This might be a minor one, but I will report it nonetheless because it might point to other issues.
On the first moments of Single Player Mission #13 Payback, the player is inside the Scion base, awaiting the arrival of the Scion leader with a ISDF force that includes two Walkers.
Since PB4, I noticed that the heads of the two Walkers swing uncontrollably and permanently up and down; this looks very ugly.
Additionally, after the havoc ensues, I am no longer given command of them. They simply get destroyed.
Thanks again for all the work in PB4... despite these minor hiccups, I see it as an improvement.
Thanks for reporting this. Others have noticed this as well (we're thinking that they are wearing their headphones :wink: ) , so this is good validation. Please keep the reports coming.
I have already reported the command bug to GSH and Commando and they are seeing what they can do before pb4a is released.
Oh, that, I always left them to die anyway. :-P
That or tell them to cover me while i left :D
Ditto, was too paranoid about being blown up. :P
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They don't permanently do it, they only do it until the dropship beside them takes off into the air.
that would be the 'lookat' bug
Yep, the 2 Attila's are headbangers. Supposed to stand at attention. Wrong attention though, geesh.
Long ago I managed to get one of those walkers safely out of the Scion base and temporarily helped me defend my rec right after I deployed it. No recollection what bz2 version or beta that was. I think somewhere in 1.3 it unfortunately reduced the walkers' health much further as they pop up on your menu during your retreat.