Could anyone tell me what needs to happen for a building to be avaliable in battlezone 2, in the constructors build menu or in the editor. I am using the 1.3 ta5 patch.
quite a few things need to happen. Anything specific? an odf and an xsi need to be created, this needs to be placed in the addon folder, the constructors odf needs to be modified.
:?
I don't understand what you are asking.
(In Google's tone of text):
Did you mean:
1a. How do you add a building to a constructor's build list?
1b. How do you place buildings to the map in editor?
If 1a.:
2a. How do you read an ODF?
2b. What needs adding/changing in the ODF?
If 1b.:
3a. Which Tab toggles the "Place Object" function?
3b. Which list are buildings under?
If neither, please try to rephrase your question. Thank you for using S.U.S.H.I (SarcasticUser...Something...HelpInterface) :-D
Wow, that wasn't helpful. What I meant was i want to make a building i made avaliable in the constructors build menu.
I cant seem to be able to edit the odf file in data .pak for the constructor
RULE NUMBER 1 FOR BZ2 MODDING: DON'T MESS WITH THE .PAK FILES.
Use the Pak Explorer and extract the iv/fvcons.odf file from the patch13.pak file, since it's the most recent one. Change what you need to, and place your new odf file in the addon folder. To change what's built, go into the odf and find the buildItem# lines. That's how you do it.