• Welcome to Battlezone Universe.
 

News:

Welcome to the BZU Archive dated December 24, 2009. Topics and posts are in read-only mode. Those with accounts will be able to login and browse anything the account had access granted to at the time. No changes to permissions will be made to be given access to particular content. If you have any questions, please reach out to squirrelof09/Rapazzini.

Main Menu

cutscenes, how do I make 'em?

Started by Mafioso, January 09, 2008, 04:46:51 AM

Previous topic - Next topic

Zero Angel

Cutscenes are good if done right, like watching a bunch of assault tanks being decimated by maulers or anything with action/story value. And also providing that they can be skipped.
QuoteAwareness, Teamwork, Discipline
Constantly apply these principles, and you will succeed in a lot of things, especially BZ2 team strat.
{bac}Zero Angel
Victory through superior aggression

OvermindDL1

Has anyone ever attempted cutscenes in BZ2, HL/HL2 style.  In other words, it is a cutscene, but you still have full control, just that the cutscene is taking place around you and you can interact with it as such, those tend to be well received.

Red Devil

No, but it sounds do-able.  That SP mission where you drop in on the base being attacked by the Scions sounds close.
What box???

Zero Angel

What about the comm bunker trick used in the FE mission "into the fire" ? The thing is that the building looks like a comm bunker, but it is actually a GT class with a really high eyepoint to view the surrounding terrain.
QuoteAwareness, Teamwork, Discipline
Constantly apply these principles, and you will succeed in a lot of things, especially BZ2 team strat.
{bac}Zero Angel
Victory through superior aggression