I has an idea for a map, (need to work on my map making skills anyway) and im wondering, how do you get all those special towers and such into the map?
take one of the .inf files from a map, rename it and load the editor with that as map. (iirc, been a long time since I created one :))
If that doesnt work you can always get a pre-made one here:
http://zeroangel.overminddl1.com/features/lizard/resource.php
Ok thank you. Pretty cool
Quote from: cheesepuffly on April 30, 2009, 01:54:33 PM
I has an idea for a map, (need to work on my map making skills anyway) and im wondering, how do you get all those special towers and such into the map?
Such as Statues or Assault Towers?
VSMIT.
Quote from: cheesepuffly on April 30, 2009, 01:54:33 PM
I has an idea for a map, (need to work on my map making skills anyway) and im wondering, how do you get all those special towers and such into the map?
lol, have you ever looked at stickies here ? :D
http://www.bzuniverse.com/forum/index.php/topic,6703.0.html
The more powerful towers (including statues, rocket towers, assault towers, mortar towers... everything) are in the editor's Objects menu. Take a look in there and see what you find.
either that or you can place them with pathpoints. this is useful because the .dll doesnt know about pre-placed objects unless it has to refer to them.
Look at existing maps. 99% of the time it is path points.