Battlezone Universe

Battlezone Universe => Battlezone 2 => Maps and Modding => Topic started by: bigbadbogie on November 01, 2008, 12:30:18 AM

Title: Flying in 1.3
Post by: bigbadbogie on November 01, 2008, 12:30:18 AM
Ok - I have seriously had it with this tension now.

I just spent a few hours testing out this: http://files.filefront.com/hoveringzip/;12215903;/fileinfo.html (http://files.filefront.com/hoveringzip/;12215903;/fileinfo.html)

Please, for the love of god stop this crazy bickering and test it. I am talking to everyone!!
Title: Re: Flying in 1.3
Post by: General BlackDragon on November 01, 2008, 01:01:59 AM
it doesnt take me to anything, just to the home page?
Title: Re: Flying in 1.3
Post by: bigbadbogie on November 01, 2008, 01:03:56 AM
Sorry, should work now.
Title: Re: Flying in 1.3
Post by: Angstromicus on November 01, 2008, 01:17:18 AM
I can't seem to get it to work, at least not in the sense of 1.2 flying. It's impossible. I have made some of the most ridiculously mobile craft to have fun with, yet, as soon as I tilt the craft in order to fly upwards, these highly-advanced, highly-versatile, and nearly indestructible craft mysteriously experience engine failure so that they can not accelerate in any direction (except for radial acceleration (aka rotation)). So, flying in the 1.2 sense is impossible in 1.3.

I could almost argue that the disabling of flight in such a way is quite tacky and unrealistic. It's extremely annoying when I become as helpless as a kitten while I'm trying to do aerial maneuvers with these custom craft. But, I digress. It has been deemed that no hover craft, no matter how primitive or how advanced, succumbs to inexplicable engine failure when rotating too far. So, I could argue, but it would be meaningless - and actually counter-productive. In fact, I think I did a little arguing there... I better stop now.
Title: Re: Flying in 1.3
Post by: TheJamsh on November 01, 2008, 01:23:39 AM
lol, you strange one :)
Title: Re: Flying in 1.3
Post by: bigbadbogie on November 01, 2008, 01:24:40 AM
Keep mouse3 pressed and you have unlimited reverse thrust - even in the air.

(http://www.freewebs.com/bigbadbogie/1-3hovering.jpg)
Title: Re: Flying in 1.3
Post by: Axeminister on November 01, 2008, 02:10:35 AM
Please don't bring this here. Here we talk about 1.3 and furthering the advancement of bz2. Elsewhere they can talk 1.2. Like bz2maps. Besides you'll never make them happy. Once they get flying they'll complain about not alt-tabbing or some other thing. Let them complain all they want. I flew the first 4 years and the last five I haven't, i don't miss it. Another thing I haven't done near as much is lock up my pc like 1.2 does. They have modders there too, if they want to make a patch let them call EA/Activision/Atari or whoever and see how far they get. Keep the devs happy.
Title: Re: Flying in 1.3
Post by: bigbadbogie on November 01, 2008, 02:20:24 AM
I have enabled flying in 1.3 now, and you are telling me to stop?

This could possibly end the years of flaming between 1.3 and 1.2 supporters.
Title: Re: Flying in 1.3
Post by: Feared_1 on November 01, 2008, 02:29:38 AM
It could, but here are a few problems (I'm bringing these up from a 1.2 standpoint):

1. Your special HP is used up.
2. You have to cycle through weapons in order to switch from FAF to Minigun in a tense fight. That could prove to be quite a problem.
3. You can only hover while looking down, not to the side or up.
4. If you want to fight in mid air, you have to hold down two buttons at once.

Thank you for the effort, I know many 1.2 players would appreciate it as well. The simple fact is without flying exactly the way they want it, it wont work.

Again, great job, and thank you for taking interest!
Title: Re: Flying in 1.3
Post by: bigbadbogie on November 01, 2008, 02:33:44 AM
True, the special HP is used, but you can fight in midair. Holding the mouse3 button in 1.3pb4a will activate the special, regardless of which weapon is selected. You can fly and use the minigun at the same time.

I know that it only works when you are looking down, but isn't that how it works in 1.2?

EDIT: I just checked and you are right, you can hover left, right and up. I can edit the weapon to make you fly pointing up, but not to the left or right unfortunately.

Still, it is better than before... right?
Title: Re: Flying in 1.3
Post by: Feared_1 on November 01, 2008, 02:47:13 AM
Yes you can use the middle button, but the problem would be holding down Mouse3 to hover and Mouse1 to fire (and even Mouse2 to switch weapons). Maybe make it something you could toggle on/off?

It's better than before to vets, but I can't quite say the same for 1.3 players.
Title: Re: Flying in 1.3
Post by: bigbadbogie on November 01, 2008, 02:49:36 AM
You can rebind the special fire key to any other unused key from the options menu.
Title: Re: Flying in 1.3
Post by: Zero Angel on November 01, 2008, 10:04:50 AM
Quote from: Feared_1 on November 01, 2008, 02:29:38 AM
It could, but here are a few problems (I'm bringing these up from a 1.2 standpoint):

1. Your special HP is used up.
2. You have to cycle through weapons in order to switch from FAF to Minigun in a tense fight. That could prove to be quite a problem.
3. You can only hover while looking down, not to the side or up.
4. If you want to fight in mid air, you have to hold down two buttons at once.

Thank you for the effort, I know many 1.2 players would appreciate it as well. The simple fact is without flying exactly the way they want it, it wont work.

Again, great job, and thank you for taking interest!

Feared, have you tried setting your scroll wheel up/down as change weapons? It gets rid of most of these concerns.
Title: Re: Flying in 1.3
Post by: Ego - Nikolas on November 01, 2008, 12:20:30 PM
Quote from: Feared_1 on November 01, 2008, 02:47:13 AM
Yes you can use the middle button, but the problem would be holding down Mouse3 to hover and Mouse1 to fire (and even Mouse2 to switch weapons). Maybe make it something you could toggle on/off?

It's better than before to vets, but I can't quite say the same for 1.3 players.

Im using mid mouse button to minimize all windows...
Title: Re: Flying in 1.3
Post by: Ego - Nikolas on November 01, 2008, 12:24:53 PM
Quote from: Axeminister on November 01, 2008, 02:10:35 AM
Please don't bring this here. Here we talk about 1.3 and furthering the advancement of bz2. Elsewhere they can talk 1.2. Like bz2maps. Besides you'll never make them happy. Once they get flying they'll complain about not alt-tabbing or some other thing. Let them complain all they want. I flew the first 4 years and the last five I haven't, i don't miss it. Another thing I haven't done near as much is lock up my pc like 1.2 does. They have modders there too, if they want to make a patch let them call EA/Activision/Atari or whoever and see how far they get. Keep the devs happy.

I made posible to bzu and bz2maps work thogether as never before, and in bz2maps are 1.3 moderators who can stop flaming abaut bz2 t self.
IM not supporting any flamings in bz2maps, yes opinions i do but not flaming.

Title: Re: Flying in 1.3
Post by: Warfreak on November 01, 2008, 03:09:47 PM
Quote from: Axeminister on November 01, 2008, 02:10:35 AM
Here we talk about 1.3 and furthering the advancement of bz2.

Um, Axe.... no. That is the 1.3 part of the forums, THIS is the BATTLEZONE 2 section. all versions, all languages, and certainly all opinions.

This is a great effort Boogie. (but wasnt commando trying to do this already?) If the vets like it, more power to the community. If not, it will be fun as hell for me to use anyway.  :-D
Title: Re: Flying in 1.3
Post by: Feared_1 on November 01, 2008, 06:34:03 PM
Quote from: Zero Angel on November 01, 2008, 10:04:50 AM
Feared, have you tried setting your scroll wheel up/down as change weapons? It gets rid of most of these concerns.

I was never able to get used to that :P

Is that what everyone uses? I'm not sure what other people use. Maybe it is possible.
Title: Re: Flying in 1.3
Post by: Nielk1 on November 01, 2008, 07:25:36 PM
Did EGO really come over here and flame bait us claiming we flame about 1.3 on bz2maps and that he made the relations between bzu and bz2maps better (he made them worse). Give it a god damn rest. Just shut up and stop trying to bait us into your strange upside down world.

I suggest that from now on, every post ego makes trying to bait us goes completely ignored. I know I didn't ignore this one, but it just pisses me off that he goes around saying we do things we do not.

Even I will ignore the hoot he starts (not easy), so hopefully we can finally get this to drop.


As for the flying special, quite comically, I already suggested that months ago, but got the same list of issues from F1 so I never implemented it.
Title: Re: Flying in 1.3
Post by: Zero Angel on November 01, 2008, 07:54:31 PM
Quote from: Feared_1 on November 01, 2008, 06:34:03 PM
I was never able to get used to that :P

Is that what everyone uses? I'm not sure what other people use. Maybe it is possible.
Really? I find it super handy, esp on tanks. I just keep my middle finger on the scrollwheel instead of the right mouse button and do a quick up/down flip when firing mini/fafs or blast/chains. Works awesomely. :)
Title: Re: Flying in 1.3
Post by: bigbadbogie on November 01, 2008, 09:11:33 PM
Quote from: Ego - Nikolas on November 01, 2008, 12:20:30 PM
Im using mid mouse button to minimize all windows...

Rebind it from the options menu then.
Title: Re: Flying in 1.3
Post by: Steeveeo on November 01, 2008, 10:25:52 PM
Quote from: Feared_1 on November 01, 2008, 06:34:03 PM
I was never able to get used to that :P

Is that what everyone uses? I'm not sure what other people use. Maybe it is possible.

I have a nice wireless that has 5 buttons (a tilting scroll wheel adds two more to the 3 standard):

Left Button: Fire Selected Weapons
Middle Button: Fire Special Weapon
Left Tilt: PageUp, unbound, but I could find a use for it.
Right Tilt: PageDown, same as above.
Right Button: Jumpjets.

This mouse is actually pretty nice to search the web with, as I can tilt left or right to jump up or down, or just scroll normally.
Title: Re: Flying in 1.3
Post by: TheJamsh on November 01, 2008, 11:40:42 PM
you have to go and rub it in dont you :P. about youre sooper gaming powerhouse machine...
Title: Re: Flying in 1.3
Post by: SkyNET on November 02, 2008, 12:07:44 AM
If it hasn't been mentioned, why not include this in an official 1.3 recy variant? That would make it easier for people who want to hover to play 1.3. I'm pretty sure there's already variants with 1.2 style physics. I'm sure losing a special weapon isn't a bad compromise.
Title: Re: Flying in 1.3
Post by: Steeveeo on November 02, 2008, 01:46:27 AM
Quote from: SkyNET on November 02, 2008, 12:07:44 AM
If it hasn't been mentioned, why not include this in an official 1.3 recy variant? That would make it easier for people who want to hover to play 1.3. I'm pretty sure there's already variants with 1.2 style physics. I'm sure losing a special weapon isn't a bad compromise.
Too bad Commando's 1.2 scouts are missing weapons (IIRC they only have a gun, like an empty).
Title: Re: Flying in 1.3
Post by: SkyNET on November 02, 2008, 07:26:05 PM
Huh. Well that shouldn't be, scouts need their FAFs :P

Anyway, I think this should be included in a variant, mixed with 1.2 style assets.
Title: Re: Flying in 1.3
Post by: bigbadbogie on November 03, 2008, 12:32:37 AM
Yeah - Commandos 1.2 variant is ideal for that.
Title: Re: Flying in 1.3
Post by: SkyNET on November 03, 2008, 01:15:04 AM
Quote from: Steeveeo on November 02, 2008, 01:46:27 AM
Too bad Commando's 1.2 scouts are missing weapons (IIRC they only have a gun, like an empty).

I could do without a special BBB, but not my rockets :P
Title: Re: Flying in 1.3
Post by: bigbadbogie on November 03, 2008, 01:47:37 AM
I always thought FAFs were a waste of ammo, use shadowers instead.
Title: Re: Flying in 1.3
Post by: SkyNET on November 03, 2008, 02:20:42 AM
FAF doesn't require a lock though, so it's quicker if your comp sucks :P

Can't use shads without a rocket HP anyway.
Title: Re: Flying in 1.3
Post by: bigbadbogie on November 03, 2008, 02:32:33 AM
Who said you will lose the rocket HP?
Title: Re: Flying in 1.3
Post by: Nielk1 on November 03, 2008, 02:33:22 AM
Quote from: Steeveeo on November 02, 2008, 01:46:27 AM
Too bad Commando's 1.2 scouts are missing weapons (IIRC they only have a gun, like an empty).
Title: Re: Flying in 1.3
Post by: bigbadbogie on November 03, 2008, 02:55:02 AM
You can calculate how many seconds that would take to fix on 1 finger.
Title: Re: Flying in 1.3
Post by: AHadley on November 03, 2008, 07:40:56 AM
Yeah, even I can count that high, and even I can fix that!

Hopefully I won't AV the game and screw up the scout.
Title: Re: Flying in 1.3
Post by: bigbadbogie on November 03, 2008, 08:59:34 AM
Practice makes perfect Mr Hadley.
Title: Re: Flying in 1.3
Post by: SkyNET on November 03, 2008, 03:13:17 PM
You gotta break a few eggs to make an omlette.

But really, recy variants are easy, just tedious.