Here are two questions I would like answered. They are both probably fairly dumb ones to be asking but I'm new to map editing and to Battlezone Universe, so I'm asking them anyway.
Q1: How do you make 3 commander+ maps? Is it as simple as placing three (or more) sets of spawn points?
Q2: Is there any possible way to get perfect circles on a very large scale (i.e. too large for the brush)? What about other shapes (triangles etc.)?
A1: 3 spawn points on team zero & set the dll to 'strategy02.dll' no quotes. go look at stock maps for examples.
A2: Map :: Winter Map Tutorial (http://www.bzcommand.com/forum/index.php?page=50)
Quote from: Darkplanet01 on November 05, 2008, 04:48:51 AM
Here are two questions I would like answered. They are both probably fairly dumb ones to be asking but I'm new to map editing and to Battlezone Universe, so I'm asking them anyway.
Q1: How do you make 3 commander+ maps? Is it as simple as placing three (or more) sets of spawn points?
Q2: Is there any possible way to get perfect circles on a very large scale (i.e. too large for the brush)? What about other shapes (triangles etc.)?
Also, you can use this topic to ask your own questions (though I'm probably one of the only people that still asks these sorts of questions) and hope someone else answers them.
Quote from: GreenHeart on November 05, 2008, 05:34:05 AM
A1: 3 spawn points on team zero & set the dll to 'strategy02.dll' no quotes. go look at stock maps for examples.
A2: Map :: Winter Map Tutorial (http://www.bzcommand.com/forum/index.php?page=50)
Thanks for that. So setting 3 spawn points is all it takes? I thought there would be more. As for your answer to Q2, I check that out, and unfortunately I have none of the programs required (except for bz2 editor). I'll look into downloading them though.
Note, for 4 Commander map, place 4 spawns. :-P
lol, duh. i think four commanders are the highest though friend.
maps are hard work to get looking really realistic and nice, takes a long time. MP maps are pretty easy because all you want is basic sculpted terrain.
Quote from: TheJamsh on November 05, 2008, 06:35:25 PM
lol, duh. i think four commanders are the highest though friend.
maps are hard work to get looking really realistic and nice, takes a long time. MP maps are pretty easy because all you want is basic sculpted terrain.
Four commanders are the highest? I've got a map that can have five commanders and I think there's one that can have six.
Oooh, a six way. A couple of years ago, a BZ2 player by the name of No|<omm3nt made an 8 way strat map. I think there was a bug in it, but it would have been awesome if it was completed.
I remember N0K! Man, I wish he had finished those tech packs, they sounded good...
i wish he was around to give me the source code to the ZEMod deathmatch DLL
:|
Oh dear. Maybe spAce has a copy?