Battlezone Universe

Battlezone Universe => Battlezone 2 => Maps and Modding => Topic started by: shane ward on September 19, 2008, 09:39:12 PM

Title: Console AIP Lookup.
Post by: shane ward on September 19, 2008, 09:39:12 PM
I can't remember where I have seen this mentioned in a topic before, I remember seeing it but in 2 hours searching I cannot find it again..

Can someone tell me the command that can be typed into the console to bring up the AIP data, Someone posted this before, but I cannot find it.


Shane
Title: Re: Console AIP Lookup.
Post by: Steeveeo on September 19, 2008, 09:46:02 PM
game.debugaip
Title: Re: Console AIP Lookup.
Post by: shane ward on September 20, 2008, 12:06:05 AM
thanks for that,

Shane
Title: Re: Console AIP Lookup.
Post by: Steeveeo on September 20, 2008, 01:10:37 AM
No problem 8-)
Title: Re: Console AIP Lookup.
Post by: Red Devil on September 20, 2008, 03:04:01 AM
There's also this:


- Fix for mantis #61 - added console variable game.aipdebugteam,
defaulting to -1, which is what team is shown. If this value is < 0,
then all AIPs are allowed to submit values. (IA defaults to team 5 for
the CPU, MPI defaults to team 6, so -1 would work for both). If the
value is > 0, then items from that team, and that team only, will be
shown. This should have no effect on file logging of AIPs, just the
onscreen display. [NM]

Example: game.aipdebugteam 11
Title: Re: Console AIP Lookup.
Post by: shane ward on September 20, 2008, 10:50:06 AM
Does that work for bz2 v1.3 pb3?
Title: Re: Console AIP Lookup.
Post by: Red Devil on September 20, 2008, 04:41:03 PM
Nnnnope!