Battlezone Universe

Battlezone Universe => Battlezone 2 => Maps and Modding => Topic started by: cheesepuffly on April 30, 2009, 01:54:33 PM

Title: Those special enemy towers?
Post by: cheesepuffly on April 30, 2009, 01:54:33 PM
I has an idea for a map, (need to work on my map making skills anyway) and im wondering, how do you get all those special towers and such into the map?
Title: Re: Start from scratch map?
Post by: Red Spot on April 30, 2009, 02:59:59 PM
take one of the .inf files from a map, rename it and load the editor with that as map. (iirc, been a long time since I created one :))

If that doesnt work you can always get a pre-made one here:
http://zeroangel.overminddl1.com/features/lizard/resource.php
Title: Re: Start from scratch map?
Post by: cheesepuffly on April 30, 2009, 04:40:33 PM
Ok thank you. Pretty cool
Title: Re: Those special enemy towers?
Post by: VSMIT on April 30, 2009, 04:45:34 PM
Quote from: cheesepuffly on April 30, 2009, 01:54:33 PM
I has an idea for a map, (need to work on my map making skills anyway) and im wondering, how do you get all those special towers and such into the map?
Such as Statues or Assault Towers?

VSMIT.
Title: Re: Those special enemy towers?
Post by: Red Spot on April 30, 2009, 05:24:19 PM
Quote from: cheesepuffly on April 30, 2009, 01:54:33 PM
I has an idea for a map, (need to work on my map making skills anyway) and im wondering, how do you get all those special towers and such into the map?

lol, have you ever looked at stickies here ? :D
http://www.bzuniverse.com/forum/index.php/topic,6703.0.html
Title: Re: Those special enemy towers?
Post by: AHadley on April 30, 2009, 06:06:49 PM
The more powerful towers (including statues, rocket towers, assault towers, mortar towers... everything) are in the editor's Objects menu. Take a look in there and see what you find.
Title: Re: Those special enemy towers?
Post by: TheJamsh on April 30, 2009, 06:14:46 PM
either that or you can place them with pathpoints. this is useful because the .dll doesnt know about pre-placed objects unless it has to refer to them.
Title: Re: Those special enemy towers?
Post by: Nielk1 on April 30, 2009, 08:13:29 PM
Look at existing maps. 99% of the time it is path points.