You'd never have thought this would have been so hard
I'm creating a custom vehicle list for the e-pack, and only half the vehicles work correctly, or display the information from their .inf file. SOME of the ODF and xsi filenames have a _ in them, but this shouldn't make a difference as so do some of the stock ones.
Inheritance DOES work for vehicle lists because thats how the dm vehicles work, but for the love of pete i can't get the information to show up, sometimes the XSI doesn't even show up!
any thoughts?
fixed... i didn't realise you had to have a .inf file exist with exactly the same name as the ODF file to display information. I'll leave this up in case anyone else ever runs into the problem
cancel the fix... ive got half of it to work... ONLY TO DISCOVER THERES A LIMIT ON HOW LARGE THE VEHICLE LIST CAN BE!
GAAAAAAAAAAAHD. Anyways to get around this using an svar/ivar?
I think that has been brought up before and has never been possible.
I am sure that Mantis is about to light up like a christmas tree. :-P
The list size will never be bigger either. The way it is coded to to ingrained. Have fun with 32 vehicles, be glad it isn't 31 and 1 that never shows info like it used to be.
Yeh... 32-bit program... duh. it all makes sense now.
Never mind, ive found quite a pretty work around :)
yeah u can set a race based mix of vehicle lists via ivars and buttons.
I think it was me that ran into this last time. It gets annoying when you have ISDF, Scions, Hadeans and then one or two Cerberi... in the end I had to rearrange it to scouts, light tanks, tanks...
I ran into this in 1.0 :|