Battlezone Universe

Battlezone Universe => Archive Vault => Public 1.3 Beta Archive => Topic started by: Splinter on February 08, 2005, 06:04:39 PM

Title: Cant use the MapEditor for BZ2 1.3 Patch
Post by: Splinter on February 08, 2005, 06:04:39 PM
Have seperate installed BZ2 with Patch 1.3 no 1.2.
Have use in the Root from BZ2 with 1.3 Patch the bz2Editor.exe.
Cant set or delete Objekte and see or set Pathpoints.
What is the Problem?
Give a Patch for the Editor ? :?  :?  :?
Thank for Help me!!

PS: My BZ2 is a German Version
Title: Cant use the MapEditor for BZ2 1.3 Patch
Post by: Bull Dog on February 08, 2005, 06:55:48 PM
Hmm, maybe someone could translate your german to engligh and put it in proper syntax.  
But it sounds like maybe you don't have a map loaded, try making a shortcut to the bz2 editor and in the target box add something like, "hiloi.bzn" or chilli.bzn to the end after the quotes.

Example: "C:\Games\Battlezone II\bz2edit.exe" hiloi.bzn

I hope that helped,

Bull Dog
Title: Cant use the MapEditor for BZ2 1.3 Patch
Post by: Splinter on February 08, 2005, 07:48:02 PM
Have Testing and cant set or delete objects! :cry:
Title: Cant use the MapEditor for BZ2 1.3 Patch
Post by: Bull Dog on February 08, 2005, 08:22:58 PM
MAVERICK  HELP.  Splinter he is also German or at least he speaks it, try sending a personal message to him (http://www.bzuniverse.com/forum/profile.php?mode=viewprofile&u=16)
Title: Cant use the MapEditor for BZ2 1.3 Patch
Post by: Splinter on February 08, 2005, 09:54:08 PM
Ok ! have send a PM to Maverik.
I hope he can help me.
Title: Cant use the MapEditor for BZ2 1.3 Patch
Post by: GreenHeart on February 09, 2005, 02:44:34 PM
Quote from: SplinterOk ! have send a PM to Maverik.
I hope he can help me.

I remember reading something awhile back in the change.log about certain changes taking place that were hardcoded stuff.  i doubt Maverik can help since the problems your having is hardcoded.
Title: Cant use the MapEditor for BZ2 1.3 Patch
Post by: Huscar on February 09, 2005, 03:49:35 PM
Or post your problem here in German. Somebody will translate it, I might give it a shot but I'm not german so it would contain mistakes.
Title: Cant use the MapEditor for BZ2 1.3 Patch
Post by: GreenHeart on February 09, 2005, 04:00:28 PM
Quote from: HuscarOr post your problem here in German. Somebody will translate it, I might give it a shot but I'm not german so it would contain mistakes.

Huscar,
I think he did post his problem & i've said the problem is HARDCODED.
I remember someone sending me a copy of the german cfg files from the data.pak however they were exactly the same as the english ones (Including Language) so their is little anyone can do except report the problem to GSH.
Title: Cant use the MapEditor for BZ2 1.3 Patch
Post by: Bull Dog on February 09, 2005, 04:24:31 PM
Ummmmmm, After painstaking looking over his post,  It seems that Splinter is having problems placing Objects using the editor, and cannot figure out where how to set path points.  GH how is that a hardcoded problem with the editor?  

I've done all them in the 1.3 pb1 editor.   But explaining how to simply isn't my domain.
Title: Cant use the MapEditor for BZ2 1.3 Patch
Post by: Splinter on February 09, 2005, 05:32:15 PM
WOW. Ok , but what is the name of cfg File from the data.pak file and i have not your E-Mail to send this file to you.
:?
Title: Cant use the MapEditor for BZ2 1.3 Patch
Post by: ~RIP~Maverick-=F=- on February 09, 2005, 06:15:45 PM
We are helping Splinter already. His problem is that he hardly can speak / understand any english so he is using a translater program - and we all know how badly they sok.

Thx to TV for sending him here but i heard you ve sent him back to us ;)

Anyway, the problem is that he cant get the bzeditor in 1.3 to work properly, i.e. its not possible to place objects or units nore can he delete them on the existing finished maps. He also mentioned that he can`t set, read or write pathes for the AI units which is very important for him because he makes MPI maps.

He thinks the reason of those problems is because  he is using the german BZ2 version what might not be compatible with the currently only available US or English versions of 1.3

And like somebody mentioned already, i am really not abled to answer any technical or coding question about the 1.3 editor, i made 2 maps for 1.2 and FE and thats about it - was hard enough for a mapper-n00b like me anyway :D
Title: Cant use the MapEditor for BZ2 1.3 Patch
Post by: OvermindDL1 on February 09, 2005, 06:21:32 PM
They 'suck' even more when you do not spell properly, or fail to use proper grammer. :D
Title: Cant use the MapEditor for BZ2 1.3 Patch
Post by: Bull Dog on February 09, 2005, 06:46:42 PM
you are 100% correct OM.  Mav maybe you could act as a translator?  And ask him, "Is there a specific reason as to why you need to use the 1.3 Editor?"
Title: Cant use the MapEditor for BZ2 1.3 Patch
Post by: Splinter on February 09, 2005, 07:52:09 PM
Have found the Problem and hope Maverik can say why.
The MapEditor 1.3 working perfect.  :D  :D  :D
Thanks for Help !
Title: Cant use the MapEditor for BZ2 1.3 Patch
Post by: ~RIP~Maverick-=F=- on February 09, 2005, 08:25:31 PM
Reason was, like assumed in the beginning, the incompatible german version. The weird thing is, and that`s what Splinter doesn`t understand, the incompatibility is only related to the Editor,  normal gaming is fine. Splinter got hold of an us-version so it all works well for him now.


Bulldog: He never mentioned why he wants to use the 1.3 Editor now. I can only think of its improved and more handy compare to the 1.2 ?
Title: Cant use the MapEditor for BZ2 1.3 Patch
Post by: Bull Dog on February 09, 2005, 09:25:26 PM
Well with editor addons, I think the 1.2 Editor may actually be better for strictly map making, at least note that maps made in the 1.3 editor will not work in 1.2.  

And Splinter, I'm glad you where able to figure it out.

Mav thanks for helping him in what ever way you did.  Always nice to know another person it having fun with this Gem of a game.