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Welcome to the BZU Archive dated December 24, 2009. Topics and posts are in read-only mode. Those with accounts will be able to login and browse anything the account had access granted to at the time. No changes to permissions will be made to be given access to particular content. If you have any questions, please reach out to squirrelof09/Rapazzini.

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Messages - FoxBlade

#1
Hey you forgot the double-triple or more bomber cheat  (I dont know if its been fixed in 1.3)

Hovering is considered an 'abuse', or at least it was 4 years ago when I played.

ODF editing is really easy... you just have to know what you can edit. I once played a game with TS and he had a whole bunch of ODFs edited, and there were no resynchs or problems.

And in 1.2, you can equip ANY weapon on ANY ship with hardpoints. Trust me, when you see a scout with dual ARCs then you say "something is wrong here".

Dont get me started on hovering scouts with the 'bomber' weapon. That's just mean.
#2
think of it this way. if its high in the tech tree, then the ISDF's counter to jammers is to *tech* and produce a utility that will replace a vehicle's special slot, and this will allow the ISDF player to effectively use his or her bomber. The scion team can then have a response to this tactic, for example an upgrade to the jammer which makes it block even SITE cam scans.

However, im strongly for the SITE cam being given a few extra functions, such as shadower locks through terrain, since it would be a great counter strategy.
#3
I have an idea, although it may be impossible to implement.

normal use of SITE to see through terrain and target units has no ammo cost. while a 'invisible' ship is on screen, the ammo cost is slight and every lock on performed with the SITE costs ammo.

This makes sence although I dont see how it would be implemented.

SITE should also technically increase the sight range to a much higher level. im sure framerates wont be much affected by all that wireframing... on that topic it should increase the radar range also while active.

the only reason I could see to use SITE now would be on a missile scout, to be able to target buildings and units across terrain and fire the shads at an angle. Actually, this is an amazing idea in my opinion, but many people would argue it would contribute to being 'cheap' too much.
#4
Public 1.3 Beta Archive / offering services
July 23, 2004, 12:04:09 AM
It's too bad too, because even kids like me know c++ but cant do anything to help.

yea I admit it, even though im not a minor im still a kid ;)

I know OM is working on all sorts of sick applications that are bz2 related, that are just as important as 1.3 patches.
#5
Public 1.3 Beta Archive / offering services
July 21, 2004, 10:16:22 PM
robo just make sure youve got VC++ 6.0 or higher, because lower versions cant read the DLLs.
#6
Quote from: EndarkenDthe plasma rifel should do dmg to scts ect but not to a titan and a walker ect.

thats EXACTLY how it damages.......
#7
just wanted to say, on my last post, for some reason the other day I wasnt able to see posts past a certain point and that was the second time I posted like a DAY late.

...ugh
#8
it would require too much specific work on the executable.
#9
dont forget you need c++ 6.0 (Im pretty sure 6) to edit DLLs.
#10
if groups of more then 10 were normally possible with the F groupings then we wouldnt really need more groups...... Ive done groupings of more then 10 but I would assume every time that happened it was a group combination bug of some sort. or via use of the editor.

a key to select all your human teamates is a great idea for painting. shouldnt be too hard of a bind.

The only thing I would like to see prevented is double f-key association, where a human player joins and you have an AI and a human on the same F slot.
#11
if you mean no icon, as in not displayed at ALL, then It can be done, although it would rewuire quite alot of extra coding that im sure wouldnt would be unwelcome.
#12
SBT you can change the topic name to 'minor suggestion' and get everyone off your back.
#13
You shouldnt be messing with DLLs. Thats for experienced modders.

to change your color simply be in another slot in the player list.
#14
scions are just sexy. Ive seen my neighbor in a black strapless and dark jeans, you cant get much better then that (while wearing clothes of course).
#15
this really belongs in the mod and maps forum but.........if the unit only did damage to light and none armor classes, it could be an effective AI one on one unit destroyer. if it was accurate enough to blink ON another unit it could be a VERY effective PVP PKer.