  |18:59:19|5693953|
DIAG|GLOBAL          |                 vid:3261 |18:59:19|5693953|tex mem:   total 130760703, free 116845811
DIAG|GLOBAL          |                 vid:3276 |18:59:19|5693953|frame mem: total 64700416, free 60227584
DIAG|GLOBAL          |                 vid:772  |18:59:19|5693953|
DIAG|GLOBAL          |        debug_memory:536  |18:59:19|5693953|Flushing Memory Cache
DIAG|GLOBAL          |            runcodes:153  |18:59:27|5701172|[Main] Entering run code [MISSION]
DIAG|GLOBAL          |            runcodes:153  |18:59:27|5701172|[Mission] Entering run code [RUN]
DIAG|GLOBAL          |            runcodes:153  |19:09:38|6312125|[View] Entering run code [FACTORY]
DIAG|GLOBAL          |            runcodes:153  |19:09:45|6319141|[View] Entering run code [COCKPIT]
ERR |Debug           |               debug:765  |19:10:01|6335453|[ E X C E P T I O N ]
ERR |GLOBAL          |              I76win:80   |19:10:01|6335453|Patch 1.3 PublicBeta1 Feb 28 2004 11:57:13
ERR |Debug           |               debug:885  |19:10:01|6335453|Type: ACCESS VIOLATION
ERR |Debug           |               debug:886  |19:10:01|6335453|Info: READING from 7FEDE072h
ERR |Debug           |               debug:410  |19:10:01|6335453|CallStack:
ERR |Debug           |               debug:552  |19:10:01|6335531|005E8AA2 +014A bzone.exe graphics2 anim.obj public: void __thiscall Animation::SetFrame(float,class Array<class AnimKey,0> &)
ERR |Debug           |               debug:433  |19:10:01|6335531|Registers:
ERR |Debug           |               debug:434  |19:10:01|6335531|EAX: 00000000h   CS: 0000001Bh  DS: 00000023h
ERR |Debug           |               debug:435  |19:10:01|6335531|EBX: 131534B8h  EIP: 005E8AA2h  ES: 00000023h
ERR |Debug           |               debug:436  |19:10:01|6335531|ECX: 7FEDDFAEh   SS: 00000023h  FS: 0000003Bh
ERR |Debug           |               debug:437  |19:10:01|6335531|EDX: 03609420h  EBP: 00000016h  GS: 00000000h
ERR |Debug           |               debug:438  |19:10:01|6335531|ESI: 1315348Ch  ESP: 022CFB8Ch          
ERR |Debug           |               debug:439  |19:10:01|6335531|EDI: 3F3504F7h                      
ERR |Debug           |               debug:449  |19:10:01|6335531| CF: 00210202h PF:0 AF:0 ZF:0 SF:0 OF:0
DIAG|Main            |            mainproc:158  |19:10:01|6335531|Entering critical shutdown



personally, all that was jibberish to me
Title: Just had a game aved....
Post by: Fried on November 07, 2004, 03:51:09 PM
You only needed to post the bit after the exception

ERR |Debug | debug:765 |19:10:01|6335453|[ E X C E P T I O N ]
ERR |GLOBAL | I76win:80 |19:10:01|6335453|Patch 1.3 PublicBeta1 Feb 28 2004 11:57:13
ERR |Debug | debug:885 |19:10:01|6335453|Type: ACCESS VIOLATION
ERR |Debug | debug:886 |19:10:01|6335453|Info: READING from 7FEDE072h
ERR |Debug | debug:410 |19:10:01|6335453|CallStack:
ERR |Debug | debug:552 |19:10:01|6335531|005E8AA2 +014A bzone.exe graphics2 anim.obj public: void __thiscall Animation::SetFrame(float,class Array<class AnimKey,0> &)
ERR |Debug | debug:433 |19:10:01|6335531|Registers:
ERR |Debug | debug:434 |19:10:01|6335531|EAX: 00000000h CS: 0000001Bh DS: 00000023h
ERR |Debug | debug:435 |19:10:01|6335531|EBX: 131534B8h EIP: 005E8AA2h ES: 00000023h
ERR |Debug | debug:436 |19:10:01|6335531|ECX: 7FEDDFAEh SS: 00000023h FS: 0000003Bh
ERR |Debug | debug:437 |19:10:01|6335531|EDX: 03609420h EBP: 00000016h GS: 00000000h
ERR |Debug | debug:438 |19:10:01|6335531|ESI: 1315348Ch ESP: 022CFB8Ch
ERR |Debug | debug:439 |19:10:01|6335531|EDI: 3F3504F7h
ERR |Debug | debug:449 |19:10:01|6335531| CF: 00210202h PF:0 AF:0 ZF:0 SF:0 OF:0
DIAG|Main | mainproc:158 |19:10:01|6335531|Entering critical shutdown
Title: Just had a game aved....
Post by: Spawn on November 07, 2004, 04:01:56 PM
because you were running g66 it probablly has something to do with that.
1.3 isnt perfect yet, it does randomely mess up still.
Title: Just had a game aved....
Post by: sabrebattletank on November 07, 2004, 09:00:52 PM
ok. Heres a quick question: DOes a person av a game through the battlezone program? do they have to do it in-game? Im not trying to become an aver myself. just a few quick thoughts.
Title: Just had a game aved....
Post by: SkyNET on November 07, 2004, 09:20:54 PM
Quote from: sabrebattletankok. Heres a quick question: DOes a person av a game through the battlezone program? do they have to do it in-game? Im not trying to become an aver myself. just a few quick thoughts.

Better off not asking. It's not nessecary.
Title: Just had a game aved....
Post by: sabrebattletank on November 07, 2004, 11:52:40 PM
ok
Title: Just had a game aved....
Post by: Commando on November 08, 2004, 12:14:25 AM
I've had that AV a few times so far.  I don't think it is a malicious AV caused by a player.  I think it is just a bug with the 1.3 Public Beta.  I have no idea what the cause is.
Title: Just had a game aved....
Post by: PhoeniX-FlamE on November 08, 2004, 06:32:13 PM
there are many ways to AV
Title: Just had a game aved....
Post by: Spawn on November 08, 2004, 11:52:34 PM
debug.acessviolation works well :D
dunno why you would use it though, it just affects you.
try game.gofast, its funny :-o
Title: Just had a game aved....
Post by: Zero Angel on November 09, 2004, 12:27:47 AM
and it freezes your machine.... *slap*
Title: Just had a game aved....
Post by: sabrebattletank on November 09, 2004, 08:40:16 PM
yes it does :D
oh and does anyone knoe if the iam.gusutty command does anything else than the obvious words?
plus theres always the debug.infiniteloop.....
Title: Just had a game aved....
Post by: Zero Angel on November 09, 2004, 08:43:31 PM
SBT, your very existence is flame-bait in itself. I feel sorry for your mother.
Title: Just had a game aved....
Post by: sabrebattletank on November 09, 2004, 08:56:34 PM
yeah but my mom doesn't read my posts. Does yours?
oh and i was replying to the game.gofast, not debug.acessviolation