well there you go, do mines support animations? any of them?
If they don't you can always tap an animated object to it.
As far as I know, only three objects support looping animations.
1. Extractors
2. Power Generators
3. Scavengers, as of 1.3
I wish everything, including vehicles, supported looping animations, but unfortunately that is not the case.
With dll support, anything can do a looping animation.
You could also use emitters and draw_geom to make it 'look' animated.
yes, (thought i posted here already)
Make a geom render that can spin and move continuously in a certian direction for X seconds (rolling ball?)
Etc