Battlezone Universe

Battlezone Universe => Archive Vault => Public 1.3 Beta 3 Archive => Topic started by: simon on August 21, 2006, 01:35:02 PM

Title: Does anybody using 1.3 play on multi?
Post by: simon on August 21, 2006, 01:35:02 PM
I'm about to completely uninstall bz2 and reinstall it to get rid of old 1.2 mods I downloaded such as g66 v1.5 (I think it's 1.5) and install the 1.3 beta patch so I can install the latest G66 mod(Route 66 as it's now called) but I have to ask, does anybody with the 1.3 patch use multiplayer? I once before used the 1.3 patch and uninstalled it as soon as i saw nobody used multi with that version. So could you 1.3 people on here use multi once in a while so I could have some fun with 1.3 as it looks great and can't wait to try it out. I didn't use it long enough to see all the features of it before but this time if some of you use multi, then I will.
Title: Re: Does anybody using 1.3 play on multi?
Post by: Axeminister on August 21, 2006, 04:58:10 PM
Oh man yes, I usually host a game of mpi with patch 1.3 pb3 almost every evening. There are usually about four or five games up, so join me and we'll give them Scions a good workout.
Title: Re: Does anybody using 1.3 play on multi?
Post by: Raven on August 21, 2006, 05:31:20 PM
Well it all depends on your timezone, I'm in the UK so it's unusual for anyone to be on when I am unless its at least 9:30pm

To be honest 1.2 is used alot more than 1.3
Title: Re: Does anybody using 1.3 play on multi?
Post by: APCs r evil on August 21, 2006, 06:54:28 PM
You're still hosting those G66 MPI's Axe? Still not boring you eh?  :wink:
Title: Re: Does anybody using 1.3 play on multi?
Post by: simon on August 24, 2006, 09:33:41 PM
QuoteWell it all depends on your timezone, I'm in the UK so it's unusual for anyone to be on when I am unless its at least 9:30pm
Is that actual UK time raven? Or are you posting USA time assuming I am in the USA, because USA time is useless for me,
I need to know the actual UK time that people play 1.3PB2 multi.
Title: Re: Does anybody using 1.3 play on multi?
Post by: squirrelof09 on August 24, 2006, 10:08:50 PM
View his profle
Title: Re: Does anybody using 1.3 play on multi?
Post by: Raven on August 24, 2006, 10:41:48 PM
It was UK (my) time
Title: Re: Does anybody using 1.3 play on multi?
Post by: simon on August 25, 2006, 09:21:52 AM
Good Ty for that.  :-)



Think I have a problem though.


I try to join games that are using the 1.3 patch and I cannot join them. The games were not full, not locked cos no X sign next to them, and they weren't passworded either. I'm sure these games were ok for me to join because they were in white text and that proved the games I try to join are using 1.3.

Am I missing something out here? I have the route 66 V2.0 mod, could this have stopped me from joining in 1.3?  :? :? :?


And here's another thing


When I use the 1.3 multi chat in the #bz2 chatroom nobody ever talks and whenever I go in I always see the same people that I saw from last time I went in, am I doing something wrong here as well?
Title: Re: Does anybody using 1.3 play on multi?
Post by: OvermindDL1 on August 25, 2006, 04:53:23 PM
You know, just do what I do and post the GMT time, or post your local time with the GMT offset (like mine is -7)
Title: Re: Does anybody using 1.3 play on multi?
Post by: mrtwosheds on August 25, 2006, 07:47:54 PM
Quote
I try to join games that are using the 1.3 patch and I cannot join them.

Well there are now 3  1.3 versions, if you are not using 1.3pb3 then you will not be able to join those games.

Do not use 1.3 pb1 or pb2, they are inferior and should be EXTERMINATED!  :-D
Title: Re: Does anybody using 1.3 play on multi?
Post by: Raven on August 25, 2006, 07:53:48 PM
 :-D Yeah hes right
Title: Re: Does anybody using 1.3 play on multi?
Post by: simon on August 25, 2006, 08:15:35 PM
Does 1.3pb3 support the route 66 v2.0 and v2.1 mods?


QuoteProgramming is a race between programmers making bigger and better idiot-proof programs and the universe making bigger and better idiots so far the universe is winning.
Lol!  :lol: Very funny Overmind. Btw how do you change your signature so fast?
Title: Re: Does anybody using 1.3 play on multi?
Post by: OvermindDL1 on August 25, 2006, 08:54:10 PM
I'd been collecting interesting quotes, sigs, etc... over the past 6 or so years, dumped it all in a file where each is separated by 4 returns.  I eventually just stuffed that into a database (was a simple 4 line php script to do that), and made something that looked up a random line in the db, drew it to an image, and have that image as my signature.  It also has options for changing the color (rgb, so anything you want), specifying other tables to look up a signature it (with checks, so don't bother trying to inject code), auto-word wrapping that can also be set by a param, a debug mode that shows the generation time (I think it is "debug_on" or something like that, would have to look again), auto resizes the graphic based on the text to display, and a few other things, all in less then 50 lines of short php code.  Took me all of ten minutes to write, most of that was learning php's graphic module.

So, needless to say, every time your browser fetches the graphic again, it is different.  Oh, it also sets the headers returned, telling the browser *never* to cache it, so it should get a new one each time on almost every browser.

The defaults (no params specified) is a green color, debug off, wrap-around at 80 chars, pull from non-existant db (which causes a message telling you that you are trying to hijack and such, I also change my db's name on occasion and change my sigs to make sure no one hijacks it, not that it is hard, I have my logging app save all logs to that file in a different file, and I check on occasion to make sure it comes from places I know I put it on, I should just automate, would be another small script, could even embed it into the generator itself so it would be smarter).

EDIT:  I do have another hundred or so quotes to add to it again, need to do that soon.
Title: Re: Does anybody using 1.3 play on multi?
Post by: APCs r evil on August 25, 2006, 10:12:27 PM
If you didn't understand that (I don't know about you but I got bored to tears after three lines.) it's automated.
Title: Re: Does anybody using 1.3 play on multi?
Post by: Ungodly on August 26, 2006, 02:55:49 AM
That's programming, brotha!  I never could get date's talking about data structures and business rules.
Title: Re: Does anybody using 1.3 play on multi?
Post by: BZZERKER on August 26, 2006, 05:30:33 AM
Quote from: APCs r evil on August 25, 2006, 10:12:27 PM
If you didn't understand that (I don't know about you but I got bored to tears after three lines.) it's automated.

WOW, your more patient than me. I got to "I'd been collecting interesting quotes, sigs, etc..." and just skipped to the bottom. :roll:
Title: Re: Does anybody using 1.3 play on multi?
Post by: simon on August 26, 2006, 06:18:19 AM
automated image? like the tech that website hosters use to promote ads on their site that they sponsor?


Thought it would be done with something like that just never knew how you did it.
Title: Re: Does anybody using 1.3 play on multi?
Post by: sabrebattletank on August 26, 2006, 06:20:02 AM
I just always wondered why i couldnt copy and paste the text...

and then i guessed it was some sort of image. but after that, i lost interest really.
Title: Re: Does anybody using 1.3 play on multi?
Post by: simon on August 27, 2006, 09:44:44 AM
Ok back on topic now.



I definitely have pb3 because that is the version it says I have on the bz2 login screen, so why does it always say "connection refused" when I join a game that is in white text? And why doesn't anybody chat on the #bz2 chatroom built into 1.3pb3?
Title: Re: Does anybody using 1.3 play on multi?
Post by: Raven on August 27, 2006, 10:36:55 AM
Is there an (X) next to the server name? If so that means that the game is locked and not open to new joins. Find one that has no sign in a ( ) and has a spare place for a joiner, or one that you know the password to.
Title: Re: Does anybody using 1.3 play on multi?
Post by: squirrelof09 on August 27, 2006, 12:58:55 PM
V- diffrent version
P- Your version; passworded
X- locked
_-open; your version
Title: Re: Does anybody using 1.3 play on multi?
Post by: simon on August 28, 2006, 09:07:38 AM
I already told you in one of my earlier posts on this topic that none of those letters were next to the games and they were not full either.


It doesn't matter now anyway because last night I joined a game using 1.3pb3 hosted by twosheds, thx twosheds.  :-D

Btw does Route 66 V2.0 work with 1.3pb3? Because when I was in twos game he said that Route 66 V2.0 was for pb2, does it work right with pb3?

I had to install g66 maps from another install download after downloading and installing this route 66 mod because there were no maps included with it, but should there be?
Title: Re: Does anybody using 1.3 play on multi?
Post by: mrtwosheds on August 28, 2006, 12:40:24 PM
I dont know wether it will work properly or not, I do know that Natty is working on another version.
Title: Re: Does anybody using 1.3 play on multi?
Post by: Commando on August 28, 2006, 12:53:46 PM
I don't see why G66 would be adversely affected by pb3.  It should work just fine as far as I know.

As to your question about the Connection Refused.  The hosts of those games may be running pb2.  Unfortunately PB2 and PB3 show up as the same version in the multiplayer screen so it is impossible to distinguish between the two unless the host specifies his/her version in the session name.  If you do get a connection refused while attempting to join a game, chances are it is a public beta 2 session.
Title: Re: Does anybody using 1.3 play on multi?
Post by: OvermindDL1 on August 28, 2006, 09:40:35 PM
Blasphamy!  Few things are better then programming, learn it and be amazed!  (http://overminddl1.com/forum/Smileys/alive/tongue.gif)
Title: Re: Does anybody using 1.3 play on multi?
Post by: GSH on August 28, 2006, 10:36:04 PM
My bad for not version bumping. Anyhow, I thought people whined that pb2 was so utterly unplayable on MP. Seems the problem might not have been as bad as some 1.3-haters made it out to be.

-- GSH
Title: Re: Does anybody using 1.3 play on multi?
Post by: OvermindDL1 on August 28, 2006, 10:45:24 PM
Anyone who said pb2 was unplayable was pretty moronic I'd guess.  The only issue I thought is a double-syncing on a targeted unit, not a big issue, and it always played perfect for me.

Have not really played pb3 multi yet, waiting for G66 now.
Title: Re: Does anybody using 1.3 play on multi?
Post by: Raven on August 29, 2006, 01:59:30 PM
While we are on the subject of G66, why does the AI warp so bad in that? Yesterday I killed the same misl scout 5 times the same tank 3 times and the same mortar bike...lost count..Is it because it isn't *made* for pb3 and future versions will be ok?

EDIT:

Whoops...*Goes to the g66 boards* :oops:
Title: Re: Does anybody using 1.3 play on multi?
Post by: wug on September 04, 2006, 06:38:35 PM
A couple of friends and I tried MPI a couple of days ago.  It was pretty much lag free, except for the occasional resync.  Two us were on ADSL and the server was on cable.

We were playing on "Chill", if I remember correctly.  My friend must've build like a dozen gun towers, and on my old computer, my frame rate was taking quite the hit.  But otherwise, it played better than I expected. :lol:

One question to the gurus... should multiworld frequency be set to 1?  Or should it be set higher now?
Title: Re: Does anybody using 1.3 play on multi?
Post by: Raven on September 04, 2006, 06:52:35 PM
I normally have it on 3 but thats because my comp likes to mess me around.
Title: Re: Does anybody using 1.3 play on multi?
Post by: squirrelof09 on September 04, 2006, 11:03:10 PM
The lower the mwf is the more of a hit it will do on your CPU, I prefer 1 when I play with anyone to reduce the lag and resync's.
Title: Re: Does anybody using 1.3 play on multi?
Post by: Raven on September 05, 2006, 04:03:05 PM
Sq you lagg like sh!t no matter who you play with or what MWF there is :D Though I envy your fps :lol:
Title: Re: Does anybody using 1.3 play on multi?
Post by: Mattroxx on September 05, 2006, 05:22:13 PM
Quote from: simon on August 25, 2006, 09:21:52 AM
Good Ty for that.  :-)

Think I have a problem though.

I try to join games that are using the 1.3 patch and I cannot join them. The games were not full, not locked cos no X sign next to them, and they weren't passworded either. I'm sure these games were ok for me to join because they were in white text and that proved the games I try to join are using 1.3.

Am I missing something out here? I have the route 66 V2.0 mod, could this have stopped me from joining in 1.3?  :? :? :?
This happened to me today. GSH's explanation that they're using pb2 makes sense.

Wish more people would use 1.3pb3 because I really want a game on the River map but it doesn't have an MPI version and there are so few people with this latest patch so far.
:x

I haven't re-installed Route 66 since updating to the patch. Has anyone tried this out and are they compatible?
Title: Re: Does anybody using 1.3 play on multi?
Post by: Commando on September 05, 2006, 05:58:10 PM
G66 should be compatible with public beta 3.  I can't think of any reasons why it wouldn't be.  Hopefully more people will migrate to 1.3 pb 3 once G66 2.2 comes out since it sounds like that version will require 1.3.
Title: Re: Does anybody using 1.3 play on multi?
Post by: Raven on September 05, 2006, 07:54:27 PM
G66 v2.0 is fine with pb3, though I'm looking forward to Natty's newer version, the AI might not warp and regain health/come back to life as much :)

I like g66, it's just good, simple as that :-)
Title: Re: Does anybody using 1.3 play on multi?
Post by: squirrelof09 on September 05, 2006, 09:13:05 PM
Quote from: Raven on September 05, 2006, 04:03:05 PM
Sq you lagg like sh!t no matter who you play with or what MWF there is :D Though I envy your fps :lol:

Well if you'd actually try it on 1 then you could say that, but you have NEVER tried it on 1 in any strats I've been in with you. So you have no room to talk ;).

Besides your in the UK, and the ping always tends to be higher with anyone on the other side of the world.

Edit: i'm thinking when Avatar releases his mod is when most people will migrate temporarly...
Title: Re: Does anybody using 1.3 play on multi?
Post by: Raven on September 06, 2006, 03:55:57 PM
Well theres no improvement with you from 10 to 3 so I'm guessing 1 won't make any difference :P. Oh and I play with people besides you you know that live in the USA and we're fine :lol:
Title: Re: Does anybody using 1.3 play on multi?
Post by: squirrelof09 on September 06, 2006, 09:08:45 PM
But do they use a satellite?

No.

he farther away you are from me the worse the ping is.