Battlezone Universe

Battlezone Universe => Archive Vault => Public 1.3 Beta 4 Archive => Topic started by: Harold Meneley on December 08, 2008, 11:27:23 PM

Title: P1.3B4a Tranformation mission problem
Post by: Harold Meneley on December 08, 2008, 11:27:23 PM
So I download 1.3PB4a. I play single missions and get to the Transformation mission by following Commander with the tug and power source. I set up base and escort hauler to the drop point, I watch it take off. That is when I get a debug error message and it locks up BZ2. Exit the program and I can't get to the next mission. I run Linux, with no problems before. I ran PB1.3v3 without sound and it worked great with the new Wine 1.1.0.
I am using dbghelp.dll as suggested by Wine AppDB. All other versions of BZ2 ran with only minor errors, but worked.
I can't see the error message from the debug window.
  Any suggestions????
Title: Re: P1.3B4a Tranformation mission problem
Post by: Steeveeo on December 08, 2008, 11:38:41 PM
GSH (or was it Ken?) stated that we was not going to even attempt to bother fixing the Single Player up for PB4a. Just play it in PB3, still works there.
Title: Re: P1.3B4a Tranformation mission problem
Post by: TheJamsh on December 09, 2008, 01:56:03 PM
im fairly sure GSH wanted all the original features of the game to work properly... maybe it was Ken
Title: Re: P1.3B4a Tranformation mission problem
Post by: Harold Meneley on December 12, 2008, 09:24:33 PM
So, is there a way to work around this (edit some file) or am I going to have multiple versions of BZ just to experiment with.
I really like to redo the missions and seeing how other choices work, like Mortar Bikes vs Sabres.
Title: Re: P1.3B4a Tranformation mission problem
Post by: AHadley on December 12, 2008, 09:43:43 PM
The mission crashes at the end, right?

game.cheat bzwinner
Title: Re: P1.3B4a Tranformation mission problem
Post by: Avatar on December 12, 2008, 09:55:48 PM
Sounds like a problem caused by updating the DLL source...   maybe something as simple as GSH recompiling the mission will fix things?

I like that mission, especially now that two Soviet Soldiers don't spawn in place of Scions  (used to be an assets issue with BZC...).   :)

-Av-
Title: Re: P1.3B4a Tranformation mission problem
Post by: Dataanti on December 15, 2008, 11:46:14 PM
1.3pb4a SP has a million billion trillion glitches in it cause everything broke like the nuke bomb clock is wat i think
Title: Re: P1.3B4a Tranformation mission problem
Post by: cheesepuffly on December 16, 2008, 09:57:50 PM
If your still playing at this time in bz2s history, Most likely you have already played it.

And like they said, it works fine in 1.3 PB3, and really, if you use all the mods, PB3 is a must.
Title: Re: P1.3B4a Tranformation mission problem
Post by: volswagn on January 03, 2009, 06:26:48 PM
Glad I found this. I'm having the same problem. Guess it's roll back to the previous patch.

I gotta say, I've had so much fun playing this. It seems quite a bit more difficult than I remember -- I gather this is from more intelligent AI? The mission prior to this the scions attack me with Maulers & Titans almost immediately. I don't remember that happening before.
Title: Re: P1.3B4a Tranformation mission problem
Post by: Red Devil on January 03, 2009, 11:48:14 PM
The AI hooked up with Skynet, so it's only a matter of time now...
Title: Re: P1.3B4a Tranformation mission problem
Post by: Nielk1 on January 06, 2009, 10:49:07 AM
Quote from: volswagn on January 03, 2009, 06:26:48 PM
Glad I found this. I'm having the same problem. Guess it's roll back to the previous patch.

I gotta say, I've had so much fun playing this. It seems quite a bit more difficult than I remember -- I gather this is from more intelligent AI? The mission prior to this the scions attack me with Maulers & Titans almost immediately. I don't remember that happening before.

Don't roll back, get another install. I myself have an install of 1.0 from the CD I copy and rename to things like "Battlezone II 1_3pb4a" and then patch them and make the appropriate shortcuts.
Title: Re: P1.3B4a Tranformation mission problem
Post by: jack_soundcraft on January 06, 2009, 11:10:45 AM
YEP i got nearly 25 gigs of bz 2 with mod and stuff all managed by mod manager just by renaming the folders