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Messages - Kalshion

#1
Modding Tutorials / Re: Getting model into game
October 26, 2009, 08:25:22 AM
Thanks, as I have said though, I'm using 1.3 Public Beta 5.1 currently.

I have tried exporting it a couple more times, I even attempted it after starting the system back up - all have met with the same error message. I guess I'll give it another go, this time with just a four vertice object.

*sigh*

Experimenting, gotta love it... wish I knew where overmind was so he could comment.
#2
Modding Tutorials / Re: Getting model into game
October 26, 2009, 03:26:58 AM
The first structure I tried had close to 19k vertices (this was the intended structure)

The second structure I tried had only 10 vertices :P

So I have to question whether it's the vertices that are causing the issue.
#3
Modding Tutorials / Re: Getting model into game
October 26, 2009, 01:02:36 AM
Quote from: bigbadbogie on October 25, 2009, 10:25:24 PM
Which version of BZ2 are you using?

1.3 PB5.1 increases the maximum vertice count by a lot.

In previous patches, the most you could have was around 1000.

I'm currently using the latest public build.

And the model DOES have textures on it (generic textures from Blender itself, but textures none-the-less) though I did try it without the textures, results were the same both ways.

So, any other idea's here? =(

I mean, if it's needed, I can always hand the XSI off to someone and they can figure out if something isn't right in the file. (I'd post the contents of the XSI here, but there's a char limit)
#4
Modding Tutorials / Re: Getting model into game
October 25, 2009, 09:53:22 PM
Having my own set of problems right now =|

Was tasked with creating a structure for the game, the model editor loads it up just fine. But BZ2 Crashes out when I try to put it into the game.

Error message is pretty confusing to me, so I'll post it up. It's similiar to what was listed in the first post here - but there's details added on that have me baffled. This is my first time working with XSI files and such, so I'm completely new.

I've included the last bit of the log file, perhaps someone here can find something - I did use Overmind's Blender XSI Exporter and at least two people I've talked to think the exporter might be screwing something up, but I don't know anyone who use's Blender for modeling and is able to export using this XSI Exporter (The XSI in Blender that comes with it is an updated version, which BZ2 seems to HATE)

Pay special attention to what is listed after the "Too many vertices in a tri in: ShieldGen.xsi", that is what I'm getting confused on.. and wondering how THAT is possible.

DIAG|            runcodes:154  |14:40:59|27426  |[Edit] Entering run code [object]
DIAG|            meshread:2146 |14:41:12|40915  |Missing binary mesh ShieldGen.xsi, use XSI
DIAG|            meshread:2157 |14:41:12|40915  |Building ShieldGen .msh
DIAG|            iconsole:530  |14:41:12|40916  |[CONSOLE] Building ShieldGen .msh (Remember to copy to MOD distribution!)
ERR |              bitmap:1313 |14:41:12|40926  |Can't load texture [MTex (Material)].pic.
DIAG|         ParameterDB:208  |14:41:12|40926  |Last few opened ODFs:
DIAG|         ParameterDB:213  |14:41:12|40926  | 1 : ShieldGen.odf
DIAG|         ParameterDB:213  |14:41:12|40926  | 2 : InsanityPre.TRN
DIAG|         ParameterDB:213  |14:41:12|40926  | 3 : shieldeffect.odf
ERR |               debug:715  |14:41:12|40926  |.\meshread.cpp(444)
ERR |               debug:716  |14:41:12|40926  |Mon Jun 15 17:15:08 2009
ERR |               debug:717  |14:41:12|40926  |Too many vertices in a tri in: ShieldGen.xsi (count = -6, MAX_FACE_INDEX = 256)
DIAG|                DXUT:1516 |14:41:14|43124  | DXUT pause on minimize
ERR |                 log:1784 |14:41:17|45660  |abort() requested from '.\debug.cpp':730
DIAG|                 log:1785 |14:41:17|45661  |End of line...
ERR |    ExceptionHandler:243  |14:41:18|46824  |---- Battlezone II Log File ----



#5
Battlezone 2 / Re: Newer video cards?
April 05, 2009, 12:25:04 AM
The drivers for my 260 card work just fine for BZ2, though there is issues when it comes to the water flickering in and out other than that everything is crystal.
#6
Actually Hybrid you are wrong.

One of our Abrams units stumbled across a biochemical van that was used to create the biochemical weapons that Saddam used on his own people before we attacked Iraq.

There was also evidence that he was in possession of the means to use a nuclear missile, but didn't have the warheads.

Sadly, neither of these were present in the liberal mass media - so you actually have to SEARCH for them on the net.

#7
Yea I know; the thing is though that no one cares anymore. There's a board I recently joined that has a very ignorent member who thinks that because Obama is in office, he'll unite America and the Muslim world together and that the Jihad against the west will go away in under a year maybe less.

This is borderline stupidity. I mean the man has ZERO experience, he's well hated by our military for how he treated them a year ago, he's also not well liked by most of the financial community and to TOP it off, it seems to think that if he plays nic with the Muslim world and gives them everything that it'll stop the war. What he doesn't realize is that he'll be negotiating with TERRORISTS with people who only care about causing death and destruction to anyone NOT of their religion.

However, while I agree that Bush did do some stupid things he also made great progress in protecting our country that many liberals refuse to recognize. Considering that no president ever in history has had to deal with a terrorist attack? I say he did pretty damn good. The real problem though are foriegn countries who did NOT get attacked by terrorists who seem to think they can dictate what we can and can't do.

There is a reason why we had the civil war, and another reason why we broke away from Britian.

THIS! Is why I wish we would go back into an Isolationist period like before WW2....



#8
Public 1.3 Beta Archive / Re: BZ2 v1.3 Public Beta 2 Rant
December 28, 2005, 03:15:19 AM
*yawns*

Everyone... DS is just a lost child who won't listen to a single word anyone says... I'd say who he is acting like, but I won't turn this into a political thread (GSH wouldn't appricate it I'm sure)

The fact is.... DS isn't worth the aggrevation, nor is he worth anything actually. He's just a lost child who doesn't have any friends off the net, probably doesn't have a job either considering how he posts and such (demanding stuff and whatnot)

So.... (click)
#9
Public 1.3 Beta Archive / Re: BZ2 v1.3 Public Beta 2 Rant
December 27, 2005, 08:15:06 PM
QuoteHowever, it is not too much to ask about how 1.3 is going as long as its respectful and not nagging.  That hasn't quite been the case here, but if we could please hear a little more information about what is going on, I think alot of people would be more at ease and regain most of their patience.

Yes.. it is to much to ask

1. The community doesn't DESERVE a report on whats going on
2. The community has ignored DS's rantings and his immature attitude, and has thus not bothered to tell him to SHUT UP

Like I said before, it's OUR fault we lost the privs for reports, but it's even further our fault for letting idiots like DS continue to rant, complain, cry, whin, and what not about stuff he isn't apart of

Sorry.. but we don't deserve any reports.. when Nathan feels we have been good then maybe he'll start posting reports.. but as long as people ignore DS's attitude that won't happen
#10
[looks at every post by deadscion]

Will you just shut up already?

You complain
You whin
You Bash Nathan
You bash the Beta Team
You bash 1.3

And you SERIOUSLY except Nathan to RELEASE 1.3? You don't seem to realize that because of your pig headedness that it's possibly the REASON 1.3 next public beta hasn't been released

Did that thought ever OCCUR to you? No? Not surprising

You seem to think that just because YOU say so.. means it must occur

Nathan, along with the beta testing group, don't have a company backing them up. They have JOBS that they must go to in order to pay there next billls, it's even possible some of the beta group might even be in college, maybe even lower depending. That means they have other responsbilitys as well

You realize, that Nathan could've very well decided NOT to work on the 1.3 Patch, the reason he's probably doing it is out of GENEROSITY for the community, but you stroll in here and bitch like some f***ing 4 year old kid who sh*t his diapers and needs a change. GROW UP ALREADY; the world DOES NOT revolve around YOU!

Now, get a life Deadscion and stop annoying Nathan, or else you could very well be looking at the "We are sorry, but we are unable to connect you to this site, Reason: Banned Fool" and quite frankly, you are a reason why the patch is probably being held up for so long. To be fully honest, I don't like people who bash others when those others have been putting time, sweet, effort, and perhaps even MONEY into there work, only to have some idiot come on and start bashing there work, not bothering to submit any credible feedback, nor bothering to submit anything to help the community

The community lost it's priv's to have a Status Report of some kind BECAUSE of idiots like YOU! Perhaps if you would just shut up and let Nathan the Beta Group do what they've been doing for the past [checks] three years, then maybe the patch will be out. Until then though, and as long as you keep bashing Nathan and the BGs, you might be looking at another six months, maybe a year, which quite frankly I don't truely mind, because if the community is not going to try and shut you up for your bashing and attitude, then perhaps we willfully deserve the treatment where getting

[takes a breather]

Ever since you registered on this board, you've done nothing but complain. Complained about this, and about that, and you wonder why you are not on the Beta Group? You should probably figure it out yourself, it's your constant complaints that have caused you to loss the priv's of being a beta tester. Qutie frankly, I hope Nathan NEVER makes you a tester, because with your attitude, I feel he would lose his mind