Battlezone Universe

Battlezone Universe => Archive Vault => 1.3 Public Beta 5: Tech Alpha 5 => Topic started by: Russian Roulette on April 30, 2009, 01:45:48 PM

Title: Vehicles that randomly attack enemy units?
Post by: Russian Roulette on April 30, 2009, 01:45:48 PM
So when I play as scion, my warrior tanks will randomly go out of my base and start attacking enemy units such as, scavs, extractors, enemy units attacking my scavs, and so on.

Is this supposed to happen? Is there a way to control when they go out to "hunt"?
Title: Re: Vehicles that randomly attack enemy units?
Post by: Red Spot on April 30, 2009, 03:02:02 PM
Pressing the hold command seems to have that effect on some vehicles, send them to a nav-point or give them a 'goto' command instead.
Title: Re: Vehicles that randomly attack enemy units?
Post by: lastmsg on April 30, 2009, 03:20:15 PM
I HATE IT WHEN SCAVS DO THAT! :x

I tell them to wait at a spot and then they just leave to go get scrap, it's like WTF UR GONNA GET KILLED. I think it would be nice if scavs would not move after you tell them to stay and only go look for scrap if you press 3 in the CMD menu. Hunt would be nice to but they need to travel in a group, like one group goes one way and another group goes a different way instead of if you order 2 groups to hunt, they go the same path, it should be completely random but they must be heading in the direction of the enemy base but each group gets a really random rout to it. But I never noticed them attacking random enemy's.
Title: Re: Vehicles that randomly attack enemy units?
Post by: TheJamsh on April 30, 2009, 05:28:37 PM
you could make a scavenger hunt if you raelly want to... pointless though.

you realise that HUNT doesnt do anything? all it does is send the unit to the center of the map and back?
Title: Re: Vehicles that randomly attack enemy units?
Post by: Nielk1 on April 30, 2009, 08:07:55 PM
Quote from: TheJamsh on April 30, 2009, 05:28:37 PM
you could make a scavenger hunt if you raelly want to... pointless though.

you realise that HUNT doesnt do anything? all it does is send the unit to the center of the map and back?

Yes, but it is EXCELLENT for DLLs to look for hunting units and have them do other things. I made a hunt DLL but it was noisy as hell.
Title: Re: Vehicles that randomly attack enemy units?
Post by: Steeveeo on April 30, 2009, 11:41:36 PM
And not just console spam, literal unit voice noise! :P
Title: Re: Vehicles that randomly attack enemy units?
Post by: xSSx Grizzly on May 08, 2009, 05:58:07 PM
Mine sometimes do that, either tell them to hold, but lets face it, it makes your job easier.
Title: Re: Vehicles that randomly attack enemy units?
Post by: Vid on May 08, 2009, 07:00:08 PM
In instant action, i find that whenever I switch from my scout to a Sabre, the pilot taking over the scout can't control it.  The scout will sit there, but if I give it a command, from that point on it will never sit still again.  It sometimes goes in circles, sometimes goes off in a random direction and won't respond to commands, despite acknowledging.  So I normally recycle it when I need to go over my yellow
Title: Re: Vehicles that randomly attack enemy units?
Post by: Red Spot on May 09, 2009, 12:43:25 AM
Take a few tanks into combat, then tell them to go to a nav ... see how they dont respond and likelly get themselves all killed ...
(best way to avoid it is by telling them to follow something away from the combat, they do follow when a certain distance is between them and what they're told to follow)

There are imo a couple more minor AI-related bugs but they can be worked with. And it doesnt affect the AI that much anyway, except for the non-attacking R-tanks. (Which I think is cause they have such a weaponrange difference between _a and _c class weapons, and are told to engage based on weaponrange (likelly using the larger _c range))
Title: Re: Vehicles that randomly attack enemy units?
Post by: King Gladiator on May 09, 2009, 01:16:50 AM
I think what would be nice is a ai personality modifier. i know that would be very hard to do though... at least i think it is... anyway it would be kinda cool to be able to set a stance like many rts games do such as hold ground, fire at will etc.
Title: Re: Vehicles that randomly attack enemy units?
Post by: TheJamsh on May 09, 2009, 01:20:43 AM
Not possible and it wont be happening anytime soon.

You can REALLY tune the ai behaviour now if you want to create a recycler variant. Zero Angle also typed up some invaluable information regarding AI types. its a little outdated but useful all the same.
Title: Re: Vehicles that randomly attack enemy units?
Post by: King Gladiator on May 09, 2009, 01:23:24 AM
yeah i know its impossible but its a nice idea though. somewhere on this site i remember someone saying changing the ai is like dodging bullets and unscrewing light bulbs without the wires crossing in three seconds before the sun goes supernova
Title: Re: Vehicles that randomly attack enemy units?
Post by: AHadley on May 09, 2009, 06:51:21 PM
Why not just say 'very difficult' or 'sodding impossible'?