Battlezone Universe

Battlezone Universe => Battlezone 2 => Maps and Modding => Topic started by: Steeveeo on February 11, 2008, 07:37:27 AM

Title: A classic case of "What Base?" Syndrome.
Post by: Steeveeo on February 11, 2008, 07:37:27 AM
(http://www.freewebs.com/file-storage01/Nuke%20test1.gif)(http://www.freewebs.com/file-storage01/Nuke%20Test%203.gif)
(http://www.freewebs.com/file-storage01/Nuke%20test2.gif)(http://www.freewebs.com/file-storage01/Nuke%20Test%204.gif)

Yes, thats a nuke, and the point of this post is not just to show off my modding prowess, but to also announce some new work thats going into my mod.

Waiting for PB4 to come out, it got boring with such a small mod. So, I have gotten the Dev team back into this (Warfreak & N1), and we shall start work on periodic post-release addons to tack into the dinky recycler variant.

The thing you see above? The first release that will be called, "Capture the nuke" and thats all I am saying for now.

Cheers! :evil:
Title: Re: A classic case of "What Base?" Syndrome.
Post by: Nielk1 on February 11, 2008, 09:19:31 AM
I am getting the hand of the C++ DLL stuff rather quickly...

This will just be a modded STCTF. I just have to grab the PB3 source and then keep track of my changes so I can update it for pb4

EDIT: Said pb4 instead of pb3
Title: Re: A classic case of "What Base?" Syndrome.
Post by: General BlackDragon on February 11, 2008, 03:40:17 PM
let me know if u want any help with weapons, or anything.

actually...hmm there's an idea...
*runs off into his own little world to prepare something for pb4*
Title: Re: A classic case of "What Base?" Syndrome.
Post by: Steeveeo on February 12, 2008, 01:15:52 AM
<Warfreak>: This has to be the coolest thing since 2 bases.
<Steeveeo>: The greatest thing since 2 bases, NO BASES! >:-D
Title: Re: A classic case of "What Base?" Syndrome.
Post by: Steeveeo on February 12, 2008, 06:47:07 AM
BBB wanted another big boom, BBB get another big boom (from bz2md)
Title: Re: A classic case of "What Base?" Syndrome.
Post by: Steeveeo on February 13, 2008, 12:26:40 AM
This next one is just because I can (and I'm waiting for WF to finish up a model).

(http://www.freewebs.com/file-storage01/Nuke%20Test%204.gif)
Title: Re: A classic case of "What Base?" Syndrome.
Post by: Avatar on February 13, 2008, 10:36:23 PM
I absolutely love it, but have to ask what it does to framerates?

-Av-
Title: Re: A classic case of "What Base?" Syndrome.
Post by: Nielk1 on February 13, 2008, 10:38:08 PM
Even if it neer crashes the game and enduces lag forever after it, it is the ending event...
Title: Re: A classic case of "What Base?" Syndrome.
Post by: Steeveeo on February 13, 2008, 11:07:41 PM
Quote from: Nielk1 on February 13, 2008, 10:38:08 PM
Even if it neer crahses teh game and endices lag forever after it, it is the ending event...
lol@typing. Slow down a bit :P

But yeah, as I said on the BZ2MD forums to GBD, the flash is taxing, but after it subsides, the framedrop basically goes away, even if it produces a nice "slowmo" effect.
Title: Re: A classic case of "What Base?" Syndrome.
Post by: TheJamsh on February 14, 2008, 11:35:33 PM
sexy!

the only word i can say to that after beign away for near a month lol!

i really cannot be bothered to go through 3 pages of unread stuff gah..

wats the basic gist of things? sorry im stealing youre thread steeveeo lol
Title: Re: A classic case of "What Base?" Syndrome.
Post by: Steeveeo on February 14, 2008, 11:52:16 PM
Dont thread steal! I will nuke you D-:<

heh, jk, anyway, the basic gist is that the site is getting transferred, Roadkill over at bz2md.com is the same, SRV v2.0 has been released, SRV hotpatch 2.06 was released soon after, and now this.
Title: Re: A classic case of "What Base?" Syndrome.
Post by: bigbadbogie on February 15, 2008, 02:23:26 AM
after some pretty hard work i have managed to make my own nuke explosion - it looks a lot like your one -- the arms race begins again!!!  :-D