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Access Violation during a MPI game

Started by Artighel, March 06, 2004, 09:20:55 PM

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Artighel

I played a MPI game on Entrapment map, with Sirius as the commander, when I had this AV. Apparently, it made crash the game, because after I coudn't see it in the server list.

ERR |Debug           |               debug:765  |05:13:10|8234242|[ E X C E P T I O N ]
ERR |GLOBAL          |              I76win:80   |05:13:10|8234242|Patch 1.3 PublicBeta1 Feb 28 2004 11:57:13
ERR |Debug           |               debug:885  |05:13:10|8234242|Type: ACCESS VIOLATION
ERR |Debug           |               debug:886  |05:13:10|8234242|Info: READING from 21999A00h
ERR |Debug           |               debug:410  |05:13:10|8234242|CallStack:
ERR |Debug           |               debug:552  |05:13:10|8234252|00402678 +0038 bzone.exe EXE AiPath.obj public: static void __fastcall AiPath::LoadAll(void)
ERR |Debug           |               debug:433  |05:13:10|8234252|Registers:
ERR |Debug           |               debug:434  |05:13:10|8234252|EAX: 21999A00h   CS: 0000001Bh  DS: 00000023h
ERR |Debug           |               debug:435  |05:13:10|8234252|EBX: 21999A00h  EIP: 00402678h  ES: 00000023h
ERR |Debug           |               debug:436  |05:13:10|8234252|ECX: 022CFD9Ch   SS: 00000023h  FS: 0000003Bh
ERR |Debug           |               debug:437  |05:13:10|8234252|EDX: 00000004h  EBP: 00015906h  GS: 00000000h
ERR |Debug           |               debug:438  |05:13:10|8234252|ESI: 0086ED68h  ESP: 022CFD90h          
ERR |Debug           |               debug:439  |05:13:10|8234252|EDI: 1FE30010h                      
ERR |Debug           |               debug:449  |05:13:10|8234252| CF: 00010206h PF:0 AF:1 ZF:0 SF:0 OF:0
DIAG|Main            |            mainproc:158  |05:13:10|8234287|Entering critical shutdown