Battlezone Universe

Battlezone Universe => Battlezone 2 => Topic started by: foxtrot on August 07, 2008, 08:03:03 AM

Title: newbie bzn file question
Post by: foxtrot on August 07, 2008, 08:03:03 AM
What program do i use to open up and change things in this file?
Title: Re: newbie bzn file question
Post by: Steeveeo on August 07, 2008, 08:04:54 AM
Notepad...if the map was saved in Ascii format.
Title: Re: newbie bzn file question
Post by: bigbadbogie on August 07, 2008, 08:54:17 AM
Binary ones look like rubbish code... ASCII can be edited in notepad.
Title: Re: newbie bzn file question
Post by: Feared_1 on August 07, 2008, 12:14:39 PM
Woah, wait. You can edit that file? All this time I didn't know that?

Quote from: Steeveeo on August 07, 2008, 08:04:54 AM
Notepad...if the map was saved in Ascii format.

How do you do THAT?


EDIT: Hmm, I just opened GroundI.bzn and it worked. That's quite stunning for me. :) I really had no idea you could edit that in Notepad.
Title: Re: newbie bzn file question
Post by: shane ward on August 07, 2008, 12:36:37 PM
Watch what you edit, you could make the bzn file unplayable.. Best use the ingame editor.
Title: Re: newbie bzn file question
Post by: AcneVulgaris on August 07, 2008, 07:00:58 PM
Oh what fun is that?  How can you really learn about something without breaking it?
Title: Re: newbie bzn file question
Post by: bigbadbogie on August 07, 2008, 09:55:00 PM
You can only change small details before you break the file... be very careful.
Title: Re: newbie bzn file question
Post by: GreenHeart on August 07, 2008, 10:19:14 PM
In pb4a, the ascii format don't have any problems with spaces & is the best recommended format to use for online usage since its less likly to be corrupted.    When saving an old bzn file save under the same format it was already in to be sure nothing gets messed up.
Title: Re: newbie bzn file question
Post by: foxtrot on August 08, 2008, 09:33:35 AM
ascii format? i dont understand how to change these things in the file looks like some sort of alien language. :-D :?
Title: Re: newbie bzn file question
Post by: lucky_foot on August 08, 2008, 12:54:47 PM
That means the file you opened is in binary.

Load your map in the BZeditor, hit the save button (not ctrl+S, but the button in the right hand side and choose ASCII. The next time you open it, it should not be in binary.)
Title: Re: newbie bzn file question
Post by: foxtrot on August 09, 2008, 08:58:48 AM
Oops i forgot to mention i have battlezone 1 if that makes a difference :oops:.I loaded up bz editor in battlezone and the only thing i got was me in the tank with no buildings.
Title: Re: newbie bzn file question
Post by: Avatar on August 09, 2008, 03:39:21 PM
*huh*  snort...   wazzzat?

That woke me up...  :)   

BZ1 is a different animal as far as the BZN goes in that YOU don't have the option to save in Ascii format.  I wrote a utility that lets you tweak some things, called BZNEditor or "NED" for short, like ammo/hull/names/pilots/paths, things like that. 

Look for it on the BZ1 web sites, it's still around.

-Av-

Title: Re: newbie bzn file question battlezone 1.4
Post by: foxtrot on August 10, 2008, 09:47:05 AM
I found bzneditor and i installed it and opened up bzn file i can't change things it says:Stock ODF's are not viewable as they are stored in compressed form within the game itself.  You may LOAD it if you have the ODFED copy. I tried the odf editor but nothing comes up.