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Welcome to the BZU Archive dated December 24, 2009. Topics and posts are in read-only mode. Those with accounts will be able to login and browse anything the account had access granted to at the time. No changes to permissions will be made to be given access to particular content. If you have any questions, please reach out to squirrelof09/Rapazzini.

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Messages - Machine

#1
I have not played much but to me the biggest problem is the lagout bug (like every third game players drop simultaneously and server gets totally out of sync). For some reason I was not able to target an archer (there was no jammer afaik). Resyncs take scraps... Build orders get cancelled and but you still lose your money...

How can the Scion be so much better than ISDF these days ? Majority wanto command Scion now. That really ruins the game. We saw enough spire-archer walking already in official patches. Now it's wise to mass build cheap NPC gauss sentrys etc.... Strats are more like newbie MPIs now.
#2
Battlezone 2 / Re: 2v2
May 17, 2009, 07:08:36 AM
It's much fun. It existed already in pb1.

It would be more interesting if commanders could have human player pilots too. 2 cmds + 2 h. pilots vs 2 cmds + 2 h.pilots. Too bad that the game can't still handle more than 7 or 8 players. 9th gets quicked instantly.

It would be easier to setup allied ST games if lobby would show teams.
#3
Normal mapped high resolution terrain textures for BZ2 ! http://www.crazybump.com/
#4
Will there be support dedicated servers in 1.3 ?

Just some basic functions would be enough:
- select a list of maps
- select ending conditions for maps
- select chat break lenght between games

Voting keeps punks away if there are no admins...
#5
Public 1.3 Beta 4 Archive / Re: PB4a Bugs
April 15, 2009, 08:34:54 PM
People drop out from games constantly, even with fibre connections and low pings. I see someone dropping out once in every ~3 minutes, so something is badly wrong indeed.

Otherwise it's more stable than any other patch. I have not spotted game ruining warp yet.
The gameplay would be more interesting if ships could resist falling down much longer, like in the original Battlezone pc title.
Automatic leveling should be toggled off by default. It takes a lot frustration before a newcomer hears that it is possible to play more dexterously, dynamicly and more comfortably by turning it off. It's a simple fact that a player sucks in online games if he has it on.

I look forward to next update. It's starting to look functional.