Battlezone Universe

Battlezone Universe => Battlezone 2 => Maps and Modding => Topic started by: shane ward on June 10, 2008, 10:00:48 PM

Title: Little Fun, Have you seen a Gost
Post by: shane ward on June 10, 2008, 10:00:48 PM
And I do not mean in the corner of your bed room looking at you.

What I mean is have you seen anything strange in a battlezone game, Like something appearing around a hill. or something strange flash in front of you and disappear, or something that should not be in battlezone. And I am not meaning Bugs the game has. I mean real supernatural things that cannot be explained.....


Spooooookyyyyy OK lets gooooo.....

Shane
Title: Re: Little Fun, Have you seen a Gost
Post by: anomaly on June 11, 2008, 02:50:37 AM
Um, did something weird just happen to you?

Well, this has happened to me a few times on this one map, Dust Valley I think, for FE.  Near the middle of the map there's a pool in the middle of a shallow pond with a Fury guarding it.  Nearly every time I've played on that map I've come across the strangest phenomenon.  While sitting near the pool I began to hear the noise of explosions and shots being fired like I was in the middle of a battle.  Looking around I saw no ships, the closest ones were probably about 700m away.  And all this noise seemed to be originating from a point a bit away from the pool.  The only other clue I have is that the battle noise (gunspires fighting isdf units) sounded like what I might here if I were sitting back at the bottom middle pool, where we had several gunspires killing routine attack waves.  Like some sound wormhole, maybe it was transporting all the sound from there to here.  Obviously, that doesn't make sense but, I also don't understand why the game engine thought a particular point in space should start emitting noise from halfway across the map.
Title: Re: Little Fun, Have you seen a Gost
Post by: Nielk1 on June 11, 2008, 03:53:56 AM
Effects with no world coordinates end up at 0,0,0 or the center of the map, so I see how sound can end up there.

I was played a DM with someone once. But, I was hosting and had not yet fixed my ports. Someone I have never heard of then or since joined, and, completely obliterated me. They said very little, and according to the IP list, had an IP of all 0s.

Figure that one out. I played something that can't exist. Oh, I should add, the router showed no traffic for my game going out. I think I was playing the AI somehow.

I've also had my BZ2 Mod itself, but that is another story.
Title: Re: Little Fun, Have you seen a Gost
Post by: Steeveeo on June 11, 2008, 03:57:56 AM
Well, I dont have any truely weird ones for BZ2, but I do have a still as-of-yet unexplained one for Doom 1.

Every other time I play through it, E1M2 has a strange ambient sound that I've heard since the DOS days. Sounds like a reversed symbol crash and has no locatable source. Also is very faint and you have to have killed all the monsters in the area to be able to hear it. Its weird because, anyone I've asked doesnt know what it is, some have experienced it for themselves, and I have not known Doom 1 to have ambient sound points in the stock engine.

But for BZ2, the closest supernatural experience has to be that one ghost who keeps stealing my terrain and 3D models if I have sky set to [FULL] :P

Oh and that known glitch of the map 4 Play (and some others), where building effects randomly appear in the center of the map.
Title: Re: Little Fun, Have you seen a Gost
Post by: bigbadbogie on June 11, 2008, 04:45:03 AM
when a unit goes through a portal it leaves behind its lights and effects!!

ooooOOOOOOOOhhhh!!!!!!!!!!!
Title: Re: Little Fun, Have you seen a Gost
Post by: anomaly on June 11, 2008, 05:34:32 AM
Why would effects not have world coordinates?
Title: Re: Little Fun, Have you seen a Gost
Post by: bigbadbogie on June 11, 2008, 06:00:26 AM
glitch
Title: Re: Little Fun, Have you seen a Gost
Post by: anomaly on June 11, 2008, 07:31:56 AM
Rather consistent glitch.
Title: Re: Little Fun, Have you seen a Gost
Post by: bigbadbogie on June 11, 2008, 07:32:40 AM
true - maybe its been fixed in pb4
Title: Re: Little Fun, Have you seen a Gost
Post by: Zero Angel on June 11, 2008, 12:39:57 PM
I see ghosts all the time. Except we call them vets, when you're playing on an aussie server on mwf 10. :p

Only supernatural experiences I've had were some horribly out of synch games on G66, where furies would appear in one spot and then teleport to random locations around you. Or when you'd be fighting a fury, then all the sudden it would end up behind you.

Also, i've heard of some portal glitches where people would be teleported to strange and unusual places, including out of the world.
Title: Re: Little Fun, Have you seen a Gost
Post by: BNG Da BZ Fool on June 11, 2008, 02:26:04 PM
The strangest one I've ever seen occured after modifying a bzs sample file where it originally spawned a warrior every minute and had the get pilot command. I modified it to spawn an enemy pilot instead and built a central elevated (fortress type) area for the pilot to climb onto from which to defend against the onslaught of enemy pilots, and placed a ton of powerups all over the area. The map was a blast to play as after a while there were dozens of enemy pilots on the map.

The strange part came later on (days later in fact) when I went to play the map again and mysteriously the spawned pilots were now replaced by one of Lizards units; those nasty little spider looking things that spit toxic goo at you. Strangely, I didn't modifiy the dll to change this parameter; it somehow did it on it's own...eeeeeeeeeewwwwwwwwww aaaaaaaaaaaahhhhhhhhhh wwwwwwwwweeeeeeee
Title: Re: Little Fun, Have you seen a Gost
Post by: mrtwosheds on June 11, 2008, 05:30:04 PM
QuoteWhile sitting near the pool I began to hear the noise of explosions and shots being fired like I was in the middle of a battle.
I have seen this glitch on some of the early maps I made, I think it somehow comes from modifying an existing map instead of creating a new one as I have never seen it on any of the maps I built from scratch.
It would be interesting to find out what in the .bzn causes it and maybe use it to play a looping sound effect like wind.
Title: Re: Little Fun, Have you seen a Gost
Post by: Feared_1 on June 11, 2008, 06:59:54 PM
Sometimes when I play ZST a Turret fires from somewhere else in the map, and I can see the blue Minigun fire coming out of the gun appearing randomly above the center pool (with the sound, so Steeveeo next time you hear battle sounds, look around you to see if there are any odd floating effects). Same with building Service Pods. I will see that blue smoke appear and dissolve right in front of me in the middle of the map. It's funny once a Turret has been upgraded to Chain gun, the effect in the center of the map will change from Minigun to Chain Gun.

It also seems that whenever a ship explodes, there is at least one part of it that goes flying 10000mph into the air and never comes back down.

This is all in 1.2, by the way.
Title: Re: Little Fun, Have you seen a Gost
Post by: Steeveeo on June 11, 2008, 09:56:04 PM
Quote from: Feared_1 on June 11, 2008, 06:59:54 PM
(with the sound, so Steeveeo next time you hear battle sounds, look around you to see if there are any odd floating effects)
It wasnt me, 'twas anomaly
Title: Re: Little Fun, Have you seen a Gost
Post by: shane ward on June 11, 2008, 11:03:10 PM
Has anyone seen any dead people try and comunicate to you through this game, Or any....

And I have not experenced any spooky or strange things, unless the game makes it.....
Title: Re: Little Fun, Have you seen a Gost
Post by: bigbadbogie on June 11, 2008, 11:23:32 PM
ur nuts
Title: Re: Little Fun, Have you seen a Gost
Post by: shane ward on June 11, 2008, 11:30:03 PM
Thanks, Good to know there are some truthfull people around ;)
Title: Re: Little Fun, Have you seen a Gost
Post by: General BlackDragon on June 12, 2008, 12:33:50 AM
I've seen dead people in game. One time I was out of sync, i sniped my buddy...he fell down and laied there dead for like 5 mins.
Title: Re: Little Fun, Have you seen a Gost
Post by: Avatar on June 12, 2008, 11:36:59 AM
The strangest thing that's ever happened to me ingame was in BZ1...  which everyone should know had some of the weirdest lag effects of any game.

I was smoking and out of ammo in a DM and came screaming up to an empty ship.  I was pretty good at hopping out directly into another ship and that was my plan this time.

I hopped out, and missed the empty by a hair, at which point my own supposedly empty ship ran me down and splattered me.  The game had no idea that I was in two places at the same time... guess it decided I should be nowhere for a bit to make up for it.  :)

SO, basically, I was either killed by an empty ship (impossible) or ran myself over (also impossible).

-Av-
Title: Re: Little Fun, Have you seen a Gost
Post by: mrtwosheds on June 12, 2008, 05:45:00 PM
QuoteSometimes when I play ZST a Turret fires from somewhere else in the map, and I can see the blue Minigun fire coming out of the gun appearing randomly above the center pool
Yes this is the same bug discussed above, it produces sound fx and sprites, its a really annoying to find it on a map you have spent ages sculpting as there is no obvious way to get rid of it. I suspect it will use whatever weapon was first used in the game.

I also seem to recall a very strange game with some guy called Shane Ward... when after some laggy-death catastrophy a "clone" of myself appeared in the game, in a tank and taking some of my command ability's with him, the blighter then proceeded to play very badly warping all over the place and shooting at nothing, while I was stuck time warping back to the same point in a loop...It was quite disturbing to watch my painted clone making a complete mess of things in my own particular style.  :-D

Or maybe there really are two of me  :-o
Title: Re: Little Fun, Have you seen a Gost
Post by: Zero Angel on June 12, 2008, 05:50:42 PM
Doppelgangers is a common 1.2 bug. I think it happens when a pilot is killed, and then sniped after he is killed. It causes a duplicate version of that pilot to appear in the world. When he moves left, so will his doppelganger, when he jumps his doppelganger will do so as well. its kind of like in Galaga where your ship gets captured and when you rescue it you get an extra ship, except that the extra ship is retarded.
Title: Re: Little Fun, Have you seen a Gost
Post by: General BlackDragon on June 16, 2008, 02:09:40 AM
In PB4 i just saw a ghost.

I was flying over w pass in mpi circle, up on hills, and as i flew off cliff down to go through path, as i was flying down in air, my radar ping showed a red dot, also in air, right behind me. As if an enemy was like 20 meters behind me and followed me off the cliff. When I climbed back up hill, dodging assault tank blasts on the way, and turned around, there was nothing there. not on radar or anything.

After I continued along hilltop I saw it again. This time it came up the hill to me. It turned out to be an APC that wanted to say hellow. I gave him a fair burial :)
Title: Re: Little Fun, Have you seen a Gost
Post by: Feared_1 on June 16, 2008, 05:36:41 AM
Quote from: Steeveeo on June 11, 2008, 09:56:04 PM
It wasnt me, 'twas anomaly
Then where did YOU come from? :|

Those "Doppelgangers" are hilarious. You can jump into your ship, run around for a few minutes, and your little pilot clone will end up on some corner of the map desperately trying to follow your exact keystrokes. In 1.1 (I don't know how) the enemy suddenly like had 5 duplicates of himself. It was creepy. They were like separate drones with one mind.
Title: Re: Little Fun, Have you seen a Gost
Post by: Nielk1 on June 16, 2008, 05:50:15 AM
And if you kill the week little clone, if I remember correctly, the real player dies in is cockpit.

VOODOO CLONE!
Title: Re: Little Fun, Have you seen a Gost
Post by: Dark Scion Soldier on June 24, 2008, 04:01:32 AM
I was on the IA map Ground Zero and placed that pluto base building(config=pbones00) on a hill near a biometal pool and went down into the building, well the ISDF Bomber apparently targeted me and somehow the day wrecker came THROUGH THE BUILDING even into the tunnel! (where i was at) and landed right on my head!!! shockingly the building collapsed.ARRGH :x
Title: Re: Little Fun, Have you seen a Gost
Post by: Steeveeo on June 24, 2008, 04:04:44 AM
Quote from: Dark Scion Soldier on June 24, 2008, 04:01:32 AM
I was on the IA map Ground Zero and placed that pluto base building(config=pbones00) on a hill near a biometal pool and went down into the building, well the ISDF Bomber apparently targeted me and somehow the day wrecker came THROUGH THE BUILDING even into the tunnel! (where i was at) and landed right on my head!!! shockingly the building collapsed.ARRGH :x
Serves you right for not checking the structural integrity of your hiding place before you tried to hide from a bomber :P
Title: Re: Little Fun, Have you seen a Gost
Post by: Dark Scion Soldier on June 24, 2008, 04:11:39 AM
that's what i get for screwing around sigh..i should have spawned a scout and make a tunnel escape.. too bad whenever i try to make a tunnel i bump up to the surface.