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Topics - mag

#1
Battlezone 2 Mods / IA maps for use
November 14, 2009, 05:56:14 PM
Hi all,
I have some IA maps that I would like to release for everyone to use.
just let me know what you think and if anything needs to be changed.

you can download the file at this link.
http://www.mediafire.com/?ym3m2ignmhg

unzip to root folder.
#2
Maps and Modding / is there a sky tutorial
October 14, 2009, 08:42:09 PM
is there a sky tutorial, I didn't see one on this site.
I have messed with the sky setting some but I don't want to mess up the map.
I have two IA maps that I want change the look of the sky.
also would anyone like to take a look at my maps and give me their opinion good or bad.
I don't have a place to upload them to.
#3
I am having a problem with TA5.1 suddenly shutting down my computer. It also happens in TA5.0. when I asked about it in the TA5.0 post someone said it was something to do with the video card memory. my question is does someone know of a fix for this problem or am I not able to play the new patches?
#4
Battlezone 2 Mods / FE 1.3 not working
June 29, 2009, 04:31:55 PM
I downloaded FE_FOR_PB3.zip last night and installed it today. instant action has no recycler spawned and single player doesn't work either.
could it be missing dll's?
hopefully there is a quick fix and I won't have to redownload it again.
#5
Public 1.3 Beta 4 Archive / Team allies?
August 26, 2008, 11:24:30 AM
I was playing sub zero in instant action and noticed the statues killing the ai team. when I checked with the editor the statue was on team #6. when I tested with turrets on different team numbers, they all attack each other. wasn't both sides allied with other team numbers in earlier versions?
#6
Public 1.3 Beta 4 Archive / crazy healers
August 08, 2008, 12:07:39 AM
I was playing instant action map circle scion vs, isdf and the healers just started running all over the map for no reason, like they just went bonkers. I noticed if the gun spire next to them got hit instead of healing them they would take off. the first time I noticed a healer taking off on their own was when I ordered a archer to attack a statue.

I also noticed the scavs and healers still run into everything, hanging up sometimes in whatever they run into.
#7
Public 1.3 Beta 4 Archive / pb4 crash
July 25, 2008, 10:12:23 AM
Hi, first off thanks for the creation of this patch, and the time it took. I have had a number of crashes with no log of why it happened. the common occurance is on instant action I am playing scion vs. isdf and a sabre is in the picture. sometime myself or my men are attacking it.

I also had a av with a log, sorry I don't remember the situation at the time.
---- Battlezone II Log File ----
//=====================================================
App version: Patch 1.3pb4 EDITOR Jun  9 2008 22:21:16
Exception code: C0000005 (ACCESS VIOLATION) READING from 00000350h
Message :  Exception
Error occurred at 7/14/2008 16:53:46.
C:\Program Files\Battlezone II 1.3 pb4\BZ2Edit.exe, run by Mag.
2 processor(s), type 586.
Process Memory :   1774 MB free out of   2048 MB total
Physical memory:    492 MB free out of   1023 MB total
Page(swap) file:   2018 MB free out of   2460 MB total
Fault address:  00426E6A 01:00025E6A C:\Program Files\Battlezone II 1.3 pb4\BZ2Edit.exe

Registers:
EAX:00000000
EBX:0E431F90
ECX:0AAA497C
EDX:E88051EC
ESI:00000005
EDI:000FFFFF
CS:EIP:001B:00426E6A
SS:ESP:0023:0228FA3C  EBP:0228FAC8
DS:0023  ES:0023  FS:003B  GS:0000
Flags:00210202

Call stack:
Address   Return    Function            SourceFile
00426E6A  00000000  0042C07F  Attacker::Execute+0x00000710
0042C07F  00000000  004016A1  ExecuteSchedPlans+0x0000054C
004016A1  00000000  00401F4B  AiMission::Update+0x00000103
00401F4B  00000000  0046C170  AI_Update+0x00000006
0046C170  00000000  0046CCEB  MoveOneTurn+0x00000109
0046CCEB  00000000  0057CF20  MissionHandler::State::RunState::Process+0x000003BE
0057CF20  00000000  0046A5F1  RunCodes::Process+0x0000019F
0046A5F1  00000000  0057CF20  MissionHandler::Process+0x00000011
0057CF20  00000000  0057C941  RunCodes::Process+0x0000019F
0057C941  00000000  00455EED  Main::MessagePump+0x0000004A
00455EED  00000000  00455BD7  HandledMain+0x00000444
00455BD7  00000000  00453701  HandledMain+0x0000012E
00453701  00000000  0058D126  WinMain+0x00000059
0058D126  00000000  7C816FD7  memset+0x00000192
7C816FD7  00000000  00000000  RegisterWaitForInputIdle+0x00000049

I will also add my comment about the other post about stupid scavs, I noticed (hard not too) the scavs and healers like to run into extracters and gun towers instead of going around them.
#8
Battlezone 2 / connecting online
February 12, 2008, 01:08:58 PM
I have a question about connecting to play mutiplayer, because I'm bored of playing instant action and campaigns. I have a sat. broadband connection, which has a lag because of the time it takes the signal to travel. I always figured it would be a problem trying to play online because of the delay. is this something I have to deal with or is it not a problem. I would like to play against a real player. thank's for your input.
#9
Public 1.3 Beta 3 Archive / fleshstorm instant action
January 18, 2007, 09:21:45 PM
Is it possible to create new instant action maps, if so what are the path points that are needed?
#10
Public 1.3 Beta 3 Archive / Is there a way
November 11, 2006, 03:27:19 PM
Is there a way to enlarge the window or go to full screen when in shift+F9 mode. When I go into shift+F9 mode the screen goes to a small window that makes it difficult to edit.
#11
Public 1.3 Beta 3 Archive / can not open the console
October 29, 2006, 10:10:56 AM
since installing the pb3 patch I have not been able to open or close the console. My 1.2 install was also affected, which I tried erasing and reinstalling a new copy. Still have the same problem, I wouldn't think it should affect my other install but it does. any suggestions on how to fix this problem.
#12
I can not rotate buildings or select units with the `( tilde key ). any suggestions on how to make it work properly. It does show on the command screen in the options menu.