Might i request that team filtered damage is removed for PBwhatever comes next...
Effects gameplay quite severely. If this would cause too many issue, perhaps add a team-filter funtion to explosions to, defaulting to what it is now? Its making some things impossible... including realism to an extent. Thankyee =]
Yes please. Realism is very important in games as far as I'm concerned... many people would disagree with me. In some cases, it can be taken too far either way.
I too would like an ivar/option somewhere to turn the AI's friendly fire damage on/off, with a default of on.