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(bug) Crash when killed using relay bunker

Started by beanlover, July 30, 2004, 10:52:45 AM

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beanlover

I was in Instant Action I loaded from a save file (a game started and saved after 1.3 patch applied).

When in the relay bunker and using the interface the base got attacked by the computer force.  I was killed by splash damage and the game crashed.

This happened twice in a row.

Please let me know if you need any other info or want the complete log file.

Here the the excerpt from the log file:

ERR |Debug           |               debug:765  |12:45:44|749891 |[ E X C E P T I O N ]
ERR |GLOBAL          |              I76win:80   |12:45:44|749891 |Patch 1.3 PublicBeta1 Feb 28 2004 11:57:13
ERR |Debug           |               debug:885  |12:45:44|749891 |Type: ACCESS VIOLATION
ERR |Debug           |               debug:886  |12:45:44|749891 |Info: READING from C85EA2B9h
ERR |Debug           |               debug:410  |12:45:44|749891 |CallStack:
ERR |Debug           |               debug:552  |12:45:44|749907 |004E3A6B +007B bzone.exe EXE GroupPanel.obj protected: static void __fastcall GroupPanel::UpdateStatus(int)
ERR |Debug           |               debug:433  |12:45:44|749907 |Registers:
ERR |Debug           |               debug:434  |12:45:44|749907 |EAX: C85EA241h   CS: 0000001Bh  DS: 00000023h
ERR |Debug           |               debug:435  |12:45:44|749907 |EBX: FFFFFFF7h  EIP: 004E3A6Bh  ES: 00000023h
ERR |Debug           |               debug:436  |12:45:44|749907 |ECX: FFFFFFFBh   SS: 00000023h  FS: 0000003Bh
ERR |Debug           |               debug:437  |12:45:44|749907 |EDX: 00000000h  EBP: 00000001h  GS: 00000000h
ERR |Debug           |               debug:438  |12:45:44|749907 |ESI: FFFFFFFFh  ESP: 022CFD18h          
ERR |Debug           |               debug:439  |12:45:44|749907 |EDI: 00000010h                      
ERR |Debug           |               debug:449  |12:45:44|749907 | CF: 00210286h PF:0 AF:1 ZF:0 SF:0 OF:1
DIAG|Main            |            mainproc:158  |12:45:44|749954 |Entering critical shutdown

Commando

beanlover try to reproduce this bug.  When the game is about to AV create a new save game.  After creating the new save game, load it a few times to see if it will AV.  If it AVs multiple times, send the save game to wdpowellok1@cox.net and I'll send it to one of the bz2 programmers.  I'll have to test it first.  I'll make sure you get credit for reproducing the bug if you are successful.  I won't take credit for reproducing the bug, if I don't do it.

beanlover

Ok...will do.  The saved game is at work so I can't do it until Monday.

Sand Springs huh?  I lived in Sapulpa, Broken Arrow and Tulsa and dated a girl that lived in Owasso.  Great area...I miss it sometimes.

B

beanlover

Well...crap.

Now I can only get it to happen half the time.

Once I can reproduce it consistently I will post.

B

ManaKnight

This has happened to me several times as well but in diffrent games... No save file.