okay no actual mods(unless their odf files count) i was playing Ia: Ground Zero i went into the editor and put in a couple Core drones in a clearing about 5000 metres away.
I was watching the radar and all of a sudden the robots spread out and come my way when they get to me they act like they want to fire then i get a AV ingame..---- Battlezone II Log File ----
//=====================================================
App version: Patch 1.3pb4 EDITOR Jun 9 2008 22:21:16
Exception code: C0000096 PRIV_INSTRUCTION
Message : Exception
Error occurred at 8/1/2008 18:32:44.
C:\New Clean Battlezone II\BZ2Edit.exe, run by Craig.
1 processor(s), type 586.
Process Memory : 1773 MB free out of 2048 MB total
Physical memory: 292 MB free out of 1024 MB total
Page(swap) file: 1890 MB free out of 2462 MB total
Fault address: 0D56AD49 228EE70:005AFA34
Registers:
EAX:0E7C4998
EBX:0D56BEF0
ECX:0E7C4998
EDX:005C6874
ESI:0228F9C8
EDI:0228FA08
CS:EIP:001B:0D56AD49
SS:ESP:0023:0228F98C EBP:0228FAD4
DS:0023 ES:0023 FS:003B GS:0000
Flags:00210246
Call stack:
Address Return Function SourceFile
0D56AD49 00000000 004E9E4F 0000:00000000
004E9E4F 00000000 0046C17A ENTITY::SimulateAllLocal+0x00000151
0046C17A 00000000 0046CCEB MoveOneTurn+0x00000113
0046CCEB 00000000 0057CF20 MissionHandler::State::RunState::Process+0x000003BE
0057CF20 00000000 0046A5F1 RunCodes::Process+0x0000019F
0046A5F1 00000000 0057CF20 MissionHandler::Process+0x00000011
0057CF20 00000000 0057C941 RunCodes::Process+0x0000019F
0057C941 00000000 00455EED Main::MessagePump+0x0000004A
00455EED 00000000 00455BD7 HandledMain+0x00000444
00455BD7 00000000 00453701 HandledMain+0x0000012E
00453701 00000000 0058D126 WinMain+0x00000059
0058D126 00000000 7C817067 memset+0x00000192
7C817067 00000000 00000000 RegisterWaitForInputIdle+0x00000049
help guys?
Yup, that is indeed a new one.
i don't understand it.... i'll have to test the sit. more... there was at least 8 robots.... right when they turned toward me i got the AV hmmmmmm :|
ok i saved before the AV it seems to happen when the robot trys to fire.... so if anyone would like to take a look at this just pm me..
and i'll upload the sav. file :-D
waht IS the core drone gun? Laser?
the one im talking about is a modded version of the core drone..i check the odf file..
weapons list for the robot..
weaponMask = 00011
weaponHard1 = "HP_ROCKET_1"
weaponName1 = "gmegallo"
weaponAssault1 = 0
weaponHard2 = "HP_ROCKET_2"
weaponName2 = "gmegallo"
weaponAssault2 = 0
weaponHard3 = "HP_SPECIAL_1"
weaponName3 = "gaiforce"
weaponAssault3 = 0
weaponHard4 = "HP_SHIELD_1"
weaponName4 = "gshield"
weaponAssault4 = 0
im thinking the "gmegallo" is the problem it shoots 30 rockets (or more) in a long burst...and the graphics of the shot rockets are "stuck" in place even as the rockets move on...
ugh screw it i'll just delete the odf file! :wink: