Most of my models were created for BZII 1.2. Will they work for BZII 1.3 and above? Do I need to copy them to the addon folder of my 1.3 PB4 install to get them to work/appear ingame? Tanks BNG.
I don't think the .xsi | .msh file formats read by BZ2 have changed since 1.0's release. You should be able to read your model files in any version. ODFs have generally added lots of params, especially with 1.3pb#, so behavior might not be identical.
-- GSH
Cool, I guess I should spend some time reading the various change logs to make the transition to the latest version of BZII. Been meaning to do this for quite some time now as I seem to be stuck in a 1.2 limbo-kinda-when-r-u-going-2-already move up kind of thingy.
Yeah... I know how that feels. It only took me a few days to get used to 1.3 after 1.2.
Generally speaking you should not have problems, if they work in 1.2 they should work in 1.3.
There is something in the modlog about walker model hierarchy's, didn't cause me any problems though.
The addon folder wil be fine for testing stuff out.
Some weapons may behave strangely or report errors as some stuff has been altered.
Also seems to me that sometimes the editor goes a bit funny and won't display a model, (havn't figured out whats going on here yet)
restarting the editor seems to sort it out.