Battlezone Universe

Battlezone Universe => Archive Vault => Public 1.3 Beta 4 Archive => Topic started by: Helo on July 09, 2008, 10:01:34 AM

Title: Graphics Issue in Pb4
Post by: Helo on July 09, 2008, 10:01:34 AM
Hi, I installed the new Pb 4 a few days ago and I experienced severe FPS problems: After some buildings (Recycler,factory, extractor) and 5-6 units the FPS drop down to 12 or below when I look into their direction. The problme is, that I hadn´t these problems with the previous version Pb3 , where I never got such graphic problems. As I´ve read in the changelog that the graphics have been improved I adjusted my graphic options to a lower level, where I set Sky Details on Low level, particle effects also to low, antiso to zero and deactivated ECBM, but I didnt´t fixed the problem since it´s higly disturbing when you´re in a multiplayergame now. My system spec: AMD 4600+ Dual Core, 2GB Dual Ram, Geforce 7600GT. I truly hope someone can help me to get back to the graphic performance of Pb3.
Title: Re: Graphics Issue in Pb4
Post by: Steeveeo on July 09, 2008, 10:19:43 AM
roll back your video drivers to an earlier version, that seems to help out a lot to people experiencing graphics problems.
Title: Re: Graphics Issue in Pb4
Post by: Zero Angel on July 09, 2008, 11:02:05 AM
I had this problem too when playing a game on MPI:Ground Zero on PB4 (though i'm not sure if its specific to the map). I barely had any units at base, yet when I looked towards my own base (and this includes in an angle where the enemy base is behind me), my FPS dropped to slideshow levels before the game locked up, forcing me to hard reset my computer. I wasnt sure if this was a problem with WINE or not, but from previous experience it would only slideshow when the AI is doing severe overbuilding (ie: scavs), and I just happen to be looking at the location where the overbuild is extremely high. -- Not simply looking my own (relatively empty of units, but well built) base.
Title: Re: Graphics Issue in Pb4
Post by: Steeveeo on July 09, 2008, 11:36:31 AM
Oddly enough, I dont get any major FPS drops...but yet...I cannot find anything that works to fix this damned skydome error! Figures...
Title: Re: Graphics Issue in Pb4
Post by: Commando on July 09, 2008, 02:42:16 PM
If you have an Nvidia card and you have a fairly recent driver, you must set sky detail to NONE.  Not Low, Not HIGH, to NONE.  Otherwise your performance will eventually crap out and all textures will disappear.  This is Nvidia's fault and not BZ2's.
Title: Re: Graphics Issue in Pb4
Post by: Helo on July 09, 2008, 03:40:59 PM
Is there no other option than installing a recent driver, since I got other games i use to play :cry:
Title: Re: Graphics Issue in Pb4
Post by: Feared_1 on July 09, 2008, 10:16:59 PM
Quote from: Commando on July 09, 2008, 02:42:16 PM
If you have an Nvidia card and you have a fairly recent driver, you must set sky detail to NONE.  Not Low, Not HIGH, to NONE.  Otherwise your performance will eventually crap out and all textures will disappear.  This is Nvidia's fault and not BZ2's.
Title: Re: Graphics Issue in Pb4
Post by: Steeveeo on July 10, 2008, 12:09:03 AM
@commando&feared: he's not having the skydome error, he's having major FPS drops. And plus, LOW sky works well enough (except on two maps, and I think they're both USMC maps)

@helo: Dont install a recent driver, roll back to an older one.
Title: Re: Graphics Issue in Pb4
Post by: Helo on July 10, 2008, 01:02:45 AM
I posted this problem in the Nvidia forums in order to achieve better support for directx 6, and especially for Bz 2. Here´s the link so that anybody can complain too  :wink:   http://forums.nvidia.com/index.php?showtopic=72053
Title: Re: Graphics Issue in Pb4
Post by: Commando on July 10, 2008, 01:06:38 AM
Steevo, when my textures fail, my fps drops dramatically to a value less than 10.  If I leave sky details on high, I get fps dropping too which eventually leads to the texture issue.
Title: Re: Graphics Issue in Pb4
Post by: Steeveeo on July 10, 2008, 01:11:36 AM
Quote from: Commando on July 10, 2008, 01:06:38 AM
Steevo, when my textures fail, my fps drops dramatically to a value less than 10.  If I leave sky details on high, I get fps dropping too which eventually leads to the texture issue.
He said he tried that in the first post and it didnt help.

And stop spelling my name wrong :P
Title: Re: Graphics Issue in Pb4
Post by: Commando on July 10, 2008, 01:18:49 AM
Yeah, he said in the chatroom that he tried it and it didn't help.

I'm having him try the following.

MainThreadAffinityMask = 1
NetworkThreadAffinityMask = 1
OggDecodeThreadAffinityMask = 1

Not sure if it will help him or not.  If not, I'll have him try /nodxt. 

I know the sky detail will my my fps suck before causing the game to die completely which is why I suspected it.
Title: Re: Graphics Issue in Pb4
Post by: Commando on July 10, 2008, 01:34:33 AM
Helo said /nodxt helped out a lot.  Not sure why considering he has a recent video card.
Title: Re: Graphics Issue in Pb4
Post by: Helo on July 10, 2008, 01:53:13 AM
Unfortunately in one game the FPS didn´t drop below 40 ( mass of objects where placed in the game) whereas in another game the FPS were at 9 while facing a scion recycler and 2 units.