Battlezone Universe

Battlezone Universe => Battlezone 2 => Maps and Modding => Topic started by: TheJamsh on September 20, 2009, 05:20:00 PM

Title: skydome vs skybox
Post by: TheJamsh on September 20, 2009, 05:20:00 PM
Does BZ2 support both skydomes and skyboxes? I know there is a dome.Type 1/0 for the console, and im GUESSING that may be a yes...

Am i right?
Title: Re: skydome vs skybox
Post by: Nielk1 on September 20, 2009, 05:49:16 PM
A dome and a box would be two different 3D shapes. What you must be asking is flat and dome, which is yes, most maps have both unless they are ones without atmosphere.
Title: Re: skydome vs skybox
Post by: TheJamsh on September 20, 2009, 06:00:04 PM
not the same as the sky flat, i keep seeing textures like these:

http://upload.wikimedia.org/wikipedia/commons/thumb/c/c9/Radiant_Skybox.png/798px-Radiant_Skybox.png

and im wondering exactly how i could use that in BZ2. Not that exact one of course...
Title: Re: skydome vs skybox
Post by: General BlackDragon on September 20, 2009, 06:02:55 PM
make a sky dome model that is a cube? and map it properly?

It MIGHT work.
Title: Re: skydome vs skybox
Post by: TheJamsh on September 20, 2009, 06:06:44 PM
!_! i cant model or map :(

someone want to take a crack at it?
Title: Re: skydome vs skybox
Post by: Nielk1 on September 20, 2009, 06:13:54 PM
Jamsh, you can put anything you want in the sky as long as it is one piece. Hence my comment they are both 3D. Your question implied you were looking for a setting other than the dome setting, which is the ONLY 3D setting.
Title: Re: skydome vs skybox
Post by: TheJamsh on September 20, 2009, 06:24:51 PM
ah okay tah :) i did wonder...

my next question is... could i use a .GIF image and animate it... hmm
Title: Re: skydome vs skybox
Post by: Nielk1 on September 20, 2009, 06:27:56 PM
No.

Although some form of animated bz2dxt might be something to ask GSH about.
Title: Re: skydome vs skybox
Post by: TheJamsh on September 20, 2009, 06:30:12 PM
hmm... time to start a new topic...
Title: Re: skydome vs skybox
Post by: ScarleTomato on September 20, 2009, 09:05:18 PM
Quote from: Nielk1 on September 20, 2009, 06:13:54 PMJamsh, you can put anything you want in the sky
True that. Go in game and try out a unit. It's pretty fascinating

dome.name ivtank00
Title: Re: skydome vs skybox
Post by: mrtwosheds on September 20, 2009, 10:32:26 PM
I don't know what others have managed to do, but I find that any msh with >1 texture comes out looking totally mangled as a dome, but will work fine as a normal model.
Title: Re: skydome vs skybox
Post by: Zero Angel on September 21, 2009, 03:35:39 PM
Quote from: ScarleTomato on September 20, 2009, 09:05:18 PM
True that. Go in game and try out a unit. It's pretty fascinating

dome.name ivtank00
Someday you too will go up to the giant tank in the sky...
Title: Re: skydome vs skybox
Post by: AHadley on September 21, 2009, 05:32:35 PM
It's Radiant! I love that piece of kit!