Battlezone Universe

Battlezone Universe => Archive Vault => Public 1.3 Beta 4 Archive => Topic started by: Dark Scion Soldier on August 01, 2008, 11:39:59 PM

Title: i have never seen this AV before....
Post by: Dark Scion Soldier on August 01, 2008, 11:39:59 PM
okay no actual mods(unless their odf files count) i was playing Ia: Ground Zero i went into the editor and put in a couple Core drones  in a clearing about 5000 metres away.
I was watching the radar and all of a sudden the robots spread out and come my way when they get to me they act like they want to fire then i get a AV ingame..---- Battlezone II Log File ----
//=====================================================
App version: Patch 1.3pb4 EDITOR Jun  9 2008 22:21:16
Exception code: C0000096 PRIV_INSTRUCTION
Message :  Exception
Error occurred at 8/1/2008 18:32:44.
C:\New Clean Battlezone II\BZ2Edit.exe, run by Craig.
1 processor(s), type 586.
Process Memory :   1773 MB free out of   2048 MB total
Physical memory:    292 MB free out of   1024 MB total
Page(swap) file:   1890 MB free out of   2462 MB total
Fault address:  0D56AD49 228EE70:005AFA34

Registers:
EAX:0E7C4998
EBX:0D56BEF0
ECX:0E7C4998
EDX:005C6874
ESI:0228F9C8
EDI:0228FA08
CS:EIP:001B:0D56AD49
SS:ESP:0023:0228F98C  EBP:0228FAD4
DS:0023  ES:0023  FS:003B  GS:0000
Flags:00210246

Call stack:
Address   Return    Function            SourceFile
0D56AD49  00000000  004E9E4F   0000:00000000
004E9E4F  00000000  0046C17A  ENTITY::SimulateAllLocal+0x00000151
0046C17A  00000000  0046CCEB  MoveOneTurn+0x00000113
0046CCEB  00000000  0057CF20  MissionHandler::State::RunState::Process+0x000003BE
0057CF20  00000000  0046A5F1  RunCodes::Process+0x0000019F
0046A5F1  00000000  0057CF20  MissionHandler::Process+0x00000011
0057CF20  00000000  0057C941  RunCodes::Process+0x0000019F
0057C941  00000000  00455EED  Main::MessagePump+0x0000004A
00455EED  00000000  00455BD7  HandledMain+0x00000444
00455BD7  00000000  00453701  HandledMain+0x0000012E
00453701  00000000  0058D126  WinMain+0x00000059
0058D126  00000000  7C817067  memset+0x00000192
7C817067  00000000  00000000  RegisterWaitForInputIdle+0x00000049

help guys?
Title: Re: i have never seen this AV before....
Post by: Steeveeo on August 02, 2008, 12:13:41 AM
Yup, that is indeed a new one.
Title: Re: i have never seen this AV before....
Post by: Dark Scion Soldier on August 02, 2008, 12:50:40 AM
i don't understand it.... i'll have to test the sit. more... there was at least 8 robots.... right when they turned toward me i got the AV hmmmmmm :|
Title: Re: i have never seen this AV before....
Post by: Dark Scion Soldier on August 02, 2008, 01:04:45 AM
ok i saved before the AV it seems to happen when the  robot trys to fire.... so if anyone would like to take a look at this just pm me..
and i'll upload the sav. file  :-D
Title: Re: i have never seen this AV before....
Post by: Warfreak on August 03, 2008, 12:49:38 AM
waht IS the core drone gun? Laser?
Title: Re: i have never seen this AV before....
Post by: Dark Scion Soldier on August 03, 2008, 01:40:31 AM
the one im talking about is a modded version of the core drone..i check the odf file..
Title: Re: i have never seen this AV before....
Post by: Dark Scion Soldier on August 03, 2008, 01:47:37 AM
weapons list for the robot..


weaponMask = 00011
weaponHard1 = "HP_ROCKET_1"
weaponName1 = "gmegallo"
weaponAssault1 = 0
weaponHard2 = "HP_ROCKET_2"
weaponName2 = "gmegallo"
weaponAssault2 = 0
weaponHard3 = "HP_SPECIAL_1"
weaponName3 = "gaiforce"
weaponAssault3 = 0
weaponHard4 = "HP_SHIELD_1"
weaponName4 = "gshield"
weaponAssault4 = 0

im thinking the "gmegallo" is the problem it shoots 30 rockets (or more) in a long burst...and the graphics of the shot rockets are "stuck" in place even as the rockets move on...
Title: Re: i have never seen this AV before....
Post by: Dark Scion Soldier on August 05, 2008, 09:40:19 PM
ugh screw it i'll just delete the odf file! :wink: