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Messages - NukeDaddy

#1
Public 1.3 Beta Archive / Stuck in (anti) Siege Mode
August 05, 2004, 11:02:34 PM
I remember in g66 noticing that, at least on a couple of maps, the first enemy assault was linked to building a factory.
#2
Public 1.3 Beta Archive / Stuck in (anti) Siege Mode
August 04, 2004, 11:27:12 PM
Ok, I see where I was confused.  It is the CPU team that is DEFENDING against and apparent seige. I thought it was the CPU team INITIATING a seige against the human team....  Now I get it. :oops:
#3
Public 1.3 Beta Archive / Stuck in (anti) Siege Mode
August 04, 2004, 10:22:34 PM
That sounds like it is the human player's pilots/units that initiate the siege mode of the CPU team.
#4
Public 1.3 Beta Archive / Stuck in (anti) Siege Mode
August 04, 2004, 10:01:13 PM
And the CPU team goes into this mode when it has one of its own units, be it ship or pilot, within a certain range of your base for a certain amount of time?
#5
Public 1.3 Beta Archive / Stuck in (anti) Siege Mode
August 04, 2004, 08:34:38 PM
How do you tell, in game, if you are stuck in that mode?  Is there a distinct behavior of turrets or GTs that is noteable?
#6
Quote from: Zero Angel
Quote from: NukeDaddyYou killed the Scion base with a single tank?  Sounds like a balance issue, that one.

Kinda reminds me of that MP taunt "I think its time for another balance discussion". Ahahahaha, I love that one.

You think it is perfectly normal for a single, unupgraged tank to take down an  entire Scion base?  That flies in the face of 1.3 being made to be more difficult.  It's been a long time since I've seen that base, but the defenses must be crap.  On the otherhand, the mortar ranges were increased to be outside the GS range, which would explain his success.  

I think the mortar ranges should have been left the same.  Now, what use is the MDM in SP?  That is the only reason I ever upgraded to MDM, was for the range, with the trade off of not being able to take down static structures.  Now with stock mortar, you can do both.  MDM is really only good for inflicting colateral damage in mid-air now.....it would seem.
#7
You killed the Scion base with a single tank?  Sounds like a balance issue, that one.
#8
Thanks Avatar, I'll check that out.

And Total O.:  it didn't happen in MY 1.2.
#9
I'm pretty sure this didn't happen in 1.2.

When I am far awy from a building, say, the Factory, the back wall will look smooth - no door.  Then, when I am within about 50 feet, the resolution of the building suddenly clicks on and the door appears.  Sure detracts from any realizm the game had to start with.
#10
Public 1.3 Beta Archive / Bugs on Thin Ice
June 24, 2004, 04:04:40 PM
Probably not a bug but...

When you get the rec to nav 1, you get your first major attack - far greater than what I had seen on 1.2.  I think the skill level requirement is far to great at this point.  I had to get through it with the BZBODY cheat.  Even FE didn't have anything that hard.  Perhaps one or two additional scouts or turrets would help even up the match.  Or get rid of the lancers.
#11
Public 1.3 Beta Archive / Bugs on Thin Ice
June 20, 2004, 03:15:46 PM
1.  When I lead the North West Ice Rhino onto the thin ice to make him fall through, he falls UP!

2.  At that same point, the recycler said he thought he could make it on his own.  He didn't.  Friggin lier.   :D

More to come...haven't finished it yet.
#12
Public 1.3 Beta Archive / (Minor Bug) Brightness
June 17, 2004, 05:41:32 AM
Was playing SP on "We've Got Hostiles".  I was trying to remember which keys to change my viewpoint to 3rd person when I hit Alt-F1.  This minimized the game.  When I restored it, my brightness setting was set to default. It changed right back when I went into options and adjusted the settings again (the settings were set at my custom setting, but the actuall screen was at default - moving the slider restored everything).
#13
Public 1.3 Beta Archive / If Only....
March 30, 2004, 08:30:21 PM
My only concern is that FE is letting his 10 year old play online unsupervised. ;)
#14
Chain turrets and RTs with Hornets is my favorite.  Use tanks with SP's to help defend on the move....lots of them.
#15
Public 1.3 Beta Archive / Is this a bug ??????????
March 18, 2004, 03:25:27 PM
As I recall, this was happening to someone on the 5th FE mission.  GSH was aware of it at that time.