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something I can't seam to get working.

Started by S.cavA.rmyG.en, December 06, 2009, 02:29:53 PM

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S.cavA.rmyG.en

this is a new building I am trying to make so it can be moved by a tug but the setting I found for this dose not seam to work.
just a littel help needed.
yes the model works and I made it.



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│▓│Behold The Power Of Scrap.
If it works in-game, it doesn't matter how wierd and broken it looks code wise!
what is scrap if its not wierd and broken?

VSMIT

Have you noticed that there is a section of the forum called, "Maps and Mods?"  Don't you think this should go there, instead of in the "Battlezone 2 Mods" section?

Good.  Because it's going there.
I find that if I don't have a signature, some people disregard the last couple of lines of a long post.
Quote from: Lizard
IQ's have really dropped around here just recently, must be something in the water.

S.cavA.rmyG.en

#2
ok so now its here anyone have a idea on how to fix it.

this dose not seam to work.

[GameObjectClass]
Tuggable = -1 // -1 = default behavior, 0 = never tuggable, 1 = always tuggable

[GameObjectClass]
Tuggable = 1
│░│
│▒│
│▒│
│▓│
│▓│
│▓│Behold The Power Of Scrap.
If it works in-game, it doesn't matter how wierd and broken it looks code wise!
what is scrap if its not wierd and broken?

Warfreak

Structures which own terrain (which I assume it does because of the terminal) CANNOT, CANNOT!!!, be tugged.

TheJamsh

yeh, its impossible. Even with .dll it cant be done (not very well).


BZII Expansion Pack Development Leader. Coming Soon.

S.cavA.rmyG.en

#5
Quote from: Warfreak on December 06, 2009, 04:09:15 PM
Structures which own terrain (which I assume it does because of the terminal) CANNOT, CANNOT!!!, be tugged.
own terrain well I can get it to work then.
It dose not need the termainal for my mod.
grate news.
│░│
│▒│
│▒│
│▓│
│▓│
│▓│Behold The Power Of Scrap.
If it works in-game, it doesn't matter how wierd and broken it looks code wise!
what is scrap if its not wierd and broken?

TheJamsh

Its a building.

You cant tug buildings, thats just the way it is.


BZII Expansion Pack Development Leader. Coming Soon.

S.cavA.rmyG.en

#7
Quote from: TheJamsh on December 06, 2009, 04:36:49 PM
Its a building.

You cant tug buildings, thats just the way it is.
I wonder why its just like all other models in bz2 in that it uses a hard point for a destencer I gues next I will try to get it to move its self but still think I can get it to work by conveting the odf and the model some more kind of want it to be tuged to balence it but I can settel on making it in to a self prepeld flying ship.
its esey enoth to do just takes some editing.
yes I am crazy if I wasn't this would never work.
│░│
│▒│
│▒│
│▓│
│▓│
│▓│Behold The Power Of Scrap.
If it works in-game, it doesn't matter how wierd and broken it looks code wise!
what is scrap if its not wierd and broken?

BNG Da BZ Fool

Makes me wonder now if something like a simple turret could be made in the form of like a gun tower that can deploy just about anywhere; direct it to where you need protection and wala instant base and bio pool protection?
When I'm not in hot water with the community I'm usually making models for BZII. I've made a few models for other peeps. BNG.

AHadley

Buildings cannot be moved once they're placed.

S.cavA.rmyG.en

FS hase a hole base of them I figerd out how to do the same kind of thing made it work.
I now got a move able building it can not build wall moving but still it moves.
I hade to make the model read more like a ship but now it works I set it to undeploy to move kind of balences having a flying building.
│░│
│▒│
│▒│
│▓│
│▓│
│▓│Behold The Power Of Scrap.
If it works in-game, it doesn't matter how wierd and broken it looks code wise!
what is scrap if its not wierd and broken?

S.cavA.rmyG.en

Quote from: Warfreak on December 06, 2009, 04:09:15 PM
Structures which own terrain (which I assume it does because of the terminal) CANNOT, CANNOT!!!, be tugged.
stuctures can have a terminal and not own terrain I tested it works.
│░│
│▒│
│▒│
│▓│
│▓│
│▓│Behold The Power Of Scrap.
If it works in-game, it doesn't matter how wierd and broken it looks code wise!
what is scrap if its not wierd and broken?

VSMIT

I find that if I don't have a signature, some people disregard the last couple of lines of a long post.
Quote from: Lizard
IQ's have really dropped around here just recently, must be something in the water.

S.cavA.rmyG.en

Quote from: BNG Da BZ Fool on December 07, 2009, 12:13:55 AM
Makes me wonder now if something like a simple turret could be made in the form of like a gun tower that can deploy just about anywhere; direct it to where you need protection and wala instant base and bio pool protection?
I will try that next its do able all I need to decid is how I want it to look.
│░│
│▒│
│▒│
│▓│
│▓│
│▓│Behold The Power Of Scrap.
If it works in-game, it doesn't matter how wierd and broken it looks code wise!
what is scrap if its not wierd and broken?

S.cavA.rmyG.en

│░│
│▒│
│▒│
│▓│
│▓│
│▓│Behold The Power Of Scrap.
If it works in-game, it doesn't matter how wierd and broken it looks code wise!
what is scrap if its not wierd and broken?