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Pop gun usefulness=?

Started by Josiah, December 16, 2009, 12:10:54 PM

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Josiah

just what is the pop gun designed for, besides knocking out snipers at the end of a strat? Could it be a tad more powerful?

I realize things could get out of hand:

damageBallistic = 1e10000

General BlackDragon

Pop gun is pretty useful already.



*****General BlackDragon*****

Ultraken

Its damage does seem low, but I think that was to balance its omnidirectional fire-and-forget "death from above" targeting.  I think it would be safer to reduce its extraordinarily high ammo cost a bit than increase its damage.

Josiah

it's a little more useful in RO. Besides those idiotic light tanks, the only thing that could see you cloaked was the pop gun, and the ai didn't use it. :evil:
ammo usage a tad lower would be nice...

Dx

Lets not change the balance in the stock game please. Someone can always mod that later but i don't think all will agree on it.

TheJamsh

damageBallistic = 1e10000

What does that flag do?

EDIT: wait never mind, its BZ1


BZII Expansion Pack Development Leader. Coming Soon.

General BlackDragon




*****General BlackDragon*****

eddywright

Chase down a wolverine that is dropping mines and firing a popgun, you'll see how useful popguns can be. Sure it's not a lot of power, but like Ken said, it's fire and forget so it works quite well when retreating (as do mines).

Eddy

Avatar

Quote from: Josiah on December 16, 2009, 12:10:54 PM
Just what is the pop gun designed for, besides knocking out snipers at the end of a strat?

Someone once said it was the weapon of choice for flying targets...  (pssst...  FURIES...   :) )

-Av-

Ultraken

Dual SP-Stabber does a fine job, too.   :-D

bb1

If you feel like abusing the terrible collision detection, any weapon is effective against furies.

Firestorm29

My only gripe around Pop Guns is I often have a hard time scoring hits with them. I've often found then being easy to dodge, would there be a way to give them a slight semi-homing property or is that a bit much?

Josiah

eh, I think dx is right, in that the stock weapon shouldn't be changed. Maybe like someone said, make it be able to target a little better, maybe like a less powerful hornet? who knows...

eddywright

It comes down to the purpose of the popgun. It's clearly not a primary offensive weapon, you can use it in conjunction with other offensive weapons but you can also use it for defensive purposes (like those pesky snipers above your base).  Like I said, dropping mines and shooting off popguns while retreating can be pretty effective. If the pursuer stops to avoid the popguns, then you've accomplished your objective.

I would be hesitant to increase the power of the popgun, it's already hard enough to chase down BFT without mini-hornets smacking me in the face :)

Eddy

Red Devil

Was the hornet always so powerful?  It takes out a Flanker in one shot.
What box???