I've decided to dip my hand into map making recently, and, I cant, for the life of me, figure out how to get water working correctly!
Can anyone point me toward a tutorial for this? I've got all the physics, reflectiveness, and height all correct, just no textures or underwater fog at all...
You have to type the texture name into the box in the editor.
water fog needs to be set up in the console, fog.water
you will need to set all 4 values.
Did all that, the fog is now there, but I dont have any textures on the water still.
make their transparency 255
And don't forget the texture file extension like
water.dxtbz2
water256.tga
rendlava.tga
plutoice.tga
toxic_water.tga
That's 4 that I know...
In all honesty, that's all you really need. Water isn't a massive part of a map, and if it was it would be one texture anyway.
I put in the textures long ago, (water256.tga), but they never show up...
I have this same issue if I make a map from scratch. To make any kind of map I have to take an existing one and blank it, replace the textures, and go from there.
That's why I'm not a mapper.
Oh there we go, after coming back from dinner, they just kinda, showed up...
Your .WAT file wasn't present while you were trying to add the water :)
Re-save the map in the editor and it should add one for you.
Quote from: Feared_1 on June 02, 2008, 03:45:12 AM
Your .WAT file wasn't present while you were trying to add the water :)
Re-save the map in the editor and it should add one for you.
It was. I restarted BZ2, saved, and reloaded the map several times, just decided to work after about the fifth reload.
I get that problem when my .WAT file was removed.
Your computer must have given it to the aliens to work on for a few hours.
Must be the same aliens who keep throwing random "FIXME: Tracked Physics gone Berserk line 861" into my stuff (first my thumper, then the missiles, wonder whats next)...
oh yeh had things like this happen before... things just 'work' for no reason... and dont for no reason...
i have NO idea why
ERROR: Weapon gpistol|=|a.odf can not be found
that |=| is that stupid hollow box that comes up if i cant display a character for whatever reason. the thing is theres NO weapon in my folder called that. similar tho
Quotethe thing is theres NO weapon in my folder called that.
Yes that's what the error is saying....
Something says there should be one.
lol i know that... but there shouldnt be because none of my files relate to that one... at least not that i can find. been scouring for ages...
nightmare to find bugs like this. wish it told me which file it found that name in
do a googlesearch for Windows Grep, then point it to your mod folder and search for the line gpistol[]a in all your text files. One of them may have gotten corrupted slightly and now has the square.
Sadly, that wont quite work, since there are a HUGE number of possible characters that are viewed as a square like that. Instead, search for:
"gpistol"
and go though the results manually.
pb4 reports the last few ODFs opened on a bunch of errors.
-- GSH
see? GSH knows where it @ lol
good on you (Y)