ERR |Debug | debug:757 |20:53:55|7888083|[ E X C E P T I O N ]
ERR |GLOBAL | I76win:72 |20:53:55|7888084|Patch 1.2 Jun 28 2000 10:54:02
ERR |Debug | debug:877 |20:53:55|7888084|Type: ACCESS VIOLATION
ERR |Debug | debug:878 |20:53:55|7888084|Info: READING from 000000C8h
ERR |Debug | debug:404 |20:53:55|7888084|CallStack:
ERR |Debug | debug:544 |20:53:55|7888084|0045238F +008F bzone.exe EXE TurretTankProcess.obj protected: virtual void __thiscall TurretAttack::InitState(void)
ERR |Debug | debug:544 |20:53:55|7888084|0047BCAA +000A bzone.exe EXE MissionHandler.obj public: static void __fastcall MissionHandler::Process(void)
ERR |Debug | debug:544 |20:53:55|7888096|006225AC +00EC bzone.exe main mainproc.obj public: static void __fastcall Main::MessagePump(void)
ERR |Debug | debug:544 |20:53:55|7888096|00484AAB +021B bzone.exe EXE I76win.obj
ERR |Debug | debug:544 |20:53:55|7888096|76EC3833 +76EC3833 kernel32.dll [Unknown] [Unknown] [Unknown]
ERR |Debug | debug:544 |20:53:55|7888096|77F1A9BD +77F1A9BD ntdll.dll [Unknown] [Unknown] [Unknown]
ERR |Debug | debug:427 |20:53:55|7888096|Registers:
ERR |Debug | debug:428 |20:53:55|7888097|EAX: 00000000h CS: 0000001Bh DS: 00000023h
ERR |Debug | debug:429 |20:53:55|7888097|EBX: 0000D2DBh EIP: 0045238Fh ES: 00000023h
ERR |Debug | debug:430 |20:53:55|7888097|ECX: 37002D2Ah SS: 00000023h FS: 0000003Bh
ERR |Debug | debug:431 |20:53:55|7888097|EDX: 048C583Ch EBP: 01B6FCBCh GS: 00000000h
ERR |Debug | debug:432 |20:53:55|7888097|ESI: 047C742Ch ESP: 01B6FADCh
ERR |Debug | debug:433 |20:53:55|7888097|EDI: 00000000h
ERR |Debug | debug:443 |20:53:55|7888097| CF: 00010246h PF:0 AF:1 ZF:0 SF:1 OF:0
DIAG|Main | mainproc:152 |20:53:55|7888109|Entering critical shutdown
any ideas? happened during a savaaaaaaaaaaaaage battle!
No telling. It has something to do with a turret. Other than that, I have no idea.
I doubt the savegame would helpful to GSH due to it occuring in 1.2. Earlier versions of 1.3 are too out of date to be useful.
i usually see that when a turret has no x and y axis - or an eyepoint
anything to do with me having about 20 turrets trying to deploy in the middle of the haeden base