Just got my base up with factory, service bay, & armoury when I got the dreaded crash & game aborted. Have located the log file which I will post below but not being a computer wizzard have no idea what it all means....sorry:
ERR |GLOBAL | ExceptionHandler:242 |16:08:45|2026248|---- Battlezone II Log File ----
ERR |GLOBAL | ExceptionHandler:242 |16:08:45|2026270|//=====================================================
ERR |GLOBAL | ExceptionHandler:242 |16:08:45|2026278|App version: Patch 1.3pb4 Jun 9 2008 22:18:35
ERR |GLOBAL | ExceptionHandler:242 |16:08:45|2026287|Exception code: C0000005 (ACCESS VIOLATION) READING from 00000350h
ERR |GLOBAL | ExceptionHandler:242 |16:08:45|2026295|Message : Exception
ERR |GLOBAL | ExceptionHandler:242 |16:08:45|2026303|Error occurred at 6/20/2008 16:08:46.
ERR |GLOBAL | ExceptionHandler:242 |16:08:45|2026312|C:\Program Files\Battlezone II\bzone.exe, run by Michael.
ERR |GLOBAL | ExceptionHandler:242 |16:08:45|2026320|2 processor(s), type 586.
ERR |GLOBAL | ExceptionHandler:242 |16:08:45|2026329|Process Memory : 1760 MB free out of 2048 MB total
ERR |GLOBAL | ExceptionHandler:242 |16:08:45|2026337|Physical memory: 1416 MB free out of 2048 MB total
ERR |GLOBAL | ExceptionHandler:242 |16:08:45|2026345|Page(swap) file: 3223 MB free out of 3944 MB total
ERR |GLOBAL | ExceptionHandler:242 |16:08:45|2026353|Fault address: 00426AC1 01:00025AC1 C:\Program Files\Battlezone II\bzone.exe
ERR |GLOBAL | ExceptionHandler:242 |16:08:45|2026362|
Registers:
ERR |GLOBAL | ExceptionHandler:242 |16:08:45|2026370|EAX:00000000
EBX:0DC9A780
ECX:06889C84
EDX:20801FB4
ESI:00000002
EDI:000FFFFF
ERR |GLOBAL | ExceptionHandler:242 |16:08:45|2026379|CS:EIP:001B:00426AC1
ERR |GLOBAL | ExceptionHandler:242 |16:08:45|2026386|SS:ESP:0023:022BFA1C EBP:022BFAA8
ERR |GLOBAL | ExceptionHandler:242 |16:08:45|2026395|DS:0023 ES:0023 FS:003B GS:0000
ERR |GLOBAL | ExceptionHandler:242 |16:08:45|2026404|Flags:00210206
ERR |GLOBAL | ExceptionHandler:242 |16:08:45|2026412|
Call stack:
ERR |GLOBAL | ExceptionHandler:242 |16:08:45|2026420|Address Return Function SourceFile
ERR |GLOBAL | ExceptionHandler:242 |16:08:45|2026502|00426AC1 00000000 0042BD30 Attacker::Execute+0x00000710
ERR |GLOBAL | ExceptionHandler:242 |16:08:45|2026522|0042BD30 00000000 004016D0 ExecuteSchedPlans+0x0000054C
ERR |GLOBAL | ExceptionHandler:242 |16:08:45|2026565|004016D0 00000000 00401F8C AiMission::Update+0x00000103
ERR |GLOBAL | ExceptionHandler:242 |16:08:45|2026588|00401F8C 00000000 00461261 AI_Update+0x00000006
ERR |GLOBAL | ExceptionHandler:242 |16:08:45|2026637|00461261 00000000 00461E0C MoveOneTurn+0x0000011E
ERR |GLOBAL | ExceptionHandler:242 |16:08:45|2026655|00461E0C 00000000 0056475F MissionHandler::State::RunState::Process+0x000003CC
ERR |GLOBAL | ExceptionHandler:242 |16:08:45|2026700|0056475F 00000000 0045F691 RunCodes::Process+0x000001BF
ERR |GLOBAL | ExceptionHandler:242 |16:08:45|2026747|0045F691 00000000 0056475F MissionHandler::Process+0x00000012
ERR |GLOBAL | ExceptionHandler:242 |16:08:45|2026762|0056475F 00000000 00564BD4 RunCodes::Process+0x000001BF
ERR |GLOBAL | ExceptionHandler:242 |16:08:45|2026794|00564BD4 00000000 00455A95 Main::MessagePump+0x00000064
ERR |GLOBAL | ExceptionHandler:242 |16:08:45|2026849|00455A95 00000000 0045578C HandledMain+0x000003F4
ERR |GLOBAL | ExceptionHandler:242 |16:08:45|2026871|0045578C 00000000 0045343D HandledMain+0x000000EB
ERR |GLOBAL | ExceptionHandler:242 |16:08:45|2026907|0045343D 00000000 0055567D WinMain+0x00000059
ERR |GLOBAL | ExceptionHandler:242 |16:08:46|2026960|0055567D 00000000 7C817067 fabs+0x00000191
ERR |GLOBAL | ExceptionHandler:242 |16:08:46|2026979|7C817067 00000000 00000000 RegisterWaitForInputIdle+0x00000049
ERR |GLOBAL | ExceptionHandler:242 |16:08:46|2026987|
0_o, um, that beith the AIP attacker execution AV.... it is common knowlegde to most now.... jsut didnt know the SP AIPS were effected aswell....
I also got my game crashed during "Payback" under PB4. In my case, my game crashed without any error message, no AV information, nothing.
I have no mods or additional files, just a vanilla BZ2 from an original game CD upgraded to PB3 first, and then to PB4.
The crash happend almost all the time when I was firing against the Archers that were pounding my base. I fired upon them, and when they exploded, the game was stuck. This is extremely frustrating.
Thankfully I was able to finish the mission, because I saved very frequently and in some opportuities the Archers exploded without freezing the program.
Quote from: sombragris on June 21, 2008, 05:45:19 PM
upgraded to PB3 first, and then to PB4.
Isnt that a very bad thing?
IIRC you should only install over a fresh 1.01 BZ2 install, but someone may know if the installer was created to install over pb3.
Mine was a clean fresh install BZ2 then patched straight to Pb4.
I also found that the SP missions from 'On Thin Ice' onwards were somewhat more difficult than the original SP missions!! In fact 'Counter Attack' mission when you are parachuted into the base I had to use the cheat code cause I could not hold my pools & for the first time the Scion Titans come at your base when you are struggling to build up units?? :| :roll:
Those Titans are triggered to attack by something you do, so do something different. :-)
You can install pb4 over any earlier version of bz2. It doesn't matter if it is 1.0, 1.1, 1.2, or an earlier version of 1.3. Heck my install has been downgraded to earlier versions of 1.3 then reupgraded to test versions newer than public beta 4.
The only thing you can't do is install 1.2 over 1.3.