Battlezone Universe

Battlezone Universe => Battlezone 2 => Topic started by: TheJamsh on May 08, 2009, 05:03:16 PM

Title: HAH! Found that 'secret' reference in the BZ2 code :)
Post by: TheJamsh on May 08, 2009, 05:03:16 PM
Start a game in normal TA5. Go into the console and type:

iam.gsutty

Wierd :)
Title: Re: HAH! Found that 'secret' reference in the BZ2 code :)
Post by: GSH on May 08, 2009, 05:14:13 PM
That's been there since 1.0. George Sutty did a lot of the BZ2 graphics code.

-- GSH
Title: Re: HAH! Found that 'secret' reference in the BZ2 code :)
Post by: TheJamsh on May 08, 2009, 05:30:05 PM
ah... is that the tradition you meantioned in the changelog?
Title: Re: HAH! Found that 'secret' reference in the BZ2 code :)
Post by: GSH on May 08, 2009, 05:32:11 PM
That's partly what I referenced. There's another reference to a programmer's kid in 1.0, too.

-- GSH
Title: Re: HAH! Found that 'secret' reference in the BZ2 code :)
Post by: TheJamsh on May 08, 2009, 05:35:05 PM
Do i win any prizes for getting this far :P

Ill dig it out somewhere... with enough toying and probably screwing with the console a little.
Title: Re: HAH! Found that 'secret' reference in the BZ2 code :)
Post by: Tempest Storm on May 08, 2009, 05:50:43 PM
You'll find reference #2 in the data.pak in bewes01.tga and bewes01.wav. I shall not reveal the file's location though just for the hell of it though. :P

Anyone try iam.nmates yet? :P
Title: Re: HAH! Found that 'secret' reference in the BZ2 code :)
Post by: AHadley on May 08, 2009, 06:44:02 PM
Apart from the iam.gsutty and the image in the .pak, there is also apparently a singing tree in the mission where you rescue Shabayev.
Title: Re: HAH! Found that 'secret' reference in the BZ2 code :)
Post by: General BlackDragon on May 08, 2009, 09:11:57 PM
and the other line is something else, i think it's been removed in 1.3 ???? Wonder why??? it was something about the kid falling and breaking something :(
Title: Re: HAH! Found that 'secret' reference in the BZ2 code :)
Post by: Steeveeo on May 08, 2009, 10:40:42 PM
I remember hearing a soundbyte in the pak file.

"John fell in the hole, the mission's over..."
Title: Re: HAH! Found that 'secret' reference in the BZ2 code :)
Post by: Nielk1 on May 09, 2009, 04:36:56 AM
Quote from: Steeveeo on May 08, 2009, 10:40:42 PM
I remember hearing a soundbyte in the pak file.

"John fell in the hole, the mission's over..."

I remember that. Not an egg that I know of.

Quote from: AHadley on May 08, 2009, 06:44:02 PM
there is also apparently a singing tree in the mission where you rescue Shabayev.

Info from Datanti, can't trust it till someone FINDS IT.
Title: Re: HAH! Found that 'secret' reference in the BZ2 code :)
Post by: Red Spot on May 09, 2009, 12:10:42 PM
Quote from: Nielk1 on May 09, 2009, 04:36:56 AM
Info from Datanti, can't trust it till someone FINDS IT.

I recall the singing tree has been mentioned before long ago ... dont know if that was fact at the time though ...