Hey guys,
where the heck is the Editor for bz2 located?
I've got ta5 and Fe installed and want to know how i can edit the FE maps,but i hadn't found any hint for the editor.Tried search,but nothing which would help me.
Hope you got an idea.
So far Shephren
Try: C:\Program Files\Battlezone 2\bz2edit.exe
Better yet, get my editor launcher for 1.3
http://www.bzuniverse.com/forum/index.php?topic=7678.0
Thx for ya Editor,but it won't work.If i locate the bz.exe i just get the error sound,nothing happens.Moreover i haven't got a bzedit.exe,that's why i'm wondering where the editor in ta5 is,or why yours won't work.
bz2edit.exe
it will be in root directory, same place as bzone.exe. If it isnt there youve deleted it, and you need to re-install battlezone and TA5.
It's not there.Do i have to install bz2,then a patch,for example 1.3 pba3/4 and then ta5?
I've installed bz2 and ta5 multiple times,but it didn't have the editor.
By default, Windows will hide the ".exe" from the name. So, it may show up as 'bz2edit'. Look for a file with that name, and the BZ2 icon on it. Since the regular (multiplayer) build is bzone.exe, look for either bz2edit.exe/bz2edit to match the bzone.exe/bzone, depending on your settings. If you run bz2edit.exe (just double-click it), and log in, the movie in center of the main shell screen (i.e. where you pick Singleplayer/Instant Action/MP/etc) will be replaced by some text saying "this is the editor build."
-- GSH
Alright,got it....just one problem.The editor (the one from you Zero Angel) isnt able to open up FE maps...someone got a clue how to modify them?
Yeh you have to open up FE in the editor. If youre using TA5 you create shortcut to bz2edit.exe on the desktop, and add the following (WITHOUT quotes) to its path:
" /config febzone.cfg"
make sure 'febzone' is the right configuration file to load FE assets. This is the easiet way to do it.
I'm using TA5,but if i want to add /config febzone.cfg to the path,i get an error.Damn,i just want this editor to wark...
like i said, CHECK that i gave you the right filename. i dont have FE for 1.3, so youll have to look for it in root directory to make sure you have the right filename.
put a space between .exe and the slash.
Nice,works with
"C:\Battlezone 2\BZ2Edit.exe" /config FEbzone.cfg
but,i receive an error...,i'll re-install it,let's see if it works
Edit:Didn't work.Here is the error:
Internal exception - see battlezone.log file for more info
After this window,i get a runtime-error
and that's the log file:
---- Battlezone II Log File ----
//=====================================================
App version: Patch 1.3TechAlpha5 EDITOR Apr 23 2009 13:39:30
Windows version: Windows Version: 5.1.2600 'Service Pack 2' PlatformID=2
Last few battlezone.log lines (may or may not be relevant):
ERR | debug:717 |01:29:32|5864 |Unable to execute a required file 'bzshell_editor.cfg'
DIAG| DXUT:1516 |01:29:35|8077 | DXUT pause on minimize
ERR | log:1784 |01:30:32|65830 |abort() requested from '.\debug.cpp':730
DIAG| log:1785 |01:30:32|65855 |End of line...
(done)
Exception code: 40000015 {Anwendungsbeendung}
%hs
Message : Unhandled Exception
Error occurred at 6/13/2009 01:31:00.
C:\Battlezone 2\BZ2Edit.exe, run by Phrav.
C:\Battlezone 2\BZ2Edit.exe, run by Phrav.
CPU: 2 processor(s), Intel(R) Pentium(R) D CPU 3.00GHz
x86 Family 15 Model 6 Stepping 5
Process Memory : 1886 MB free out of 2048 MB total
Physical memory: 1187 MB free out of 2048 MB total
Page(swap) file: 3154 MB free out of 3935 MB total
This exe is using 12 MB, peak use 33 MB
Fault address: 0056B685 01:0016A685 C:\Battlezone 2\BZ2Edit.exe
Registers:
EAX:00000000
EBX:00625038
ECX:00000000
EDX:7C91E514
ESI:010A4338
EDI:00624FEC
CS:EIP:2E65001B:0056B685
SS:ESP:65740023:0206FA0C EBP:0206FA1C
DS:10A0023 ES:620023 FS:003B GS:560000
Flags:00000202
Call stack:
Address Return Function SourceFile
0056B685 00000000 0056C842 BZ2Abort+0x0000008D
0056C842 00000000 00575712 Debug::Error::Err+0x000000F2
00575712 00000000 004646D9 Main::Exec+0x00000069
004646D9 00000000 00576466 ShellHandler::Enter+0x000000BF
00576466 00000000 00575F68 RunCodes::Process+0x000000F4
00575F68 00000000 00449D60 Main::MessagePump+0x00000051
00449D60 00000000 00449A4F HandledMain+0x0000043B
00449A4F 00000000 004470E2 HandledMain+0x0000012A
004470E2 00000000 005BAED7 WinMain+0x00000059
005BAED7 00000000 7C816FE7 memcmp+0x00000191
7C816FE7 00000000 00000000 RegisterWaitForInputIdle+0x00000049
FE isnt compatible or tested with TA5. it probably wont work. just edit in 1.2 and update later.
But how do i edit in 1.2?
If i update a fresh isntall of BZ2 to 1.2 there isn't a editor arround
Dude.. you are using the 1.2 version of FE in 1.3. I can tell that from the shell AV.
It doesn't work.
You will need the 1.3pb3 version of FE.
And if you want to edit in 1.2, all you have to do is go into the console ingame, and type game.cheat bzeditor.
Quote from: Shephren on June 12, 2009, 11:37:30 PM
But how do i edit in 1.2?
If i update a fresh isntall of BZ2 to 1.2 there isn't a editor arround
In 1.2 the editor is built right into bzone.exe and is invoked by adding /edit (and optionally mapname.bzn) to the shortcut or by typing game.cheat.bzedit into the console while the map is loaded. Even better, get the TV Dev system for 1.2 FE -- its exactly like the one in the link I gave you before except its specifically designed for 1.2/FE instead of 1.3/stock
http://timedisruptor.com/forum/viewtopic.php?t=59
Yeah,finaly it works without crashing.But,if i want to open a map,he minimizes to give me the chance to choose a map,first the file type is .SAV,i've got to change it to all files to see map files,but he doesn't want to open them.Nothing seems to happen.Futhermore i've got to copy the map i want to edit somewhere else,because if i launch the editor,or FE,the folder missions in FEaddon is emtpy.
Sry for being so dumb concerning the editor...anyway,thanks to all of you for your guidance.
Edit: But what should i save?I mean, i can't open a new map,or an existing one.Just the ones i've got in Instant mode,and that's not what i want.
if the file type is a .sav it means youre not saving it properly.
you have to save with editor mode enabled, and use either CTRL+S or press the save button in the EDITOR window, NOT the escape menu.
Okay,finally i got it.
Thank you all for helping me again^^
don't mess with .sav just select "all files" and open the .bzn files