a couple of quick things anyone should be abel to answer for me:
1) does ordnance collide with the object it originated from?
2) if i apply a negative shot radius to ordnance in PB4a, if it hits a target, will it go through it and damage that and another target if its in range? thanks
1: Yes but not as it leaves usually.
2: "Pulse" class is the only thing that behaves like that now.
"insert coarse slang"
the first bit is fine, i just have a tank designs with a rocket pod on one side, didnt want it to hit the collisions sphere as it left...
hmm, could a make a current bullet a makeshift pulse class to simulate a bullet? its for a high-powered AP chain gun?
pulse is same as bulllet but damage will be done by explosion. kinda hard to calibrate right...