Here's another build for everyone to try. It has a bunch of changes:
Usual reminders:
1. This build requires the Visual C++ 2008 SP1 Redstributable Package
2. If using a retail install, rename the "splash" folder to "splash_" to disable Windows 7's compatibility layer
3. If running on Windows Vista or 7, make the install folder writable
4. If having trouble, try the DirectX End-User Runtime Web Installer
- Replaced MemDebug allocation with normal memory allocation
- Removed the virtual memory exception handler to allow "normal" crash reports
- Fixed faint alpha-blended sprites
- Forced Z-buffering on and Z-split off to fix rendering problems
- Added an emergency fix for bad geometry data
- Fixed an AI invalid floating-point operation that crashed the second NSDF mission
- Fixed slow mouse turning at high frame rates
Usual reminders:
1. This build requires the Visual C++ 2008 SP1 Redstributable Package
2. If using a retail install, rename the "splash" folder to "splash_" to disable Windows 7's compatibility layer
3. If running on Windows Vista or 7, make the install folder writable
4. If having trouble, try the DirectX End-User Runtime Web Installer