Nother AIP related AV, but does not appear to be the same ones that have been happening. This happened in my conversion of BigAss Moon Map to IA back in PB3, it loaded up without errors in PB4, but when the game got going, and one of my scavs got stuck inside an extractor (may wanna fix the collision detection and avoidance stuff if there is going to be a fix patch coming out soon).
Heres the AV:
---- Battlezone II Log File ----
//=====================================================
App version: Patch 1.3pb4 EDITOR Jun 9 2008 22:21:16
Exception code: C0000005 (ACCESS VIOLATION) READING from 00000228h
Message : Exception
Error occurred at 6/14/2008 21:56:22.
H:\Games\Battlezone II 1.3pb4\BZ2Edit.exe, run by Steeveeo.
2 processor(s), type 586.
Process Memory : 1794 MB free out of 2048 MB total
Physical memory: 1193 MB free out of 2047 MB total
Page(swap) file: 2631 MB free out of 3429 MB total
Fault address: 00421241 01:00020241 H:\Games\Battlezone II 1.3pb4\BZ2Edit.exe
Registers:
EAX:00000000
EBX:0C6B9690
ECX:00000000
EDX:00000000
ESI:00000228
EDI:0000001E
CS:EIP:001B:00421241
SS:ESP:0023:0228FA60 EBP:0228FA88
DS:0023 ES:0023 FS:003B GS:0000
Flags:00210206
Call stack:
Address Return Function SourceFile
00421241 00000000 0042A4E4 IsBase+0x0000051B
0042A4E4 00000000 0042C07F Upgrader::Execute+0x00000462
0042C07F 00000000 004016A1 ExecuteSchedPlans+0x0000054C
004016A1 00000000 00401F4B AiMission::Update+0x00000103
00401F4B 00000000 0046C170 AI_Update+0x00000006
0046C170 00000000 0046CCEB MoveOneTurn+0x00000109
0046CCEB 00000000 0057CF20 MissionHandler::State::RunState::Process+0x000003BE
0057CF20 00000000 0046A5F1 RunCodes::Process+0x0000019F
0046A5F1 00000000 0057CF20 MissionHandler::Process+0x00000011
0057CF20 00000000 0057C941 RunCodes::Process+0x0000019F
0057C941 00000000 00455EED Main::MessagePump+0x0000004A
00455EED 00000000 00455BD7 HandledMain+0x00000444
00455BD7 00000000 00453701 HandledMain+0x0000012E
00453701 00000000 0058D126 WinMain+0x00000059
0058D126 00000000 7C816D4F memset+0x00000192
7C816D4F 00000000 00000000 RegisterWaitForInputIdle+0x00000049
I dont remember any of the other common AVs starting with IsBase, but some of those AI lines sound familiar.
Is this a PB4 glitch? Or a PB3 Map played in PB4 incompatibility?
UPDATE: Ok, its not a map error, happened in a stock PB4 map (GH: Firestorm), I think it may be an AIP incompatibility...
EDIT: Just checked, nothing appears wrong...wtf...compared to AIPs in the patch13.pak, and the only difference is the units, nothing about the formatting...
Hmm at first, while searching through the log file, i thought it had to do with the 10 million of these lines:
DIAG|GLOBAL | ParameterDB:1763 |22:41:26|47335 |INFO: Tried to find stock13_fi1.aip, [Plan32]::0x0193AF8A, but it's missing. Most of the time this is intentional.
DIAG|GLOBAL | ParameterDB:1763 |22:41:26|47335 |INFO: Tried to find stock13_fi1.aip, [Plan32]::0x39DC1237, but it's missing. Most of the time this is intentional.
DIAG|GLOBAL | ParameterDB:1763 |22:41:26|47335 |INFO: Tried to find stock13_fi1.aip, [Plan32]::0x3D1D0F80, but it's missing. Most of the time this is intentional.
DIAG|GLOBAL | ParameterDB:1763 |22:41:26|47336 |INFO: Tried to find stock13_fi1.aip, [Plan32]::0x177D05CA, but it's missing. Most of the time this is intentional.
DIAG|GLOBAL | ParameterDB:1763 |22:41:26|47336 |INFO: Tried to find stock13_fi1.aip, [Plan32]::0x13BC187D, but it's missing. Most of the time this is intentional.
DIAG|GLOBAL | ParameterDB:1763 |22:41:26|47336 |INFO: Tried to find stock13_fi1.aip, [Plan32]::0x1EFF3EA4, but it's missing. Most of the time this is intentional.
DIAG|GLOBAL | ParameterDB:1763 |22:41:26|47336 |INFO: Tried to find stock13_fi1.aip, [Plan32]::0x1A3E2313, but it's missing. Most of the time this is intentional.
DIAG|GLOBAL | ParameterDB:1763 |22:41:26|47336 |INFO: Tried to find stock13_fi1.aip, [Plan32]::0x04797316, but it's missing. Most of the time this is intentional.
DIAG|GLOBAL | ParameterDB:1763 |22:41:26|47336 |INFO: Tried to find stock13_fi1.aip, [Plan32]::0x00B86EA1, but it's missing. Most of the time this is intentional.
DIAG|GLOBAL | ParameterDB:1763 |22:41:26|47336 |INFO: Tried to find stock13_fi1.aip, [Plan32]::0x0DFB4878, but it's missing. Most of the time this is intentional.
DIAG|GLOBAL | ParameterDB:1763 |22:41:26|47336 |INFO: Tried to find stock13_fi1.aip, [Plan32]::0xEC8441F3, but it's missing. Most of the time this is intentional.
DIAG|GLOBAL | ParameterDB:1763 |22:41:26|47336 |INFO: Tried to find stock13_fi1.aip, [Plan32]::0x6F8D6480, but it's missing. Most of the time this is intentional.
DIAG|GLOBAL | ParameterDB:1763 |22:41:26|47336 |INFO: Tried to find stock13_fi1.aip, [Plan33]::0x0CD08953, but it's missing. Most of the time this is intentional.
DIAG|GLOBAL | ParameterDB:1763 |22:41:26|47336 |INFO: Tried to find stock13_fi1.aip, [Plan33]::0x081194E4, but it's missing. Most of the time this is intentional.
DIAG|GLOBAL | ParameterDB:1763 |22:41:26|47336 |INFO: Tried to find stock13_fi1.aip, [Plan33]::0x0552B23D, but it's missing. Most of the time this is intentional.
DIAG|GLOBAL | ParameterDB:1763 |22:41:26|47336 |INFO: Tried to find stock13_fi1.aip, [Plan33]::0x0193AF8A, but it's missing. Most of the time this is intentional.
DIAG|GLOBAL | ParameterDB:1763 |22:41:26|47336 |INFO: Tried to find stock13_fi1.aip, [Plan33]::0x39DC1237, but it's missing. Most of the time this is intentional.
DIAG|GLOBAL | ParameterDB:1763 |22:41:26|47336 |INFO: Tried to find stock13_fi1.aip, [Plan33]::0x3D1D0F80, but it's missing. Most of the time this is intentional.
DIAG|GLOBAL | ParameterDB:1763 |22:41:26|47337 |INFO: Tried to find stock13_fi1.aip, [Plan33]::0x177D05CA, but it's missing. Most of the time this is intentional.
DIAG|GLOBAL | ParameterDB:1763 |22:41:26|47337 |INFO: Tried to find stock13_fi1.aip, [Plan33]::0x13BC187D, but it's missing. Most of the time this is intentional.
DIAG|GLOBAL | ParameterDB:1763 |22:41:26|47337 |INFO: Tried to find stock13_fi1.aip, [Plan33]::0x1EFF3EA4, but it's missing. Most of the time this is intentional.
DIAG|GLOBAL
But...that also happens in a stock game...whats the deal with those?
Anyone have any idea what the cause of this, and what may be the fix?
That's a new AV. Can't quite figure it out from the callstack. Any chance of a save?
And, the messages in your logfile are almost certainly due to "/odfwarnings" on your commandline. That's not the default. There's a reason why it's not the default.
-- GSH
so thats it, BTW, why do they do that?
Anyway, all you have to do is load up SRV in one of the AIPs (prefereably medium, hard, or extreme), and play until an AV, I am not sure if its a set time or not, so I believe a save would be nearly impossible.
Should I send what I've got for SRV v2.20.PB4 over to you via PM?
The best thing to do it replicate the situation with stock or as few modified assets as needed.
iv had that before but i ignored it cause i thought it was the same 1 everyones been getting
Quote from: Dataanti on June 15, 2008, 06:14:27 PM
iv had that before but i ignored it cause i thought it was the same 1 everyones been getting
'
Not every AV is the same, be sure to check what it is, most of the time you can decode whats going on but other times its just cryptic, and it does help to post it to the public.
---- Battlezone II Log File ----
//=====================================================
App version: Patch 1.3pb4 Jun 9 2008 22:18:35
Exception code: C0000005 (ACCESS VIOLATION) READING from 00000350h
Message : Exception
Error occurred at 7/30/2008 09:28:08.
C:\Program Files\Battlezone II\bzone.exe, run by Accident.
2 processor(s), type 586.
Process Memory : 1753 MB free out of 2048 MB total
Physical memory: 474 MB free out of 1023 MB total
Page(swap) file: 1970 MB free out of 2462 MB total
Fault address: 00426AC1 01:00025AC1 C:\Program Files\Battlezone II\bzone.exe
Registers:
EAX:00000000
EBX:061DB6B0
ECX:05F2F514
EDX:85A0984E
ESI:00000006
EDI:000FFFFF
CS:EIP:001B:00426AC1
SS:ESP:0023:022BFA1C EBP:022BFAA8
DS:0023 ES:0023 FS:003B GS:0000
Flags:00210206
Call stack:
Address Return Function SourceFile
00426AC1 00000000 0042BD30 Attacker::Execute+0x00000710
0042BD30 00000000 004016D0 ExecuteSchedPlans+0x0000054C
004016D0 00000000 00401F8C AiMission::Update+0x00000103
00401F8C 00000000 00461261 AI_Update+0x00000006
00461261 00000000 00461E0C MoveOneTurn+0x0000011E
00461E0C 00000000 0056475F MissionHandler::State::RunState::Process+0x000003CC
0056475F 00000000 0045F691 RunCodes::Process+0x000001BF
0045F691 00000000 0056475F MissionHandler::Process+0x00000012
0056475F 00000000 00564BD4 RunCodes::Process+0x000001BF
00564BD4 00000000 00455A95 Main::MessagePump+0x00000064
00455A95 00000000 0045578C HandledMain+0x000003F4
0045578C 00000000 0045343D HandledMain+0x000000EB
0045343D 00000000 0055567D WinMain+0x00000059
0055567D 00000000 7C816D4F fabs+0x00000191
7C816D4F 00000000 00000000 RegisterWaitForInputIdle+0x00000049
DUDE! :x
STOP!
VSMIT.
haha that one has been reported a billon times :roll: