Does BZ2 support both skydomes and skyboxes? I know there is a dome.Type 1/0 for the console, and im GUESSING that may be a yes...
Am i right?
A dome and a box would be two different 3D shapes. What you must be asking is flat and dome, which is yes, most maps have both unless they are ones without atmosphere.
not the same as the sky flat, i keep seeing textures like these:
http://upload.wikimedia.org/wikipedia/commons/thumb/c/c9/Radiant_Skybox.png/798px-Radiant_Skybox.png
and im wondering exactly how i could use that in BZ2. Not that exact one of course...
make a sky dome model that is a cube? and map it properly?
It MIGHT work.
!_! i cant model or map :(
someone want to take a crack at it?
Jamsh, you can put anything you want in the sky as long as it is one piece. Hence my comment they are both 3D. Your question implied you were looking for a setting other than the dome setting, which is the ONLY 3D setting.
ah okay tah :) i did wonder...
my next question is... could i use a .GIF image and animate it... hmm
No.
Although some form of animated bz2dxt might be something to ask GSH about.
hmm... time to start a new topic...
Quote from: Nielk1 on September 20, 2009, 06:13:54 PMJamsh, you can put anything you want in the sky
True that. Go in game and try out a unit. It's pretty fascinating
dome.name ivtank00
I don't know what others have managed to do, but I find that any msh with >1 texture comes out looking totally mangled as a dome, but will work fine as a normal model.
Quote from: ScarleTomato on September 20, 2009, 09:05:18 PM
True that. Go in game and try out a unit. It's pretty fascinating
dome.name ivtank00
Someday you too will go up to the giant tank in the sky...
It's Radiant! I love that piece of kit!