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(AV) Access Violation in TDM

Started by Jwk the Hemp Monkey, March 24, 2004, 02:32:13 AM

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Jwk the Hemp Monkey

We all joined, it was on that map made of just tunnels, there were 15 bots, bots-vs-human settings on, and it was TDM, we were all the same team. MWF=5, ship setting = fixed. and all the other settings were default...i think.

I turned around to see one of my team mates hop out of his sabre, i head the 'weapon picked up ' noise...and then this av happened.

ACCESS VIOLATION
READING from D5ACD4BFh

DIAG|Main            |            maininit:516  |09:35:12|240    |Version Information Section
DIAG|Main            |            maininit:523  |09:35:12|277    |Session started Wed Mar 24 09:35:12 2004
DIAG|Main            |            maininit:526  |09:35:12|288    |CPU: AMD Athlon(tm) processor/899MHz L1:128K T:0 F:6 M:4 S:2 (3DNow,MMX,TSC,FPU)
DIAG|Main            |            maininit:529  |09:35:12|290    |Executed by HOME\Administrator on Windows NT v5.0 Service Pack 2 Build 2195
DIAG|Main            |            maininit:532  |09:35:12|290    |Compiled by Ikkoku\GSH on Win2000+SP2
DIAG|GLOBAL          |               setup:73   |09:35:12|566    |Drive type : Fixed
DIAG|GLOBAL          |               setup:143  |09:35:12|566    |Startup directory : d:\games\BattlezoneII
DIAG|GLOBAL          |                 vid:999  |09:35:14|2476   |
DIAG|GLOBAL          |                 vid:1000 |09:35:14|2476   |dd: Primary Display Driver
DIAG|GLOBAL          |                 vid:1030 |09:35:15|3039   |mem dx:
DIAG|GLOBAL          |                 vid:3261 |09:35:15|3039   |tex mem:   total 62349312, free 62349312
DIAG|GLOBAL          |                 vid:3276 |09:35:15|3039   |frame mem: total 62349312, free 62349312
DIAG|GLOBAL          |                 vid:1041 |09:35:15|3039   |mem actual:
DIAG|GLOBAL          |                 vid:1042 |09:35:15|3039   |frame mem: total 63922176, free 63922176
DIAG|GLOBAL          |                 vid:1705 |09:35:15|3079   |d3d: * Direct3D HAL
DIAG|GLOBAL          |                 vid:1452 |09:35:15|3079   |vidmode:      320x200 8  mem req 256000
DIAG|GLOBAL          |                 vid:1452 |09:35:15|3079   |vidmode:     320x200 16  mem req 384000
DIAG|GLOBAL          |                 vid:1452 |09:35:15|3079   |vidmode:     320x200 32  mem req 640000
DIAG|GLOBAL          |                 vid:1452 |09:35:15|3079   |vidmode:      320x240 8  mem req 307200
DIAG|GLOBAL          |                 vid:1452 |09:35:15|3079   |vidmode:     320x240 16  mem req 460800
DIAG|GLOBAL          |                 vid:1452 |09:35:15|3079   |vidmode:     320x240 32  mem req 768000
DIAG|GLOBAL          |                 vid:1452 |09:35:15|3079   |vidmode:      400x300 8  mem req 480000
DIAG|GLOBAL          |                 vid:1452 |09:35:15|3079   |vidmode:     400x300 16  mem req 720000
DIAG|GLOBAL          |                 vid:1452 |09:35:15|3079   |vidmode:     400x300 32  mem req 1200000
DIAG|GLOBAL          |                 vid:1452 |09:35:15|3079   |vidmode:      512x384 8  mem req 786432
DIAG|GLOBAL          |                 vid:1452 |09:35:15|3079   |vidmode:     512x384 16  mem req 1179648
DIAG|GLOBAL          |                 vid:1452 |09:35:15|3079   |vidmode:     512x384 32  mem req 1966080
DIAG|GLOBAL          |                 vid:1452 |09:35:15|3079   |vidmode:      640x400 8  mem req 1024000
DIAG|GLOBAL          |                 vid:1452 |09:35:15|3080   |vidmode:     640x400 16  mem req 1536000
DIAG|GLOBAL          |                 vid:1452 |09:35:15|3080   |vidmode:     640x400 32  mem req 2560000
DIAG|GLOBAL          |                 vid:1452 |09:35:15|3080   |vidmode:      640x480 8  mem req 1228800
DIAG|GLOBAL          |                 vid:1452 |09:35:15|3080   |vidmode: *   640x480 16  mem req 1843200
DIAG|GLOBAL          |                 vid:1452 |09:35:15|3080   |vidmode: *   640x480 32  mem req 3072000
DIAG|GLOBAL          |                 vid:1452 |09:35:15|3080   |vidmode:      800x600 8  mem req 1920000
DIAG|GLOBAL          |                 vid:1452 |09:35:15|3080   |vidmode: *   800x600 16  mem req 2880000
DIAG|GLOBAL          |                 vid:1452 |09:35:15|3080   |vidmode: *   800x600 32  mem req 4800000
DIAG|GLOBAL          |                 vid:1452 |09:35:15|3080   |vidmode:     1024x768 8  mem req 3145728
DIAG|GLOBAL          |                 vid:1452 |09:35:15|3080   |vidmode: *  1024x768 16  mem req 4718592
DIAG|GLOBAL          |                 vid:1452 |09:35:15|3080   |vidmode: *  1024x768 32  mem req 7864320
DIAG|GLOBAL          |                 vid:1452 |09:35:15|3080   |vidmode:     1152x864 8  mem req 3981312
DIAG|GLOBAL          |                 vid:1452 |09:35:15|3080   |vidmode: *  1152x864 16  mem req 5971968
DIAG|GLOBAL          |                 vid:1452 |09:35:15|3080   |vidmode: *  1152x864 32  mem req 9953280
DIAG|GLOBAL          |                 vid:1452 |09:35:15|3080   |vidmode:     1280x768 8  mem req 3932160
DIAG|GLOBAL          |                 vid:1452 |09:35:15|3080   |vidmode: *  1280x768 16  mem req 5898240
DIAG|GLOBAL          |                 vid:1452 |09:35:15|3080   |vidmode: *  1280x768 32  mem req 9830400
DIAG|GLOBAL          |                 vid:1452 |09:35:15|3080   |vidmode:     1280x960 8  mem req 4915200
DIAG|GLOBAL          |                 vid:1452 |09:35:15|3080   |vidmode: *  1280x960 16  mem req 7372800
DIAG|GLOBAL          |                 vid:1452 |09:35:15|3080   |vidmode: *  1280x960 32  mem req 12288000
DIAG|GLOBAL          |                 vid:1452 |09:35:15|3080   |vidmode:    1280x1024 8  mem req 5242880
DIAG|GLOBAL          |                 vid:1452 |09:35:15|3080   |vidmode: * 1280x1024 16  mem req 7864320
DIAG|GLOBAL          |                 vid:1452 |09:35:15|3080   |vidmode: * 1280x1024 32  mem req 13107200
DIAG|GLOBAL          |                 vid:1564 |09:35:15|3080   |vidmode: 1024x768 16
DIAG|GLOBAL          |                 vid:1565 |09:35:15|3080   |vidmode: * Windowed : 1024x768 16  mem req 3416064
DIAG|GLOBAL          |                 vid:1582 |09:35:15|3080   |Trying to use a shell screen size of 640 x 480
DIAG|GLOBAL          |                 vid:1649 |09:35:15|3080   |modes: game 640x480 16, shell 640x480 16, full 640x480 16
DIAG|GLOBAL          |                 vid:1358 |09:35:15|3083   |
DIAG|GLOBAL          |                 vid:1368 |09:35:15|3147   |dd driver: ati2dvag.dll : RADEON 7200 SERIES   : 0.0.0.0
DIAG|GLOBAL          |                 vid:1376 |09:35:15|3147   |dd device: 4098.20804.1708034.0
DIAG|GLOBAL          |                 vid:2080 |09:35:17|4971   |caps:Gamma TripleBuffer Filter
DIAG|GLOBAL          |                 vid:1819 |09:35:17|4974   |zbuffer depth: 16
DIAG|GLOBAL          |                 vid:2281 |09:35:17|5011   |d3d: can render after a page flip
DIAG|GLOBAL          |                 vid:2283 |09:35:17|5011   |d3d: supports 3 texture stages
DIAG|GLOBAL          |                 vid:2298 |09:35:17|5011   |d3d: supports z biasing
DIAG|GLOBAL          |                 vid:2367 |09:35:17|5011   |d3d: max texture size 2048x2048
DIAG|GLOBAL          |                 vid:2374 |09:35:17|5011   |d3d: texture sizes must be powers of 2
DIAG|GLOBAL          |                 vid:2401 |09:35:17|5011   |d3d: fog caps: vertex = 1, pixel = 0
DIAG|GLOBAL          |                 vid:1794 |09:35:17|5012   |pix format: * 5 5 5 0
DIAG|GLOBAL          |                 vid:1794 |09:35:17|5012   |pix format: * 5 5 5 1
DIAG|GLOBAL          |                 vid:1794 |09:35:17|5012   |pix format: * 4 4 4 4
DIAG|GLOBAL          |                 vid:1794 |09:35:17|5012   |pix format: * 5 6 5 0
DIAG|GLOBAL          |                 vid:1794 |09:35:17|5012   |pix format:   8 8 8 0
DIAG|GLOBAL          |                 vid:1794 |09:35:17|5012   |pix format:   8 8 8 8
DIAG|GLOBAL          |                 vid:1794 |09:35:17|5012   |pix format: * 3 3 2 0
DIAG|GLOBAL          |                 vid:731  |09:35:17|5084   |
DIAG|GLOBAL          |                 vid:732  |09:35:17|5084   |640x480 16 : Direct3D HAL : Primary Display Driver
DIAG|GLOBAL          |                 vid:735  |09:35:17|5084   |using a flipable surface triplet
DIAG|GLOBAL          |                 vid:756  |09:35:17|5084   |using 16 bit Z buffer without STENCIL buffer
DIAG|GLOBAL          |                 vid:762  |09:35:17|5084   |opaque pix      5 6 5
DIAG|GLOBAL          |                 vid:765  |09:35:17|5084   |translucent pix 4 4 4 4
DIAG|GLOBAL          |                 vid:768  |09:35:17|5085   |
DIAG|GLOBAL          |                 vid:3261 |09:35:17|5085   |tex mem:   total 63307776, free 61399040
DIAG|GLOBAL          |                 vid:3276 |09:35:17|5085   |frame mem: total 63307776, free 61399040
DIAG|GLOBAL          |                 vid:772  |09:35:17|5085   |
DIAG|GLOBAL          |                 vid:313  |09:35:17|5085   |ddx: does not support gamma settings
DIAG|GLOBAL          |                 vid:313  |09:35:17|5115   |ddx: does not support gamma settings
DIAG|GLOBAL          |                 vid:313  |09:35:17|5115   |ddx: does not support gamma settings
DIAG|Input           |               input:1056 |09:35:17|5149   |Double click time=500 ms, threshold=4,4
DIAG|Input           |               input:1077 |09:35:17|5149   |3 button mouse, Left=0 Right=1
DIAG|Input           |               input:143  |09:35:17|5180   |Keyboard repeat delay=[500] speed=[31]
DIAG|GLOBAL          |              dsutil:120  |09:35:18|5804   |DirectSound 8 System started. Noted capabilities:
DIAG|GLOBAL          |              dsutil:125  |09:35:18|5804   | DSCAPS_CERTIFIED
DIAG|GLOBAL          |              dsutil:125  |09:35:18|5804   | DSCAPS_CONTINUOUSRATE
DIAG|GLOBAL          |              dsutil:125  |09:35:18|5804   | DSCAPS_PRIMARY16BIT
DIAG|GLOBAL          |              dsutil:125  |09:35:18|5804   | DSCAPS_PRIMARY8BIT
DIAG|GLOBAL          |              dsutil:125  |09:35:18|5804   | DSCAPS_PRIMARYMONO
DIAG|GLOBAL          |              dsutil:125  |09:35:18|5804   | DSCAPS_PRIMARYSTEREO
DIAG|GLOBAL          |              dsutil:125  |09:35:18|5804   | DSCAPS_SECONDARY16BIT
DIAG|GLOBAL          |              dsutil:125  |09:35:18|5804   | DSCAPS_SECONDARY8BIT
DIAG|GLOBAL          |              dsutil:125  |09:35:18|5804   | DSCAPS_SECONDARYMONO
DIAG|GLOBAL          |              dsutil:125  |09:35:18|5804   | DSCAPS_SECONDARYSTEREO
DIAG|GLOBAL          |              dsutil:129  |09:35:18|5804   | dwMinSecondarySampleRate = 8000
DIAG|GLOBAL          |              dsutil:130  |09:35:18|5804   | dwMaxSecondarySampleRate = 48000
DIAG|GLOBAL          |              dsutil:131  |09:35:18|5804   | dwPrimaryBuffers = 1
DIAG|GLOBAL          |              dsutil:132  |09:35:18|5804   | dwMaxHwMixingAllBuffers = 1
DIAG|GLOBAL          |              dsutil:133  |09:35:18|5804   | dwMaxHwMixingStaticBuffers = 1
DIAG|GLOBAL          |              dsutil:134  |09:35:18|5804   | dwMaxHwMixingStreamingBuffers = 1
DIAG|GLOBAL          |              dsutil:135  |09:35:18|5804   | dwFreeHwMixingAllBuffers = 0
DIAG|GLOBAL          |              dsutil:136  |09:35:18|5804   | dwFreeHwMixingStaticBuffers = 0
DIAG|GLOBAL          |              dsutil:137  |09:35:18|5804   | dwFreeHwMixingStreamingBuffers = 0
DIAG|GLOBAL          |              dsutil:138  |09:35:18|5804   | dwMaxHw3DAllBuffers = 0
DIAG|GLOBAL          |              dsutil:139  |09:35:18|5804   | dwMaxHw3DStaticBuffers = 0
DIAG|GLOBAL          |              dsutil:140  |09:35:18|5804   | dwMaxHw3DStreamingBuffers = 0
DIAG|GLOBAL          |              dsutil:141  |09:35:18|5804   | dwFreeHw3DAllBuffers = 0
DIAG|GLOBAL          |              dsutil:142  |09:35:18|5804   | dwFreeHw3DStaticBuffers = 0
DIAG|GLOBAL          |              dsutil:143  |09:35:18|5804   | dwFreeHw3DStreamingBuffers = 0
DIAG|GLOBAL          |              dsutil:144  |09:35:18|5804   | dwTotalHwMemBytes = 0
DIAG|GLOBAL          |              dsutil:145  |09:35:18|5804   | dwFreeHwMemBytes = 0
DIAG|GLOBAL          |              dsutil:146  |09:35:18|5804   | dwMaxContigFreeHwMemBytes = 0
DIAG|GLOBAL          |              dsutil:147  |09:35:18|5804   | dwUnlockTransferRateHwBuffers = 0
DIAG|GLOBAL          |              dsutil:148  |09:35:18|5805   | dwPlayCpuOverheadSwBuffers = 0
DIAG|GLOBAL          |              dsutil:174  |09:35:18|5805   | -- SW buffers in use. Using 14 channels max
DIAG|GLOBAL          |              dsutil:187  |09:35:18|5805   | Audio buffers will be placed in: Auto
DIAG|GLOBAL          |              dsutil:198  |09:35:18|5805   |-- Prefsfile set audio mem purge at 33554432 bytes
DIAG|GLOBAL          |              dsutil:201  |09:35:18|5805   |Done with audio caps log
DIAG|GLOBAL          |            AudioSys:257  |09:35:18|5805   |Audio: about to get DirectSound ptr
DIAG|GLOBAL          |            AudioSys:277  |09:35:18|5805   |Audio: about to get Primary Buffer
DIAG|GLOBAL          |            AudioSys:292  |09:35:18|5805   |Audio: about to get 3D listener
DIAG|GLOBAL          |            AudioSys:309  |09:35:18|5805   |Audio: we think setup was complete.
DIAG|GLOBAL          |            runcodes:153  |09:35:18|5856   |[Main] Entering run code [SHELL]
DIAG|GLOBAL          |                 vid:313  |09:35:19|7389   |ddx: does not support gamma settings
WARN|IControl        |            icontrol:3080 |09:35:23|10968  |INFO: FadeOut: Control [|EscapePanel] not found. Ignoring command
DIAG|GLOBAL          |            runcodes:153  |09:35:39|26643  |[Main] Entering run code [INIT]
DIAG|GLOBAL          |               ifvar:39   |09:35:39|26778  |Var[script.record.name] Ctrl[NewMove] needs to be resolved
DIAG|GLOBAL          |               ifvar:39   |09:35:39|27137  |Var[scrap.supply] Ctrl[Gauge] needs to be resolved
WARN|IControl        |            icontrol:2976 |09:35:39|27138  |Unknown Justification [HCENTRE] for [Count]
DIAG|GLOBAL          |               ifvar:39   |09:35:39|27138  |Var[scrap.supply] Ctrl[Count] needs to be resolved
DIAG|GLOBAL          |        LoadSaveGame:303  |09:35:54|42470  |Loaded from file tunnels.bzn

DIAG|GLOBAL          |            runcodes:153  |09:35:54|42506  |[View] Entering run code [COCKPIT]
DIAG|GLOBAL          |                 vid:2884 |09:35:55|42691  |zbuff release refcount = 0
DIAG|GLOBAL          |                 vid:2080 |09:35:55|43309  |caps:Gamma TripleBuffer Filter
DIAG|GLOBAL          |                 vid:1819 |09:35:55|43311  |zbuffer depth: 16
DIAG|GLOBAL          |                 vid:2281 |09:35:55|43319  |d3d: can render after a page flip
DIAG|GLOBAL          |                 vid:2283 |09:35:55|43319  |d3d: supports 3 texture stages
DIAG|GLOBAL          |                 vid:2298 |09:35:55|43319  |d3d: supports z biasing
DIAG|GLOBAL          |                 vid:2367 |09:35:55|43319  |d3d: max texture size 2048x2048
DIAG|GLOBAL          |                 vid:2374 |09:35:55|43319  |d3d: texture sizes must be powers of 2
DIAG|GLOBAL          |                 vid:2401 |09:35:55|43319  |d3d: fog caps: vertex = 1, pixel = 0
DIAG|GLOBAL          |                 vid:1794 |09:35:55|43320  |pix format: * 5 5 5 0
DIAG|GLOBAL          |                 vid:1794 |09:35:55|43320  |pix format: * 5 5 5 1
DIAG|GLOBAL          |                 vid:1794 |09:35:55|43320  |pix format: * 4 4 4 4
DIAG|GLOBAL          |                 vid:1794 |09:35:55|43320  |pix format: * 5 6 5 0
DIAG|GLOBAL          |                 vid:1794 |09:35:55|43320  |pix format:   8 8 8 0
DIAG|GLOBAL          |                 vid:1794 |09:35:55|43320  |pix format:   8 8 8 8
DIAG|GLOBAL          |                 vid:1794 |09:35:55|43321  |pix format: * 3 3 2 0
DIAG|IControl        |              icroot:191  |09:35:58|46017  |Root window now 800x600
DIAG|GLOBAL          |                 vid:313  |09:35:58|46026  |ddx: does not support gamma settings
DIAG|GLOBAL          |                 vid:731  |09:35:58|46031  |
DIAG|GLOBAL          |                 vid:732  |09:35:58|46031  |800x600 16 : Direct3D HAL : Primary Display Driver
DIAG|GLOBAL          |                 vid:735  |09:35:58|46031  |using a flipable surface triplet
DIAG|GLOBAL          |                 vid:756  |09:35:58|46031  |using 16 bit Z buffer without STENCIL buffer
DIAG|GLOBAL          |                 vid:762  |09:35:58|46031  |opaque pix      5 6 5
DIAG|GLOBAL          |                 vid:765  |09:35:58|46031  |translucent pix 4 4 4 4
DIAG|GLOBAL          |                 vid:768  |09:35:58|46032  |
DIAG|GLOBAL          |                 vid:3261 |09:35:58|46032  |tex mem:   total 62844928, free 59617280
DIAG|GLOBAL          |                 vid:3276 |09:35:58|46042  |frame mem: total 62844928, free 59617280
DIAG|GLOBAL          |                 vid:772  |09:35:58|46042  |
DIAG|GLOBAL          |        debug_memory:536  |09:35:58|46042  |Flushing Memory Cache
DIAG|GLOBAL          |            runcodes:153  |09:35:58|46071  |[Main] Entering run code [MISSION]
DIAG|GLOBAL          |            runcodes:153  |09:35:58|46071  |[Mission] Entering run code [RUN]
DIAG|GLOBAL          |            runcodes:112  |09:35:58|46072  |[Mission] Clearing runcode [RUN]
DIAG|GLOBAL          |                 vid:2884 |09:35:58|46217  |zbuff release refcount = 0
DIAG|GLOBAL          |                 vid:2080 |09:35:59|46894  |caps:Gamma TripleBuffer Filter
DIAG|GLOBAL          |                 vid:1819 |09:35:59|46898  |zbuffer depth: 16
DIAG|GLOBAL          |                 vid:2281 |09:35:59|46901  |d3d: can render after a page flip
DIAG|GLOBAL          |                 vid:2283 |09:35:59|46901  |d3d: supports 3 texture stages
DIAG|GLOBAL          |                 vid:2298 |09:35:59|46901  |d3d: supports z biasing
DIAG|GLOBAL          |                 vid:2367 |09:35:59|46901  |d3d: max texture size 2048x2048
DIAG|GLOBAL          |                 vid:2374 |09:35:59|46902  |d3d: texture sizes must be powers of 2
DIAG|GLOBAL          |                 vid:2401 |09:35:59|46902  |d3d: fog caps: vertex = 1, pixel = 0
DIAG|GLOBAL          |                 vid:1794 |09:35:59|46902  |pix format: * 5 5 5 0
DIAG|GLOBAL          |                 vid:1794 |09:35:59|46902  |pix format: * 5 5 5 1
DIAG|GLOBAL          |                 vid:1794 |09:35:59|46902  |pix format: * 4 4 4 4
DIAG|GLOBAL          |                 vid:1794 |09:35:59|46902  |pix format: * 5 6 5 0
DIAG|GLOBAL          |                 vid:1794 |09:35:59|46902  |pix format:   8 8 8 0
DIAG|GLOBAL          |                 vid:1794 |09:35:59|46902  |pix format:   8 8 8 8
DIAG|GLOBAL          |                 vid:1794 |09:35:59|46902  |pix format: * 3 3 2 0
DIAG|IControl        |              icroot:191  |09:36:01|49330  |Root window now 640x480
DIAG|GLOBAL          |                 vid:313  |09:36:01|49338  |ddx: does not support gamma settings
DIAG|GLOBAL          |                 vid:731  |09:36:01|49339  |
DIAG|GLOBAL          |                 vid:732  |09:36:01|49339  |640x480 16 : Direct3D HAL : Primary Display Driver
DIAG|GLOBAL          |                 vid:735  |09:36:01|49339  |using a flipable surface triplet
DIAG|GLOBAL          |                 vid:756  |09:36:01|49339  |using 16 bit Z buffer without STENCIL buffer
DIAG|GLOBAL          |                 vid:762  |09:36:01|49339  |opaque pix      5 6 5
DIAG|GLOBAL          |                 vid:765  |09:36:01|49339  |translucent pix 4 4 4 4
DIAG|GLOBAL          |                 vid:768  |09:36:01|49339  |
DIAG|GLOBAL          |                 vid:3261 |09:36:01|49339  |tex mem:   total 63307776, free 61399040
DIAG|GLOBAL          |                 vid:3276 |09:36:01|49339  |frame mem: total 63307776, free 61399040
DIAG|GLOBAL          |                 vid:772  |09:36:01|49340  |
DIAG|GLOBAL          |            runcodes:153  |09:36:01|49340  |[Main] Entering run code [CLEANUP]
DIAG|GLOBAL          |            runcodes:112  |09:36:01|49482  |[View] Clearing runcode [COCKPIT]
DIAG|GLOBAL          |            runcodes:153  |09:36:02|49623  |[Main] Entering run code [SHELL]
DIAG|GLOBAL          |           PlayerMgr:1253 |09:36:02|49878  |About to open stats file GameStats\Game Ended 2004-03-24 0936.txt
DIAG|GLOBAL          |           PlayerMgr:1256 |09:36:02|49896  |Stats file opened

DIAG|GLOBAL          |           PlayerMgr:1236 |09:36:02|49897  |Closing stats file

DIAG|GLOBAL          |            runcodes:153  |09:37:40|147825 |[Main] Entering run code [INIT]
DIAG|GLOBAL          |               ifvar:39   |09:37:40|147915 |Var[script.record.name] Ctrl[NewMove] needs to be resolved
DIAG|GLOBAL          |               ifvar:39   |09:37:40|148075 |Var[scrap.supply] Ctrl[Gauge] needs to be resolved
WARN|IControl        |            icontrol:2976 |09:37:40|148075 |Unknown Justification [HCENTRE] for [Count]
DIAG|GLOBAL          |               ifvar:39   |09:37:40|148075 |Var[scrap.supply] Ctrl[Count] needs to be resolved
DIAG|GLOBAL          |        LoadSaveGame:303  |09:37:50|158060 |Loaded from file USMC_UW.bzn

DIAG|GLOBAL          |            runcodes:153  |09:37:50|158080 |[View] Entering run code [COCKPIT]
DIAG|GLOBAL          |                 vid:2884 |09:37:50|158230 |zbuff release refcount = 0
DIAG|GLOBAL          |                 vid:2080 |09:37:51|158721 |caps:Gamma TripleBuffer Filter
DIAG|GLOBAL          |                 vid:1819 |09:37:51|158721 |zbuffer depth: 16
DIAG|GLOBAL          |                 vid:2281 |09:37:51|158721 |d3d: can render after a page flip
DIAG|GLOBAL          |                 vid:2283 |09:37:51|158721 |d3d: supports 3 texture stages
DIAG|GLOBAL          |                 vid:2298 |09:37:51|158721 |d3d: supports z biasing
DIAG|GLOBAL          |                 vid:2367 |09:37:51|158721 |d3d: max texture size 2048x2048
DIAG|GLOBAL          |                 vid:2374 |09:37:51|158721 |d3d: texture sizes must be powers of 2
DIAG|GLOBAL          |                 vid:2401 |09:37:51|158721 |d3d: fog caps: vertex = 1, pixel = 0
DIAG|GLOBAL          |                 vid:1794 |09:37:51|158721 |pix format: * 5 5 5 0
DIAG|GLOBAL          |                 vid:1794 |09:37:51|158721 |pix format: * 5 5 5 1
DIAG|GLOBAL          |                 vid:1794 |09:37:51|158721 |pix format: * 4 4 4 4
DIAG|GLOBAL          |                 vid:1794 |09:37:51|158721 |pix format: * 5 6 5 0
DIAG|GLOBAL          |                 vid:1794 |09:37:51|158721 |pix format:   8 8 8 0
DIAG|GLOBAL          |                 vid:1794 |09:37:51|158721 |pix format:   8 8 8 8
DIAG|GLOBAL          |                 vid:1794 |09:37:51|158721 |pix format: * 3 3 2 0
DIAG|IControl        |              icroot:191  |09:37:53|160794 |Root window now 800x600
DIAG|GLOBAL          |                 vid:313  |09:37:53|160804 |ddx: does not support gamma settings
DIAG|GLOBAL          |                 vid:731  |09:37:53|160804 |
DIAG|GLOBAL          |                 vid:732  |09:37:53|160804 |800x600 16 : Direct3D HAL : Primary Display Driver
DIAG|GLOBAL          |                 vid:735  |09:37:53|160804 |using a flipable surface triplet
DIAG|GLOBAL          |                 vid:756  |09:37:53|160804 |using 16 bit Z buffer without STENCIL buffer
DIAG|GLOBAL          |                 vid:762  |09:37:53|160804 |opaque pix      5 6 5
DIAG|GLOBAL          |                 vid:765  |09:37:53|160804 |translucent pix 4 4 4 4
DIAG|GLOBAL          |                 vid:768  |09:37:53|160804 |
DIAG|GLOBAL          |                 vid:3261 |09:37:53|160804 |tex mem:   total 62844928, free 59617280
DIAG|GLOBAL          |                 vid:3276 |09:37:53|160804 |frame mem: total 62844928, free 59617280
DIAG|GLOBAL          |                 vid:772  |09:37:53|160804 |
DIAG|GLOBAL          |        debug_memory:536  |09:37:53|160804 |Flushing Memory Cache
DIAG|GLOBAL          |            runcodes:153  |09:37:53|160824 |[Main] Entering run code [MISSION]
DIAG|GLOBAL          |            runcodes:153  |09:37:53|160824 |[Mission] Entering run code [RUN]
ERR |Debug           |               debug:765  |09:38:02|170398 |[ E X C E P T I O N ]
ERR |GLOBAL          |              I76win:80   |09:38:02|170398 |Patch 1.3 PublicBeta1 Feb 28 2004 11:57:13
ERR |Debug           |               debug:885  |09:38:02|170398 |Type: ACCESS VIOLATION
ERR |Debug           |               debug:886  |09:38:02|170398 |Info: READING from D5ACD4BFh
ERR |Debug           |               debug:410  |09:38:02|170398 |CallStack:
ERR |Debug           |               debug:552  |09:38:02|170408 |005E8AA2 +014A bzone.exe graphics2 anim.obj public: void __thiscall Animation::SetFrame(float,class Array<class AnimKey,0> &)
ERR |Debug           |               debug:433  |09:38:02|170408 |Registers:
ERR |Debug           |               debug:434  |09:38:02|170408 |EAX: 00000000h   CS: 0000001Bh  DS: 00000023h
ERR |Debug           |               debug:435  |09:38:02|170408 |EBX: 02DB6A1Ch  EIP: 005E8AA2h  ES: 00000023h
ERR |Debug           |               debug:436  |09:38:02|170408 |ECX: D5ACD3FBh   SS: 00000023h  FS: 00000038h
ERR |Debug           |               debug:437  |09:38:02|170408 |EDX: 0C3B7130h  EBP: 00000037h  GS: 00000000h
ERR |Debug           |               debug:438  |09:38:02|170408 |ESI: 02DB69F0h  ESP: 022CFB44h          
ERR |Debug           |               debug:439  |09:38:02|170408 |EDI: 3F800000h                      
ERR |Debug           |               debug:449  |09:38:02|170408 | CF: 00210202h PF:0 AF:0 ZF:0 SF:0 OF:0
DIAG|Main            |            mainproc:158  |09:38:02|170438 |Entering critical shutdown