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game shutdown av

Started by mrtwosheds, January 03, 2008, 09:39:39 PM

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mrtwosheds

DIAG|GLOBAL          |        LoadSaveGame:311  |03:26:50|36320  |Loaded from file mpidunesls.bzn

DIAG|GLOBAL          |            runcodes:153  |03:26:50|36336  |[View] Entering run code [COCKPIT]
DIAG|GLOBAL          |                 vid:2916 |03:26:50|36438  |zbuff release refcount = 0
DIAG|GLOBAL          |                 vid:2003 |03:26:50|36961  |D3D: VendorID = 4318, DeviceID = 321
DIAG|GLOBAL          |                 vid:2110 |03:26:50|36961  |caps:Gamma TripleBuffer Filter
DIAG|GLOBAL          |                 vid:1835 |03:26:50|37027  |zbuffer depth: 16
DIAG|GLOBAL          |                 vid:1835 |03:26:50|37027  |zbuffer depth: 24
DIAG|GLOBAL          |                 vid:1831 |03:26:50|37027  |zbuffer depth: 24 with 8 bit stencil buffer
DIAG|GLOBAL          |                 vid:2307 |03:26:51|37117  |d3d: can render after a page flip
DIAG|GLOBAL          |                 vid:2309 |03:26:51|37117  |d3d: supports 8 texture stages
DIAG|GLOBAL          |                 vid:2313 |03:26:51|37117  |d3d: anisotropy supported
DIAG|GLOBAL          |                 vid:2330 |03:26:51|37117  |d3d: supports z biasing
DIAG|GLOBAL          |                 vid:2336 |03:26:51|37117  |d3d: supports agp texturing
DIAG|GLOBAL          |                 vid:2401 |03:26:51|37117  |d3d: max texture size 4096x4096
DIAG|GLOBAL          |                 vid:2433 |03:26:51|37117  |d3d: fog caps: vertex = 1, pixel = 1
DIAG|GLOBAL          |                 vid:2438 |03:26:51|37117  |d3d: supports border address mode
DIAG|GLOBAL          |                 vid:1810 |03:26:51|37117  |pix format: * 5 5 5 0
DIAG|GLOBAL          |                 vid:1810 |03:26:51|37117  |pix format: * 5 5 5 1
DIAG|GLOBAL          |                 vid:1810 |03:26:51|37121  |pix format: * 4 4 4 4
DIAG|GLOBAL          |                 vid:1810 |03:26:51|37121  |pix format: * 5 6 5 0
DIAG|GLOBAL          |                 vid:1810 |03:26:51|37121  |pix format: * 8 8 8 0
DIAG|GLOBAL          |                 vid:1810 |03:26:51|37121  |pix format: * 8 8 8 8
DIAG|GLOBAL          |                 vid:1810 |03:26:51|37121  |pix format: * 5 5 6 0
DIAG|IControl        |              icroot:191  |03:26:52|38152  |Root window now 1024x768
DIAG|GLOBAL          |                 vid:315  |03:26:52|38156  |ddx: does not support gamma settings
DIAG|GLOBAL          |                 vid:740  |03:26:52|38168  |
DIAG|GLOBAL          |                 vid:741  |03:26:52|38168  |1024x768 32 : Direct3D HAL : Primary Display Driver
DIAG|GLOBAL          |                 vid:744  |03:26:52|38168  |using a flipable surface triplet
DIAG|GLOBAL          |                 vid:761  |03:26:52|38168  |using 32 bit Z buffer with 8 bit stencil buffer
DIAG|GLOBAL          |                 vid:772  |03:26:52|38168  |opaque pix      8 8 8
DIAG|GLOBAL          |                 vid:775  |03:26:52|38168  |translucent pix 8 8 8 8
DIAG|GLOBAL          |                 vid:777  |03:26:52|38168  |
DIAG|GLOBAL          |                 vid:3295 |03:26:52|38168  |tex mem:   total 519041023, free 509149183
DIAG|GLOBAL          |                 vid:3310 |03:26:52|38168  |frame mem: total 258994176, free 249102336
DIAG|GLOBAL          |                 vid:781  |03:26:52|38168  |
DIAG|GLOBAL          |        debug_memory:548  |03:26:52|38168  |Flushing Memory Cache
DIAG|GLOBAL          |            runcodes:153  |03:26:52|38168  |[Main] Entering run code [MISSION]
DIAG|GLOBAL          |            runcodes:153  |03:26:52|38168  |[Mission] Entering run code [RUN]
DIAG|GLOBAL          |            Planners:8518 |03:26:52|38199  |SetAIP - cfg(LOS13_dd0.aip) team(6)

DIAG|GLOBAL          |            Planners:8518 |03:27:33|79695  |SetAIP - cfg(LOS13_dd1.aip) team(6)

ERR |GLOBAL          |              bitmap:3926 |03:31:28|314504 |Can't load texture wire_dspilo.tga.
DIAG|GLOBAL          |            Planners:8518 |03:44:44|1110406|SetAIP - cfg(LOS13_dd5.aip) team(6)

ERR |GLOBAL          |              bitmap:3926 |03:48:09|1315609|Can't load texture wire_dspilo.tga.
DIAG|GLOBAL          |            runcodes:153  |03:50:04|1430707|[View] Entering run code [FACTORY]
DIAG|GLOBAL          |            runcodes:153  |03:52:04|1551016|[View] Entering run code [COCKPIT]
ERR |GLOBAL          |              bitmap:3926 |03:52:05|1551105|Can't load texture wire_dspilo.tga.
ERR |GLOBAL          |              bitmap:3926 |03:58:57|1963902|Can't load texture wire_dspilo.tga.
ERR |GLOBAL          |              bitmap:3926 |03:59:17|1983609|Can't load texture wire_dspilo.tga.
ERR |GLOBAL          |              bitmap:3926 |04:01:45|2131520|Can't load texture wire_dspilo.tga.
DIAG|GLOBAL          |            runcodes:153  |04:09:22|2588715|[View] Entering run code [FACTORY]
DIAG|GLOBAL          |            runcodes:153  |04:09:29|2595914|[View] Entering run code [COCKPIT]
ERR |GLOBAL          |              bitmap:3926 |04:09:29|2596012|Can't load texture wire_dspilo.tga.
DIAG|GLOBAL          |            runcodes:153  |04:09:39|2605617|[View] Entering run code [FACTORY]
DIAG|GLOBAL          |            runcodes:153  |04:10:17|2643910|[View] Entering run code [COCKPIT]
ERR |GLOBAL          |              bitmap:3926 |04:10:17|2644000|Can't load texture wire_dspilo.tga.
ERR |GLOBAL          |              bitmap:3926 |04:12:49|2795223|Can't load texture wire_dspilo.tga.
DIAG|GLOBAL          |            runcodes:153  |04:31:41|3927320|[Mission] Entering run code [SUCCESS]
DIAG|GLOBAL          |            runcodes:112  |04:31:41|3927320|[Mission] Clearing runcode [SUCCESS]
DIAG|GLOBAL          |                 vid:2916 |04:31:41|3927570|zbuff release refcount = 0
DIAG|GLOBAL          |                 vid:2003 |04:31:42|3928289|D3D: VendorID = 4318, DeviceID = 321
DIAG|GLOBAL          |                 vid:2110 |04:31:42|3928289|caps:Gamma TripleBuffer Filter
DIAG|GLOBAL          |                 vid:1835 |04:31:42|3928441|zbuffer depth: 16
DIAG|GLOBAL          |                 vid:1835 |04:31:42|3928441|zbuffer depth: 24
DIAG|GLOBAL          |                 vid:1831 |04:31:42|3928441|zbuffer depth: 24 with 8 bit stencil buffer
DIAG|GLOBAL          |                 vid:2307 |04:31:42|3928473|d3d: can render after a page flip
DIAG|GLOBAL          |                 vid:2309 |04:31:42|3928473|d3d: supports 8 texture stages
DIAG|GLOBAL          |                 vid:2313 |04:31:42|3928473|d3d: anisotropy supported
DIAG|GLOBAL          |                 vid:2330 |04:31:42|3928473|d3d: supports z biasing
DIAG|GLOBAL          |                 vid:2336 |04:31:42|3928473|d3d: supports agp texturing
DIAG|GLOBAL          |                 vid:2401 |04:31:42|3928473|d3d: max texture size 4096x4096
DIAG|GLOBAL          |                 vid:2433 |04:31:42|3928473|d3d: fog caps: vertex = 1, pixel = 1
DIAG|GLOBAL          |                 vid:2438 |04:31:42|3928473|d3d: supports border address mode
DIAG|GLOBAL          |                 vid:1810 |04:31:42|3928480|pix format: * 5 5 5 0
DIAG|GLOBAL          |                 vid:1810 |04:31:42|3928480|pix format: * 5 5 5 1
DIAG|GLOBAL          |                 vid:1810 |04:31:42|3928496|pix format: * 4 4 4 4
DIAG|GLOBAL          |                 vid:1810 |04:31:42|3928496|pix format: * 5 6 5 0
DIAG|GLOBAL          |                 vid:1810 |04:31:42|3928496|pix format: * 8 8 8 0
DIAG|GLOBAL          |                 vid:1810 |04:31:42|3928496|pix format: * 8 8 8 8
DIAG|GLOBAL          |                 vid:1810 |04:31:42|3928496|pix format: * 5 5 6 0
DIAG|IControl        |              icroot:191  |04:31:43|3929422|Root window now 640x480
DIAG|GLOBAL          |                 vid:315  |04:31:43|3929426|ddx: does not support gamma settings
DIAG|GLOBAL          |                 vid:740  |04:31:43|3929434|
DIAG|GLOBAL          |                 vid:741  |04:31:43|3929434|640x480 32 : Direct3D HAL : Primary Display Driver
DIAG|GLOBAL          |                 vid:744  |04:31:43|3929434|using a flipable surface triplet
DIAG|GLOBAL          |                 vid:761  |04:31:43|3929434|using 32 bit Z buffer with 8 bit stencil buffer
DIAG|GLOBAL          |                 vid:772  |04:31:43|3929434|opaque pix      8 8 8
DIAG|GLOBAL          |                 vid:775  |04:31:43|3929434|translucent pix 8 8 8 8
DIAG|GLOBAL          |                 vid:777  |04:31:43|3929434|
DIAG|GLOBAL          |                 vid:3295 |04:31:43|3929434|tex mem:   total 520941567, free 516751359
DIAG|GLOBAL          |                 vid:3310 |04:31:43|3929438|frame mem: total 260894720, free 256704512
DIAG|GLOBAL          |                 vid:781  |04:31:43|3929438|
DIAG|GLOBAL          |            runcodes:153  |04:31:43|3929438|[Main] Entering run code [CLEANUP]
DIAG|GLOBAL          |            runcodes:112  |04:31:43|3929563|[View] Clearing runcode [COCKPIT]
DIAG|GLOBAL          |            runcodes:153  |04:31:44|3930246|[Main] Entering run code [SHELL]
DIAG|GLOBAL          |           PlayerMgr:1313 |04:31:44|3930438|About to open stats file GameStats\Game Ended 2008-01-04 0431.txt
DIAG|GLOBAL          |           PlayerMgr:1319 |04:31:44|3930438|Stats file opened

DIAG|GLOBAL          |           PlayerMgr:1293 |04:31:44|3930441|Closing stats file

ERR |Debug           |               debug:765  |04:31:55|3942039|[ E X C E P T I O N ]
ERR |GLOBAL          |              i76win:80   |04:31:55|3942039|Patch 1.3pb3 Aug 10 2006 07:49:33
ERR |Debug           |               debug:885  |04:31:55|3942039|Type: ACCESS VIOLATION
ERR |Debug           |               debug:886  |04:31:55|3942039|Info: WRITING to 0D8F66F0h
ERR |Debug           |               debug:410  |04:31:55|3942039|CallStack:
ERR |Debug           |               debug:552  |04:31:55|3942055|005C66FE +01FE bzone.exe liboggvorbis mdct.obj @mdct_backward@12
ERR |Debug           |               debug:433  |04:31:55|3942063|Registers:
ERR |Debug           |               debug:434  |04:31:55|3942063|EAX: 0D8F6DC0h   CS: 0000001Bh  DS: 00000023h
ERR |Debug           |               debug:435  |04:31:55|3942063|EBX: 0D8F6A60h  EIP: 005C66FEh  ES: 00000023h
ERR |Debug           |               debug:436  |04:31:55|3942063|ECX: 0D8F6708h   SS: 00000023h  FS: 0000003Bh
ERR |Debug           |               debug:437  |04:31:55|3942063|EDX: 0D8F5DC8h  EBP: 0D8F5A60h  GS: 00000000h
ERR |Debug           |               debug:438  |04:31:55|3942063|ESI: 0D8F6700h  ESP: 0837FE1Ch           
ERR |Debug           |               debug:439  |04:31:55|3942063|EDI: 0D8F7260h                       
ERR |Debug           |               debug:449  |04:31:55|3942063| CF: 00010283h PF:1 AF:0 ZF:0 SF:0 OF:1
DIAG|GLOBAL          |            runcodes:153  |04:31:55|3942066|[Main] Entering run code [QUIT]
DIAG|Main            |            mainproc:158  |04:31:56|3942082|Entering critical shutdown
DIAG|GLOBAL          |                 vid:2916 |04:31:56|3942129|zbuff release refcount = 0
DIAG|GLOBAL          |                 vid:2003 |04:31:56|3942266|D3D: VendorID = 4318, DeviceID = 321
DIAG|GLOBAL          |                 vid:2110 |04:31:56|3942266|caps:Gamma TripleBuffer Filter
DIAG|GLOBAL          |                 vid:1835 |04:31:56|3942336|zbuffer depth: 16
DIAG|GLOBAL          |                 vid:1835 |04:31:56|3942336|zbuffer depth: 24
DIAG|GLOBAL          |                 vid:1831 |04:31:56|3942336|zbuffer depth: 24 with 8 bit stencil buffer
DIAG|GLOBAL          |                 vid:2307 |04:31:56|3942344|d3d: can render after a page flip
DIAG|GLOBAL          |                 vid:2309 |04:31:56|3942344|d3d: supports 8 texture stages
DIAG|GLOBAL          |                 vid:2313 |04:31:56|3942344|d3d: anisotropy supported
DIAG|GLOBAL          |                 vid:2330 |04:31:56|3942344|d3d: supports z biasing
DIAG|GLOBAL          |                 vid:2336 |04:31:56|3942344|d3d: supports agp texturing
DIAG|GLOBAL          |                 vid:2401 |04:31:56|3942344|d3d: max texture size 4096x4096
DIAG|GLOBAL          |                 vid:2433 |04:31:56|3942344|d3d: fog caps: vertex = 1, pixel = 1
DIAG|GLOBAL          |                 vid:2438 |04:31:56|3942344|d3d: supports border address mode
DIAG|GLOBAL          |                 vid:1810 |04:31:56|3942344|pix format: * 5 5 5 0
DIAG|GLOBAL          |                 vid:1810 |04:31:56|3942344|pix format: * 5 5 5 1
DIAG|GLOBAL          |                 vid:1810 |04:31:56|3942344|pix format: * 4 4 4 4
DIAG|GLOBAL          |                 vid:1810 |04:31:56|3942344|pix format: * 5 6 5 0
DIAG|GLOBAL          |                 vid:1810 |04:31:56|3942344|pix format: * 8 8 8 0
DIAG|GLOBAL          |                 vid:1810 |04:31:56|3942344|pix format: * 8 8 8 8
DIAG|GLOBAL          |                 vid:1810 |04:31:56|3942344|pix format: * 5 5 6 0
ERR |Debug           |               debug:765  |04:31:56|3942355|[ E X C E P T I O N ]
ERR |GLOBAL          |              i76win:80   |04:31:56|3942355|Patch 1.3pb3 Aug 10 2006 07:49:33
ERR |Debug           |               debug:885  |04:31:56|3942355|Type: ACCESS VIOLATION
ERR |Debug           |               debug:886  |04:31:56|3942355|Info: READING from 00000000h
ERR |Debug           |               debug:410  |04:31:56|3942363|CallStack:
ERR |Debug           |               debug:552  |04:31:56|3942363|005BEFD7 +0027 bzone.exe interface iface.obj void __fastcall IFace::OnModeChange(void)
ERR |Debug           |               debug:433  |04:31:56|3942363|Registers:
ERR |Debug           |               debug:434  |04:31:56|3942375|EAX: 000001E0h   CS: 0000001Bh  DS: 00000023h
ERR |Debug           |               debug:435  |04:31:56|3942375|EBX: 00640420h  EIP: 005BEFD7h  ES: 00000023h
ERR |Debug           |               debug:436  |04:31:56|3942375|ECX: 00000000h   SS: 00000023h  FS: 0000003Bh
ERR |Debug           |               debug:437  |04:31:56|3942375|EDX: 00000280h  EBP: 00000001h  GS: 00000000h
ERR |Debug           |               debug:438  |04:31:56|3942375|ESI: 031F8B50h  ESP: 0229FBD0h           
ERR |Debug           |               debug:439  |04:31:56|3942375|EDI: 0066D54Ch                       
ERR |Debug           |               debug:449  |04:31:56|3942375| CF: 00210246h PF:0 AF:1 ZF:0 SF:1 OF:0


I believe this may be my av at game shutdown when using aircraft unit dvpara.
As I suspected it seems interface related, what else happens at game shutdown? help.

also something about vogorbis being backwards?

ERR |Debug           |               debug:552  |04:31:56|3942363|005BEFD7 +0027 bzone.exe interface iface.obj void __fastcall IFace::OnModeChange(void)

General BlackDragon

does you're more use custom .cfg files that you edited lately?

if so, let me see them, i will try to find whats wrong and fix it.



*****General BlackDragon*****

mrtwosheds

No it does not. (yet)
Normaly no log is recorded as av occurs at shutdown, I think maybe the vogorbis bit is a fluke that has also reported the iface.obj void.
I can stop the av occuring simply by removing aip commands to build dvpara and not building it myself.
There is that score screen thingy? that occurs at the end of game giving all the stats, maybe it conflicts with something in that, no score for aircraft or something like that? hmmm

Zero Angel

liboggvorbis? as in the audio format? Have you tried commenting out any ODF entries that refer to OGG sound files?
QuoteAwareness, Teamwork, Discipline
Constantly apply these principles, and you will succeed in a lot of things, especially BZ2 team strat.
{bac}Zero Angel
Victory through superior aggression

mrtwosheds

Only the game shell music uses vogorbis, it normally functions fine, I suspect this unrepeatable error started the log and caught the iface bit too, which does not normally get logged because the game is ended, I am not interested in the vogorbis bit unless it occurs more than once.
I am very keen to find out why my dvpara aircraft always causes an unlogged end of game av if it is used in game. This problem is repeatable, not using the aircraft stops it.