Battlezone Universe

Community Project => The 1.3 Community Project => Topic started by: Clavin12 on November 19, 2009, 09:48:25 AM

Title: Planet Creation Thread
Post by: Clavin12 on November 19, 2009, 09:48:25 AM
Here's a thread for brainstorming, and inventing terrains for the different worlds on which the CP takes place. Lets start with the moon. It probably shouldn't be just a generic moon. Suggestions?
Title: Re: Planet Creation Thread
Post by: General BlackDragon on November 19, 2009, 09:51:41 AM
and lets name it Bob.

How about a nice greeny jungle planet?
Title: Re: Planet Creation Thread
Post by: Clavin12 on November 19, 2009, 10:02:29 AM
Well it has to be in line with the story. I'm pretty sure the entire story takes place on the Cthonian home-world, and the moon, although we could include some small missions on outlying planets. That being the case the cthonian homeworld could have millions of environments, although I'd like to see jungles, but mountainous ones, with lots of elevation changes. An if there are going to be mountains there are going to be deserts.

Take the windward Andes for example

(http://blog.aurorahistoryboutique.com/images/andes-mountains.png)
Title: Re: Planet Creation Thread
Post by: AHadley on November 19, 2009, 11:19:34 AM
Quote from: Clavin12 on November 19, 2009, 10:02:29 AM
I'm pretty sure the entire story takes place on the Cthonian home-world, and the moon

Clavin, read the story again. That's completely wrong.
Title: Re: Planet Creation Thread
Post by: Mr X on November 19, 2009, 12:04:43 PM
Clavin, did you read the story at all?

Quote from: Clavin12 on November 19, 2009, 10:02:29 AM
Well it has to be in line with the story. I'm pretty sure the entire story takes place on the Cthonian home-world

Nope.
I shouldn't even have to tell you that...

Quote from: Clavin12 on November 19, 2009, 10:02:29 AM
and the moon

No, it takes place on a lifeless moon never before encountered.

And other planets are out, their carrier is shot down.

Go and re-read the story immediately.
Title: Re: Planet Creation Thread
Post by: AHadley on November 19, 2009, 12:07:49 PM
Quote from: Mr X on November 19, 2009, 12:04:43 PM
Clavin, did you read the story at all?

Nope.
I shouldn't even have to tell you that...

No, it takes place on a lifeless moon never before encountered.

And other planets are out, their carrier is shot down.

Go and re-read the story immediately.

Is that not exactly what I just said? :P
Title: Re: Planet Creation Thread
Post by: Clavin12 on November 19, 2009, 12:28:42 PM
Quote from: Mr X on November 19, 2009, 12:04:43 PM

No, it takes place on a lifeless moon never before encountered.

And other planets are out, their carrier is shot down.

Go and re-read the story immediately.

I didn't mean that moon, I meant the moon in the story. Just a second.
Title: Re: Planet Creation Thread
Post by: Clavin12 on November 19, 2009, 12:32:45 PM
Ok, so i re read the story and as far as I can tell only one planet (not necessarily the home world) and the strange moon are used.
Title: Re: Planet Creation Thread
Post by: Mr X on November 19, 2009, 12:40:56 PM
Clavin, it definitely isn't the homeworld.
Title: Re: Planet Creation Thread
Post by: Clavin12 on November 19, 2009, 12:43:33 PM
Oh...Ok. Just a small mistake, on my part. Anyway...Since the majority of the mission take place on it can we make it multi-environmental? We could even draw a map of it. That would be cool, if in the mission menu when you go to do a single mission it shows you where on the planet it takes place.
Title: Re: Planet Creation Thread
Post by: sabrebattletank on November 19, 2009, 01:58:29 PM
We could play Risk.
Title: Re: Planet Creation Thread
Post by: Feared_1 on November 19, 2009, 04:06:20 PM
Instead of demanding that someone goes back to read the story, why not correct them? Give your own idea while you're at it. Don't jump on opportunities to talk down on people just for the sake of talking down on people.

To keep this post from being hypocritical:

It doesn't have to take place on one planet, and, like Clavin said, one planet can have several different environments. Some fighting could be in a black volcano-scarred landscape with streams of lava. Slightly South is the rain forest, to the North is the desert (examples).

EDIT: stupid spelling mistakes
Title: Re: Planet Creation Thread
Post by: sabrebattletank on November 19, 2009, 04:10:29 PM
We could even take it to the extreme: underground ice-caverns.
Title: Re: Planet Creation Thread
Post by: Clavin12 on November 19, 2009, 04:29:44 PM
Quote from: Feared_1 on November 19, 2009, 04:06:20 PM
Instead of demanding that someone goes back to read the story, why not correct them? Give your own idea while you're at it. Don't jump on opportunities to talk down on people just for the sake of talking down on people.

To keep this post from being hypocritical:

It doesn't have to take place on one planet, and, like Clavin said, one planet can have several different environments. Some fighting could be in a black volcano-scarred landscape with streams of lava. Slightly South is the rain forest, to the North is the desert (examples).

EDIT: stupid spelling mistakes
There should be mountains, forest on one side, desert on the other. Deserts are always on the leeward (away from the wind) side of mountains. But if we're going to do it that way we'll have to invent trade winds too. But none of this should be too hard.
Title: Re: Planet Creation Thread
Post by: Feared_1 on November 19, 2009, 07:23:00 PM
Quote from: Clavin12 on November 19, 2009, 04:29:44 PM
There should be mountains, forest on one side, desert on the other. Deserts are always on the leeward (away from the wind) side of mountains. But if we're going to do it that way we'll have to invent trade winds too. But none of this should be too hard.

Yep, that was just an example. I don't know what the planet is like at all.
Title: Re: Planet Creation Thread
Post by: Clavin12 on November 19, 2009, 07:31:14 PM
Multi-environmental. Like Earth
Title: Re: Planet Creation Thread
Post by: Shadow Knight on November 19, 2009, 10:11:15 PM
Just a concept sort of thing that i whipped up due to being bored

(http://img17.imageshack.us/img17/6900/moon1d.jpg)
Title: Re: Planet Creation Thread
Post by: TheJamsh on November 20, 2009, 04:46:03 AM
If you are going to do concept art for maps, use Vue.
Title: Re: Planet Creation Thread
Post by: Shadow Knight on November 20, 2009, 04:56:00 AM
Quote from: TheJamsh on November 20, 2009, 04:46:03 AM
If you are going to do concept art for maps, use Vue.
Not maps, just planets from space.
Title: Re: Planet Creation Thread
Post by: Clavin12 on November 20, 2009, 07:39:16 AM
As I said a generic moon would be kind of boring. We should come up with something interesting for the moon, but lifeless.
Title: Re: Planet Creation Thread
Post by: AHadley on November 20, 2009, 09:49:09 AM
It's just a dead chunk of rock. Maybe a captured asteroid. And asteroids can be made interesting.

Incidentally, ever seen the Moon maps in BZ1? What about the BZ2 ones? Maybe base it off those...
Title: Re: Planet Creation Thread
Post by: Clavin12 on November 20, 2009, 09:53:24 AM
What I'm saying is not just craters and dust.
Title: Re: Planet Creation Thread
Post by: AHadley on November 20, 2009, 09:56:40 AM
What is bad about craters and dust? Desolate is exactly what I (and I'm sure Mr X) was visualising.
Title: Re: Planet Creation Thread
Post by: Clavin12 on November 20, 2009, 10:51:48 AM
But we can make it desolate in a more interesting way, say giant ice crystals.
Title: Re: Planet Creation Thread
Post by: AHadley on November 20, 2009, 11:31:23 AM
Nothing wrong with that, no... but there'd need to be water there for that.

No reason we can't have crystals of something else though.
Title: Re: Planet Creation Thread
Post by: Mr X on November 20, 2009, 12:17:30 PM
Giant diamonds?

Ice is out, it could be melted into water for the escapers to survive off.
Title: Re: Planet Creation Thread
Post by: Feared_1 on November 20, 2009, 12:23:50 PM
There shouldn't be too many missions on a moonish planet. Even Pluto in the original story line was sickening by the 3rd or 4th mission.
Title: Re: Planet Creation Thread
Post by: Clavin12 on November 20, 2009, 12:25:20 PM
Quote from: Mr X on November 20, 2009, 12:17:30 PM
Giant diamonds?

Ice is out, it could be melted into water for the escapers to survive off.

Imagine a mission on a giant diamond mountain.
Title: Re: Planet Creation Thread
Post by: AHadley on November 20, 2009, 12:38:16 PM
Diamonds would be good, but they-re carbon based and carbon based things seem to be rather a staple. Maybe something sillicone-based? Sillicon Dioxide? Hmm, glass crystals...
Title: Re: Planet Creation Thread
Post by: TheJamsh on November 20, 2009, 01:21:04 PM
if your going to have glass diamonds, do it somewhere hot and surrounded by sand.
Title: Re: Planet Creation Thread
Post by: AHadley on November 20, 2009, 01:25:25 PM
Quote from: TheJamsh on November 20, 2009, 01:21:04 PM
if your going to have glass diamonds, do it somewhere hot and surrounded by sand.

Glass crystals... glass is made from silicon dioxide and diamonds are pure carbon :P

Glass is an amorphous solid. There's nothing wrong with having it somewhere that is at, say, about 1`K. I think it would look rather cool too.
Title: Re: Planet Creation Thread
Post by: iron maiden on November 20, 2009, 06:14:26 PM
Two things:

A: Glass is actually a liquid with a very high viscosity, perhaps we could have it so that the moon as an opening in the crust where the weak but still active molten core sends out liquid silicon dioxide which forms crystals. However, it is so hot that it flows like Pahoehoe lava, a river of crystal.

B: I was thinking of a map that is just a wide open plain. Completely nothing but a single plain with no barriers or anything. It would be hard to effectively defend your base if their is nowhere to cut off the enemy, sort of like the map fortress'.
Title: Re: Planet Creation Thread
Post by: Clavin12 on November 20, 2009, 06:47:11 PM
Just because diamonds are made of carbon doesn't mean they support life. Or have supported life for that matter.
Title: Re: Planet Creation Thread
Post by: Warfreak on November 20, 2009, 06:56:05 PM
Actually, that is EXACTLY what is implied.

Diamonds (from what we know) can only be produced from super compression and heating of a carbon-based object. (Here on Earth, carbon can be found in organisms)

Can they possibly be formed by pure carbon that was there from the planet's formation, yes. Is it what we would expect, nope.
Title: Re: Planet Creation Thread
Post by: iron maiden on November 20, 2009, 06:59:50 PM
Exactly, and carbon has been kind of node to death, for heavens sake, we, the life on mire, even the scions are part carbon, i think the swarm to, silicon is the way to go.

[could we give the ships implants? kidding]
Title: Re: Planet Creation Thread
Post by: Clavin12 on November 20, 2009, 07:10:12 PM
I don't think the players will care it's just that giant diamonds are cooler than giant blocks of glass.
Title: Re: Planet Creation Thread
Post by: iron maiden on November 20, 2009, 07:28:54 PM
Remember though, we want this to be different from other mods, changing around which elements we use in the scenery is a pretty big change.
Title: Re: Planet Creation Thread
Post by: Feared_1 on November 20, 2009, 07:47:26 PM
Hey guys:

It doesn't matter what the heck it's made out of. It could be made out of plastic for all anyone cares. It all looks the same, and in Battlezone II will have the same effect when you shoot it, run into it, or look at it.

Let's put big, shiny, beautiful crystally objects on the map to make it look more decent.
Title: Re: Planet Creation Thread
Post by: iron maiden on November 20, 2009, 07:49:20 PM
agreed, now, about these ideas, i really like them but they seem to have been ignored.

QuoteA: Glass is actually a liquid with a very high viscosity, perhaps we could have it so that the moon as an opening in the crust where the weak but still active molten core sends out liquid silicon dioxide which forms crystals. However, it is so hot that it flows like Pahoehoe lava, a river of crystal.

B: I was thinking of a map that is just a wide open plain. Completely nothing but a single plain with no barriers or anything. It would be hard to effectively defend your base if their is nowhere to cut off the enemy, sort of like the map fortress'.
Title: Re: Planet Creation Thread
Post by: AHadley on November 21, 2009, 12:34:23 AM
Quote from: iron maiden on November 20, 2009, 06:14:26 PM
A: Glass is actually a liquid with a very high viscosity

Common mis-knowledge.

Glass is atually a seperate state of matter called an Amorphous Solid.

http://en.wikipedia.org/wiki/Amorphous_solid (http://en.wikipedia.org/wiki/Amorphous_solid)

Technically, this means that glass crystals cannot exist, since glass is not crystalline. This does not stop its ability to form random shapes that appear like crystals.

However, as Feared said, it doesn't matter what it is.
(http://t1.gstatic.com/images?q=tbn:wytFaIzzZRluqM:http://www.thesilverzebra.co.uk/USERIMAGES/crystalpic.jpg)


As for the flat plain, that would be odd. How do we explain the user being pushed back by the map's boundaries? Being able to hit them is a sign of bad mapmaking...
Title: Re: Planet Creation Thread
Post by: iron maiden on November 21, 2009, 09:43:00 AM
Well, yes, there would be four walls to form some kind of boundary, like a sandbox.
Title: Re: Planet Creation Thread
Post by: Rocket on November 21, 2009, 12:20:44 PM
you could use saline crystals.

oh, btw, who says the moon has to be grey? not every planet or moon is grey.

http://en.wikipedia.org/wiki/Io_moon

that is not your regular grey moon.


maybe because of the moon falling out of orbit, it puts such great force on the moon, that it starts to be very unstable, parts breaking off, and lava poring out of its volcanoes in great abundance because of the internal collapsing of the moon.
Title: Re: Planet Creation Thread
Post by: Mr X on November 21, 2009, 01:45:01 PM
Rocket, you seem to be confused, there are two moons in the story, one you land on and one that hits the planet.
Title: Re: Planet Creation Thread
Post by: iron maiden on November 21, 2009, 02:39:58 PM
Do either have any real differences from each other or is one more active in any way?
Title: Re: Planet Creation Thread
Post by: VSMIT on November 21, 2009, 02:44:24 PM
One's dead and the other is going to kill you?
Title: Re: Planet Creation Thread
Post by: Mr X on November 21, 2009, 03:03:41 PM
I'm just saying, we dont have to pay attention to detail on the one that the characters dont land on.
Title: Re: Planet Creation Thread
Post by: iron maiden on November 21, 2009, 03:19:36 PM
What I meant to say is that do they have any different features, is one dead, one alive in geologic terms?
Title: Re: Planet Creation Thread
Post by: Mr X on November 22, 2009, 01:45:50 PM
I'd say the storyline works better if the moons are dead and the planet is alive.
Title: Re: Planet Creation Thread
Post by: iron maiden on November 22, 2009, 04:37:40 PM
In that case I think it would be a good idea to have them similar to luna or Ganymede, dead and with little geologic activity.
Title: Re: Planet Creation Thread
Post by: Clavin12 on November 22, 2009, 04:59:10 PM
I agree. Do we all?
Title: Re: Planet Creation Thread
Post by: Feared_1 on November 22, 2009, 05:53:10 PM
It can't be too plain, though. At least stay away from them for long missions. Staring at a single color with not much activity really is a huge turnoff.
Title: Re: Planet Creation Thread
Post by: iron maiden on November 22, 2009, 06:48:27 PM
Well of course there will be some differences, if now it would be like the first two BZ1 missions, nothing but craters and rocks.
Title: Re: Planet Creation Thread
Post by: Clavin12 on November 22, 2009, 07:42:17 PM
Pools of liquid nitrogen. Slow flying and damage done over them.
Title: Re: Planet Creation Thread
Post by: AHadley on November 23, 2009, 12:21:04 AM
Quote from: Clavin12 on November 22, 2009, 07:42:17 PM
Pools of liquid nitrogen. Slow flying and damage done over them.

That stuff is so sold it would seize your ship up... no reason we can't have something else though
Title: Re: Planet Creation Thread
Post by: Nielk1 on November 23, 2009, 12:41:03 AM
This CP seems so limited.

If I had my way you would be on so many worlds, dense jungles, expansive deserts, geologically active moons with steam chutes that actually throw you into the air. Missions would have unique objectives to the planet like capping old BZ1 style geysers for use as power or something else, capturing relics, escorts, wave defense, and puzzles.

What he have now just seems so drab.
Title: Re: Planet Creation Thread
Post by: bigbadbogie on November 23, 2009, 02:13:24 AM
Trust me... you will get your way.
Title: Re: Planet Creation Thread
Post by: Clavin12 on November 23, 2009, 06:19:20 AM
Jungles and deserts are avaliable.
Title: Re: Planet Creation Thread
Post by: Mr X on November 23, 2009, 01:25:22 PM
Quote from: Nielk1 on November 23, 2009, 12:41:03 AM
This CP seems so limited.

If I had my way you would be on so many worlds, dense jungles, expansive deserts, geologically active moons with steam chutes that actually throw you into the air. Missions would have unique objectives to the planet like capping old BZ1 style geysers for use as power or something else, capturing relics, escorts, wave defense, and puzzles.

What he have now just seems so drab.

That would mean scrapping almost all of the storyline and starting over, do you really want to do that again?
Title: Re: Planet Creation Thread
Post by: Feared_1 on November 23, 2009, 03:23:43 PM
Quote from: Nielk1 on November 23, 2009, 12:41:03 AM
What he have now just seems so drab.

That's what I was thinking. I'll puke if I play on the same map over and over and over. It really is limited. We don't need to scrap the story, just tweak it to allow more diverse words. It might not even take much tweaking at all.
Title: Re: Planet Creation Thread
Post by: iron maiden on November 23, 2009, 05:30:19 PM
Oh, what if on swamp part of the planet, there are pools of quicksand that can suck up your tracked vehicles?
Title: Re: Planet Creation Thread
Post by: Nielk1 on November 23, 2009, 07:02:03 PM
Quote from: Mr X on November 23, 2009, 01:25:22 PM
That would mean scrapping almost all of the storyline and starting over, do you really want to do that again?

At this point yes, but less damn concessions to make everyone happy. And more sense. Right now it doesn't fit with what has been established.
Title: Re: Planet Creation Thread
Post by: Clavin12 on November 23, 2009, 08:19:10 PM
The world is multi environmental. You can make it as complex as you want.
Title: Re: Planet Creation Thread
Post by: Mr X on November 24, 2009, 12:40:42 PM
Within limitations.

P.S. Ok, I'm willing to try and fix the story, what exactly do you guys not like about it? Your comments thus far aren't helpful to me as they are very vague.
Title: Re: Planet Creation Thread
Post by: iron maiden on November 24, 2009, 01:10:32 PM
Well, you need to be a little more specific with the ending, you left a lot of loopholes that can be taken different ways. We need to know the cold hard facts of what happens at the end.
Title: Re: Planet Creation Thread
Post by: Mr X on November 24, 2009, 01:24:55 PM
I thought we'd explained this, the two main characters and all the Cthonians die, the taskforce escapes, builds the outpost from the first few missions, and then dies of starvation.
Title: Re: Planet Creation Thread
Post by: iron maiden on November 24, 2009, 01:41:19 PM
Yes, but we had to figure that out over time and had a minor argument over it, I meant to say explain the ending more clearly, other than that, I find little fault with the actual story.