Battlezone Universe

Battlezone Universe => Battlezone 2 => Topic started by: TheJamsh on May 03, 2008, 07:54:45 PM

Title: FE AV
Post by: TheJamsh on May 03, 2008, 07:54:45 PM
ERR |Debug           |               debug:757  |20:53:55|7888083|[ E X C E P T I O N ]
ERR |GLOBAL          |              I76win:72   |20:53:55|7888084|Patch 1.2 Jun 28 2000 10:54:02
ERR |Debug           |               debug:877  |20:53:55|7888084|Type: ACCESS VIOLATION
ERR |Debug           |               debug:878  |20:53:55|7888084|Info: READING from 000000C8h
ERR |Debug           |               debug:404  |20:53:55|7888084|CallStack:
ERR |Debug           |               debug:544  |20:53:55|7888084|0045238F +008F bzone.exe EXE TurretTankProcess.obj protected: virtual void  __thiscall TurretAttack::InitState(void)
ERR |Debug           |               debug:544  |20:53:55|7888084|0047BCAA +000A bzone.exe EXE MissionHandler.obj public: static void  __fastcall MissionHandler::Process(void)
ERR |Debug           |               debug:544  |20:53:55|7888096|006225AC +00EC bzone.exe main mainproc.obj public: static void  __fastcall Main::MessagePump(void)
ERR |Debug           |               debug:544  |20:53:55|7888096|00484AAB +021B bzone.exe EXE I76win.obj
ERR |Debug           |               debug:544  |20:53:55|7888096|76EC3833 +76EC3833 kernel32.dll [Unknown] [Unknown] [Unknown]
ERR |Debug           |               debug:544  |20:53:55|7888096|77F1A9BD +77F1A9BD ntdll.dll [Unknown] [Unknown] [Unknown]
ERR |Debug           |               debug:427  |20:53:55|7888096|Registers:
ERR |Debug           |               debug:428  |20:53:55|7888097|EAX: 00000000h   CS: 0000001Bh  DS: 00000023h
ERR |Debug           |               debug:429  |20:53:55|7888097|EBX: 0000D2DBh  EIP: 0045238Fh  ES: 00000023h
ERR |Debug           |               debug:430  |20:53:55|7888097|ECX: 37002D2Ah   SS: 00000023h  FS: 0000003Bh
ERR |Debug           |               debug:431  |20:53:55|7888097|EDX: 048C583Ch  EBP: 01B6FCBCh  GS: 00000000h
ERR |Debug           |               debug:432  |20:53:55|7888097|ESI: 047C742Ch  ESP: 01B6FADCh           
ERR |Debug           |               debug:433  |20:53:55|7888097|EDI: 00000000h                       
ERR |Debug           |               debug:443  |20:53:55|7888097| CF: 00010246h PF:0 AF:1 ZF:0 SF:1 OF:0
DIAG|Main            |            mainproc:152  |20:53:55|7888109|Entering critical shutdown

any ideas? happened during a savaaaaaaaaaaaaage battle!
Title: Re: FE AV
Post by: Commando on May 03, 2008, 09:11:44 PM
No telling.  It has something to do with a turret.  Other than that, I have no idea.

I doubt the savegame would helpful to GSH due to it occuring in 1.2.  Earlier versions of 1.3 are too out of date to be useful.
Title: Re: FE AV
Post by: bigbadbogie on May 03, 2008, 09:52:20 PM
i usually see that when a turret has no x and y axis - or an eyepoint
Title: Re: FE AV
Post by: TheJamsh on May 03, 2008, 10:22:35 PM
anything to do with me having about 20 turrets trying to deploy in the middle of the haeden base