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Messages - Axeminister

#1
Overdrive Terminal / Re: Merry Christmas
December 24, 2009, 07:04:34 PM
Merry Christmas and Happy New Year!!!!
#2
Overdrive Terminal / Re: Christmas avatars
December 18, 2009, 07:53:56 AM
Thanks again for doing that for Neilk1
#3
Overdrive Terminal / Re: Merry Christmas
December 18, 2009, 07:52:58 AM
Merry Christmas fellow Battlezone buddies!!!!!!
#4
Battlezone 2 / Re: easter eggs...
December 15, 2009, 08:22:44 PM
Skywars has the Coloniel Vipor and X-mod has the At-St
#5
Overdrive Terminal / Re: Wine and BZ2
December 15, 2009, 03:22:08 PM
Why use an operating system you don't know how to install stuff to?


Here, check out Neilk1's website and see what mods are for what patches.

http://www.bzcomplex.com/wiki/index.php?title=Main_Page
#6
Battlezone 2 / Re: Keep an eye out guys
December 13, 2009, 07:16:41 AM
also named elite.vet
#7
Sub Zero is a Bane map, and I just tried it and there is no enemy Spire in your base area. Again, what map is it. What patch are you using? Are you playing the new G66? G66 is a mpi game, not Instant Action and in the new G66 Iceberg map there is a enemy spire that destroys your base before you can do anything, that has been reported to Red Devil. Is that what you're talking about?
#8
The 1.3 Community Project / Re: Restarting
December 10, 2009, 07:01:05 PM
I won't put my vote since I can't contribute ( except for a good wild idea here and there). But please don't give up. As players, Windy and I are depending on you guys.
#9
IA has some defenses up to begin with on some of the newer maps. I couldn't find any just now that would endanger you recycler at start up though. What map are you talking about?
#10
Overdrive Terminal / Re: Lan Party Games
December 08, 2009, 05:15:32 PM
oh man, Descent, I loved that game! Good one technoid.
#11
Overdrive Terminal / Re: Lan Party Games
December 08, 2009, 07:20:02 AM
Star Wars: Racer
Outwars
Quake
Forsaken
Unreal Tournament
Soldier of Fortune
#12
Man, I can't wait for the Expansion pack and G66 to come out. We're supposed to buy new pc's in a few months, if all this comes together I'm gonna freak!!!!!!!!aahhhhhhhhhhhhhhhhhhhhh
Excited,
Axeminister
#13
Overdrive Terminal / Re: Physical vs. digital media
December 06, 2009, 07:08:26 AM
I prefer the cd.
#14
Windy did not get an av, but rather had some numbers flash on her chat window, like 25.29 over and over again. Then it said "leaving game returning to shell, please wait".
Something like that
#15
On Dunes2 ISDF vs Scion on normal:

---- Battlezone II Log File ----
//=====================================================
App version: Patch 1.3PublicBeta5.1 Sep  1 2009 21:37:52
Windows version: Windows Version: 5.1.2600 'Service Pack 3' PlatformID=2

Last few battlezone.log lines (may or may not be relevant):
DIAG|            InPacket:1184 |18:16:45|914662 |Sync error noticed at timestep 7005
DIAG|            InPacket:1184 |18:16:45|914662 |Sync error noticed at timestep 7006
DIAG|            InPacket:1184 |18:16:45|914662 |Sync error noticed at timestep 7007
DIAG|            Planners:3302 |18:16:47|915797 |SetAIP - cfg(gaips66fl.aip) team(6)

(done)

Exception code: C0000005 (ACCESS VIOLATION) READING from 00000008h
Message :  Exception
Error occurred at 12/3/2009 18:21:18.
C:\Program Files\Battlezone II1.3TA5.1rc2\bzone.exe, run by Arthur.
C:\Program Files\Battlezone II1.3TA5.1rc2\bzone.exe, run by Arthur.
CPU: 1 processor(s),               Intel(R) Pentium(R) 4 CPU 2.53GHz
     x86 Family 15 Model 2 Stepping 7
Process Memory :   1601 MB free out of   2048 MB total
Physical memory:    863 MB free out of   1536 MB total
Page(swap) file:   3812 MB free out of   4563 MB total
This exe is using 140 MB, peak use 140 MB

Fault address:  004A6DC4 01:000A5DC4 C:\Program Files\Battlezone II1.3TA5.1rc2\bzone.exe

Registers:
EAX:05FFFA8C
EBX:00000000
ECX:05FFFA88
EDX:00000000
ESI:00000000
EDI:006CF508
CS:EIP:001B:004A6DC4
SS:ESP:0023:05FFFA78  EBP:05FFFAD8
DS:0023  ES:0023  FS:003B  GS:0000
Flags:00010206

Call stack:
Address   Return    Function            SourceFile
004A6DC4  00000000  0050FECB  RtimeClass::Load+0x000000C6
0050FECB  00000000  004B5DA7  LoadGame+0x00000329
004B5DA7  00000000  004578CA  RestoreWorld+0x00000057
004578CA  00000000  004581BB  MoveOneTurn+0x000004C2
004581BB  00000000  005D488F  MissionHandler::State::RunState::Process+0x000004A0
005D488F  00000000  00455D42  RunCodes::Process+0x000001BF
00455D42  00000000  005D488F  MissionHandler::Process+0x00000011
005D488F  00000000  005D4D24  RunCodes::Process+0x000001BF
005D4D24  00000000  00449EAC  Main::MessagePump+0x00000064
00449EAC  00000000  00449BAB  HandledMain+0x0000041C
00449BAB  00000000  004472CF  HandledMain+0x0000011B
004472CF  00000000  0058035F  WinMain+0x00000059
0058035F  00000000  7C817067  fabs+0x00000191
7C817067  00000000  00000000  RegisterWaitForInputIdle+0x00000049