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Messages - Tricky

#1
Battlezone 2: 1.3 Public Beta 5.1 / Re: Reflections
December 24, 2009, 10:10:14 PM
OK, well I guess I just haven't played it recently enough.

My previes post is not relevant then. Thanks for pointing that out.  :-)
#2
Battlezone 2: 1.3 Public Beta 5.1 / Re: Reflections
December 24, 2009, 09:36:01 PM
Upon closer inspection it seems they are only working partially.

http://img704.imageshack.us/img704/5627/screenshotsh.jpg
http://img29.imageshack.us/img29/8672/75218310.jpg

The reflected landscape doesn't seem to have any textures, and closer to the horizon it makes a whiteout. This happens to look OK on Bane, but on the vulcanic Rend that whiteout looks really odd on certain lava textures. I didn't notice it much while investigating the crashed spaceship in the singleplayer campaign, but after I went AWOL the liquid area directly around the escape route (the one that emerges from the lava) looked bright white instead of brownish/yellow. Very strange.
#3
Battlezone 2: 1.3 Public Beta 5.1 / Re: Reflections
December 21, 2009, 08:06:56 PM
I'm running it on a duocore laptop, 1.5 ghz and the laptop version of some or other ati card.

So what's this auto adjust graphics stuff? Can I turn it off? I don't see much that needs adjusting.
#4
Battlezone 2: 1.3 Public Beta 5.1 / Re: Reflections
December 21, 2009, 05:53:09 PM
Hm? I never experienced graphics lag to begin with.

But damn it, I keep pressing alt-F4 instead of shift-F4. Sigh.
#5
Battlezone 2: 1.3 Public Beta 5.1 / Reflections
December 21, 2009, 03:21:29 PM
Aside from weather, I noticed the reflections on textures aren't working on my fresh installation of the beta patch. They aren't all throughout the game, so I didn't know for sure until I loaded a Bane map. Which I did about half an hour ago.

I managed to temporarily re-enable the reflections with a little trick I read about in the other topic about the broken weather graphics. By turning the cockpit on and off I enabled them. But I have to do this every time I load a game.  :-(

Will both these things be fixed at some point? I just hate to see all this important immersive stuf gone.
#6
This is really killing me. It takes a lot of atmosphere out of the game.

I noticed the shift-F4 trick also solves another problem I have been very suspicous of. The water reflections that always seemed to be missing (I didn't know for sure until I loaded a Bane map). I think I'll make a separate thread about that.
#7
I noticed a certain lack of snowflakes.  :-(

Maybe it starts counting the fps while the level hasn't finished loading yet, and ends up with an fps of less than 1 at the beginning?
#8
I'm new to these patches, I haven't played FE or even BZ2 since two or three months after FE was first released. The jargon is all a bit confusing to me now, but I'm hanging around this thread and hoping FE will work with the latest 1.3 patch soon! I can't wait to start playing again. :)