Battlezone Universe

Battlezone Universe => Archive Vault => Public 1.3 Beta 3 Archive => Topic started by: TheJamsh on April 26, 2008, 01:41:47 PM

Title: teensy weensy request- shoudltn be too difficult :)
Post by: TheJamsh on April 26, 2008, 01:41:47 PM
id just like it if weapons can be specced on buildings or all types and they would activate

more over, shields, so if in a recycler for example, i placed:

weaponHard1 = "hp_weap_1"
weaponName1 = "gshield"
weaponAssault1 = 0

it would deploy the stasis shield over the building.

THANKYEEE!
Title: Re: teensy weensy request- shoudltn be too difficult :)
Post by: Axeminister on April 26, 2008, 02:18:24 PM
You already have that with Steeveeo's Recycler variant. We played it last night, was fun.
Title: Re: teensy weensy request- shoudltn be too difficult :)
Post by: TheJamsh on April 26, 2008, 09:38:08 PM
we do :S? recycler buildings with stasis shields? that WORK :O:O
Title: Re: teensy weensy request- shoudltn be too difficult :)
Post by: General BlackDragon on April 26, 2008, 10:59:57 PM
buildings could always use the scion "shields"

just not force shield
Title: Re: teensy weensy request- shoudltn be too difficult :)
Post by: Steeveeo on April 27, 2008, 06:26:44 AM
My base shield buildings are actually tapped off with giant everlasting M-Curtains, just FYI, they are not weapons that are fired from a building, but rather, spawned a mine from a tap with activates automatically.