Hi!
Anyone know the reason for this error? I'm developing Cerberi Revenge using 1.3pb4a and it's Mission #4 that's giving me the trouble.
ERR |GLOBAL | ExceptionHandler:244 |20:59:54|91658 |CS:EIP:001B:004CFA2E
ERR |GLOBAL | ExceptionHandler:244 |20:59:54|91667 |SS:ESP:0023:022EFB90 EBP:022EFCF8
ERR |GLOBAL | ExceptionHandler:244 |20:59:54|91675 |DS:0023 ES:0023 FS:003B GS:0000
ERR |GLOBAL | ExceptionHandler:244 |20:59:54|91684 |Flags:00210297
ERR |GLOBAL | ExceptionHandler:244 |20:59:54|91692 |
Call stack:
ERR |GLOBAL | ExceptionHandler:244 |20:59:54|91700 |Address Return Function SourceFile
ERR |GLOBAL | ExceptionHandler:244 |20:59:55|91787 |004CFA2E 00000000 00496419 GroupPanel::ObjectChange+0x00000006
ERR |GLOBAL | ExceptionHandler:244 |20:59:55|91848 |00496419 00000000 0048F643 GameObjectEvent::Send+0x00000018
ERR |GLOBAL | ExceptionHandler:244 |20:59:55|91898 |0048F643 00000000 0049603A GameObject::SetTeam+0x00000033
ERR |GLOBAL | ExceptionHandler:244 |20:59:55|91934 |0049603A 00000000 00490DBB GameObjectClass::Build+0x0000003B
ERR |GLOBAL | ExceptionHandler:244 |20:59:55|91998 |00490DBB 00000000 0051B693 GameObject::LoadAll+0x00000481
ERR |GLOBAL | ExceptionHandler:244 |20:59:55|92066 |0051B693 00000000 0051B2DB LoadGame+0x000002B3
ERR |GLOBAL | ExceptionHandler:244 |20:59:55|92085 |0051B2DB 00000000 00465986 LoadGame+0x000000AD
ERR |GLOBAL | ExceptionHandler:244 |20:59:55|92141 |00465986 00000000 0057DDAF InitHandler::Process+0x00000332
ERR |GLOBAL | ExceptionHandler:244 |20:59:55|92183 |0057DDAF 00000000 0057D8B4 RunCodes::Process+0x000001BF
ERR |GLOBAL | ExceptionHandler:244 |20:59:55|92226 |0057D8B4 00000000 0045B598 Main::MessagePump+0x00000064
ERR |GLOBAL | ExceptionHandler:244 |20:59:55|92259 |0045B598 00000000 0045B28D HandledMain+0x000003F6
ERR |GLOBAL | ExceptionHandler:244 |20:59:55|92275 |0045B28D 00000000 00458BC8 HandledMain+0x000000EB
ERR |GLOBAL | ExceptionHandler:244 |20:59:55|92319 |00458BC8 00000000 0056DBFD WinMain+0x00000059
ERR |GLOBAL | ExceptionHandler:244 |20:59:55|92362 |0056DBFD 00000000 7C816FD7 fabs+0x00000191
ERR |GLOBAL | ExceptionHandler:244 |20:59:55|92376 |7C816FD7 00000000 00000000 RegisterWaitForInputIdle+0x00000049
ERR |GLOBAL | ExceptionHandler:244 |20:59:55|92384 |
When and how does it happen? That could possibly mean 20 different things.
Dang, Thought that information was posted (After five years here I should know how to properly post a bug report :D)
Simply happens when I launch the Fourth mission either by run command or from the single player menu, it loads everything until it hit's the object's and then crashes to that error.
What if you launch with the noscript command line or after removing the DLL?
It might help diagnose the problem through process of elimination.
no script command. Keep forgetting about that one. Will do.
It could mean that something preplaced on the map is either missing or has been changed to another object class.
If you saved it in ASCII format, it might be an idea to look through it in notepad.
The position on the loading bar when the game crashes may help you narrow down the location of your problem in the ASCII file.
Never thought of that. :: crosses fingers :: I hope it was saved in ASCII. :D
Hey,
Update on the bug error here. I gave you the wrong stuff from the log. A window pops open when it crashes with the bug information (funny I never realized that).
Here's what it said:
---- Battlezone II Log File ----
//=====================================================
App version: Patch 1.3pb4a Aug 4 2008 12:08:55
Windows version: Windows Version: 5.1.2600 'Service Pack 2' PlatformID=2
Last few battlezone.log lines (may or may not be relevant):
DIAG|GLOBAL | ParameterDB:208 |15:52:14|13516 |Last few opened ODFs:
ERR |GLOBAL | ConsoleHelper:30 |15:52:14|13516 |ERROR - could not find 'StatsPanel.ColumnTitle0'. Please fix custom .cfg!
DIAG|GLOBAL | ParameterDB:208 |15:52:14|13516 |Last few opened ODFs:
DIAG|GLOBAL | MissionHandler:1432 |15:52:14|13516 |Expanded game UI file of 'bzgame_keys_640x480.cfg' not found. Using default of 'bzgame_keys.cfg'
(done)
Exception code: C0000005 (ACCESS VIOLATION) READING from 00000F34h
Message : Exception
Error occurred at 11/1/2008 15:52:16.
C:\Battlezone II-14a\bzone.exe, run by Compaq_Administrator.
1 processor(s), type 586.
Process Memory : 1793 MB free out of 2048 MB total
Physical memory: 532 MB free out of 959 MB total
Page(swap) file: 1207 MB free out of 1545 MB total
Fault address: 004CFA2E 01:000CEA2E C:\Battlezone II-14a\bzone.exe
Registers:
EAX:00000000
EBX:0B5BA8E0
ECX:0B5BA8E0
EDX:06D2F028
ESI:06B63CF0
EDI:00D607E8
CS:EIP:001B:004CFA2E
SS:ESP:0023:022EFB90 EBP:022EFCF8
DS:0023 ES:0023 FS:003B GS:0000
Flags:00210297
Call stack:
Address Return Function SourceFile
004CFA2E 00000000 00496419 GroupPanel::ObjectChange+0x00000006
00496419 00000000 0048F643 GameObjectEvent::Send+0x00000018
0048F643 00000000 0049603A GameObject::SetTeam+0x00000033
0049603A 00000000 00490DBB GameObjectClass::Build+0x0000003B
00490DBB 00000000 0051B693 GameObject::LoadAll+0x00000481
0051B693 00000000 0051B2DB LoadGame+0x000002B3
0051B2DB 00000000 00465986 LoadGame+0x000000AD
00465986 00000000 0057DDAF InitHandler::Process+0x00000332
0057DDAF 00000000 0057D8B4 RunCodes::Process+0x000001BF
0057D8B4 00000000 0045B598 Main::MessagePump+0x00000064
0045B598 00000000 0045B28D HandledMain+0x000003F6
0045B28D 00000000 00458BC8 HandledMain+0x000000EB
00458BC8 00000000 0056DBFD WinMain+0x00000059
0056DBFD 00000000 7C816FD7 fabs+0x00000191
7C816FD7 00000000 00000000 RegisterWaitForInputIdle+0x00000049
does this help anyone recognize the bug cause going through the .bzn file I couldn't find anything wrong.
Looks like the same info to me. What we normally look at is the 'stack'.
From the last few lines of the log it also included I think you need to throw out all your custom CFGs, at least for now.
Okay Doke.