Ok, I was kinda bored of IA maps so I decided to get on multiplayer and join someones game. The first game I entered was a MPI game, with only one person in it. So i destroyed a few of the enemy's scavs and snipered a few ships, then I was told I had too much lag, so he kicked me. So, I decided to go into another game, which was a death match game. I was on a role then the host kicked me 'cos I had lag! Now, I was really pissed off, so I went into another game.This one was a team strat. So, I built a few scavs, a few scouts and a constructor. Then I was KICKED because the guy thought I had too much LAG!
Now, I know I didn't have lag because I had turned off all the unnecessary programs (like firefox, Norton 360, ect). So, I tried one last time. I got into another MPI game and completely OWNED the AI. I asked the host if I had lag, and he said "HELL NO!" So what is with game hosts these days?
They could have been in another country...
Lag is easily induced by joining a game with high ping, especially if you have a slow internet connection.
Where are you located and how fast is your internet??
Also, pb4a likes to complain about players being lagged by # seconds, but I normally don't see it effect my game play. Perhaps they saw that and said you lagged.
I've had the same garbage on Starcraft, with peopling in the same state. That was caused by my router though.
I echo the questions BBB asked.
Pb4a induces lag unfortunately, no one really knows the cause of it yet. tis a shame because it makes an otherwise great patch relatively unplayable.
fast connection and computer always helps though...im forgiving over the multiplayer sense of things than most impatient folk
I have had NO lagouts testing MRVP 2.0 in pb4a?
It seems to me, that the lag bug generally only starts happening with >3 players.
I am also coming to the opinion that it is not "real" Lag. eg if while people are dropping out and you sit in the lobby and /pinglist the large lags being reported inside the game are not returned by pinglist. (as a client)
I suspect pb4a has some sort of issue with the server synchronising players.
I'm not a tester for the patch, These are just my personal suspicions.
You actually are now.
i play plenty of lan games here at home w/ pb4a. Two players seems to do alright most of the time, but when all three of my bros join it usually gets really laggy and starts automatically booting ESPECIALLY if we use any mods.
I have found that, in any game mode or mod, or even stock that, if someone joins after the game has started, then enters the game, there will be about a 15-45 second period where the joiner reports 99 lag. When we tested SRV, we found that if everyone tries to stay as still as possible during that time, the success rate of the join goes up, and eventually the lag goes back to the normal level.
Also, pausejoin pausejoin pausejoin!
Have you tried standing on one foot and saying "mrrrmeeemrrrrmeeee" as someone joins? I find that tends to prevent lag and clear up my skin as well. Sometimes it even makes it rain.
Quote from: AcneVulgaris on January 29, 2009, 06:12:55 AM
Have you tried standing on one foot and saying "mrrrmeeemrrrrmeeee" as someone joins? I find that tends to prevent lag and clear up my skin as well. Sometimes it even makes it rain.
/me falls over laughing
So its PB4a problem.
@BBB
I'm in Australia. I just did a speed test with my ISP, and here are the results: Line speed is 433 kbps (0.43 Mbps).Download speed is 54 KB/s (0.05 MB/s).
If you see a bunch of msgs telling everyone that they are lagged by incrementing amounts, and then get auto booted, it is probably the bug, It is also highly possible that some people just kick you out, it happens allot.
Wow! Australia... That might be your issue. I hate to say this but, try playing with some Australians and see if you lag with them, then play with some other ppl.
was that a test to an international server? My download speed drops to about half what it was at when i test to australia. and my ping is about doubled. My upload speed only dropped about 10%
Quote from: Power Board on January 29, 2009, 09:09:58 PM
@BBB
I'm in Australia.
Me too. I rarely have problems with lag in any MP game.
1.5mbps through telstra. Download speed is 160kbps.
Are you in a rural area or a city? You might wanna upgrade your internet connection.
Take note, your bandwidth is not the only factor in lag. Excluding potential issues with your computer (graphic settings too high, etc), you have network latency. This is seen allot of microwave based Internet. It can provide a huge bandwidth pipe but it sucks for gaming. Why? The latency is 2+ seconds long due to EM limitations, conversion to EM and back, etc. Best way to look at it is bandwidth is the amount of water that can travel down the pipe at one time. Latency is related to how fast the water is moving and how long. Some speed test sites like http://www.speedtest.net/ will tell you your latency to their test site. You can also find out your latency to a particular site by pinging it and watching how many ms it takes. In BZ2, the "Ping List" is how long it takes for a game data packet to be transmitted between you and the host.
It can be a pain in the ass, I will be downloading a file at 1 MB/sec from this server and two minutes later I find it takes 30 seconds to load up a page. The reason being one of my ISP's outer routers was on the fritz and jacked the latency up at least 300 ms.