Battlezone Universe

Battlezone Universe => Archive Vault => Public 1.3 Beta 3 Archive => Topic started by: Sonic on September 08, 2006, 10:10:15 PM

Title: Small Bug - Drop off Points
Post by: Sonic on September 08, 2006, 10:10:15 PM
Was playing an MPI with a friend the other day, while attacking the AI's base, I noticed that I could see the AI's drop off points. 

Screenshot (http://www.starfleetplatoon.com/users/sonic/bz2/bugs/pb3/mpi_factory_dropoff.jpg)
Title: Re: Small Bug - Drop off Points
Post by: Raven on September 08, 2006, 10:16:23 PM
Hasn't it always done that? Like in all versions, if you point to the ground where an enemies nav beacon is, it will be labelled but invisible
Title: Re: Small Bug - Drop off Points
Post by: squirrelof09 on September 08, 2006, 11:40:51 PM
Yes, it has been like that, though, I select a unit and scroll around various places to find a nav. Most people place navs on their bay, so when I use that technique then I place a nav and send my units to attack there
Title: Re: Small Bug - Drop off Points
Post by: Sonic on September 09, 2006, 05:22:26 AM
I recall there being an attempt to fix it though, so I thought it was worth noting it was still doing this.